29774c35e8
Fixed more memory leaks when doing state load. Now all file devices(handles) are stored in state, and this will fix some crash after loading state. Warning: Do NOT Save/Load state before game title is shown and controllable, or else you will get a corrupt state. If you encounter "Emu WiiMote Desync" frequently, please report the condition (PS: To recover from wiimote desync, just load a saved state) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4608 8ced0084-cf51-0410-be5f-012b33b47a6e |
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.. | ||
Src | ||
Common.vcproj | ||
SubWCRev.exe | ||
makesvnrev.sh |