dolphin/Source/Core/Common/ENetUtil.cpp

40 lines
1.0 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "ENetUtil.h"
#include "Common/CommonTypes.h"
namespace ENetUtil
{
void WakeupThread(ENetHost* host)
{
// Send ourselves a spurious message. This is hackier than it should be.
// comex reported this as https://github.com/lsalzman/enet/issues/23, so
// hopefully there will be a better way to do it in the future.
ENetAddress address;
if (host->address.port != 0)
address.port = host->address.port;
else
enet_socket_get_address(host->socket, &address);
address.host = 0x0100007f; // localhost
u8 byte = 0;
ENetBuffer buf;
buf.data = &byte;
buf.dataLength = 1;
enet_socket_send(host->socket, &address, &buf, 1);
}
int ENET_CALLBACK InterceptCallback(ENetHost* host, ENetEvent* event)
{
// wakeup packet received
if (host->receivedDataLength == 1 && host->receivedData[0] == 0)
{
event->type = (ENetEventType)42;
return 1;
}
return 0;
}
} // namespace ENetUtil