dolphin/Source/Core/VideoCommon/VertexLoaderX64.h

34 lines
1.0 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#include "Common/x64Emitter.h"
#include "VideoCommon/VertexLoaderBase.h"
enum class VertexComponentFormat;
enum class ComponentFormat;
enum class ColorFormat;
enum class CPArray : u8;
class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock
{
public:
VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
protected:
int RunVertices(const u8* src, u8* dst, int count) override;
private:
u32 m_src_ofs = 0;
u32 m_dst_ofs = 0;
Gen::FixupBranch m_skip_vertex;
Gen::OpArg GetVertexAddr(CPArray array, VertexComponentFormat attribute);
void ReadVertex(Gen::OpArg data, VertexComponentFormat attribute, ComponentFormat format,
int count_in, int count_out, bool dequantize, u8 scaling_exponent,
AttributeFormat* native_format);
void ReadColor(Gen::OpArg data, VertexComponentFormat attribute, ColorFormat format);
void GenerateVertexLoader();
};