219 lines
5.2 KiB
C++
219 lines
5.2 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _DATAREADER_H
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#define _DATAREADER_H
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#include "Fifo.h"
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#if !defined(DATAREADER_INLINE) || defined(DATAREADER_DEBUG)
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// =================================================================================================
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// IDataReader
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// =================================================================================================
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class IDataReader
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{
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protected:
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virtual ~IDataReader();
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public:
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virtual void Skip(u32) = 0;
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virtual u8 Read8 () = 0;
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virtual u16 Read16() = 0;
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virtual u32 Read32() = 0;
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virtual int GetPosition() = 0; // return values can be anything, as long as relative distances are correct
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virtual int GetRealPtr() = 0;
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};
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// =================================================================================================
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// CDataReader_Fifo
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// =================================================================================================
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class CDataReader_Fifo : public IDataReader
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{
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private:
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public:
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CDataReader_Fifo();
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virtual void Skip(u32);
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virtual u8 Read8();
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virtual u16 Read16();
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virtual u32 Read32();
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virtual int GetPosition();
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virtual int GetRealPtr();
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};
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// =================================================================================================
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// CDataReader_Memory
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// =================================================================================================
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class CDataReader_Memory : public IDataReader
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{
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private:
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//u8* m_pMemory;
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u32 m_uReadAddress;
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public:
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CDataReader_Memory(u32 _uAddress);
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u32 GetReadAddress();
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virtual void Skip(u32);
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virtual u8 Read8();
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virtual u16 Read16();
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virtual u32 Read32();
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virtual int GetPosition();
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virtual int GetRealPtr();
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};
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extern IDataReader* g_pDataReader;
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#endif
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#ifdef DATAREADER_INLINE
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extern u32 g_pVideoData;
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#endif
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#ifdef DATAREADER_DEBUG
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extern u32 g_pDataReaderRealPtr;
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#define DATAREADER_DEBUG_CHECK_PTR g_pDataReaderRealPtr = g_pDataReader->GetRealPtr(); \
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if (g_pDataReaderRealPtr!=g_pVideoData) _asm int 3
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#define DATAREADER_DEBUG_CHECK_PTR_VAL g_pDataReaderRealPtr = g_pDataReader->GetRealPtr(); \
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if ((g_pDataReaderRealPtr != g_pVideoData) || (tmp != tmpdb)) _asm int 3
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//#define DATAREADER_DEBUG_CHECK_PTR_VAL DATAREADER_DEBUG_CHECK_PTR
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#else
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#define DATAREADER_DEBUG_CHECK_PTR
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#define DATAREADER_DEBUG_CHECK_PTR_VAL
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#endif
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#ifdef DATAREADER_INLINE
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inline u8 DataPeek8(u32 _uOffset)
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{
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u8 tmp = *(u8*)(g_pVideoData + _uOffset);
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return tmp;
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}
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inline u16 DataPeek16(u32 _uOffset)
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{
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u16 tmp = Common::swap16(*(u16*)(g_pVideoData + _uOffset));
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return tmp;
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}
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inline u32 DataPeek32(u32 _uOffset) {
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u32 tmp = Common::swap32(*(u32*)(g_pVideoData + _uOffset));
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return tmp;
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}
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inline u8 DataReadU8()
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{
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u8 tmp = *(u8*)g_pVideoData;
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g_pVideoData++;
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#ifdef DATAREADER_DEBUG
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u8 tmpdb = g_pDataReader->Read8();
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DATAREADER_DEBUG_CHECK_PTR_VAL;
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#endif
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return tmp;
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}
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inline u16 DataReadU16()
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{
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u16 tmp = Common::swap16(*(u16*)g_pVideoData);
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g_pVideoData+=2;
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#ifdef DATAREADER_DEBUG
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u16 tmpdb = g_pDataReader->Read16();
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DATAREADER_DEBUG_CHECK_PTR_VAL;
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#endif
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return tmp;
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}
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inline u32 DataReadU32()
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{
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u32 tmp = Common::swap32(*(u32*)g_pVideoData);
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g_pVideoData+=4;
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#ifdef DATAREADER_DEBUG
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u32 tmpdb = g_pDataReader->Read32();
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DATAREADER_DEBUG_CHECK_PTR_VAL;
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#endif
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return tmp;
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}
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inline float DataReadF32()
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{
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union {u32 i; float f;} temp;
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temp.i = Common::swap32(*(u32*)g_pVideoData);
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g_pVideoData+=4;
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float tmp = temp.f;
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#ifdef DATAREADER_DEBUG
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//TODO clean up
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u32 tmp3 = g_pDataReader->Read32();
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float tmpdb = *(float*)(&tmp3);
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DATAREADER_DEBUG_CHECK_PTR_VAL;
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#endif
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return tmp;
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}
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inline u32 DataGetPosition()
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{
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#ifdef DATAREADER_DEBUG
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DATAREADER_DEBUG_CHECK_PTR;
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#endif
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return g_pVideoData;
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}
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inline void DataSkip(u32 skip)
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{
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g_pVideoData += skip;
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#ifdef DATAREADER_DEBUG
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g_pDataReader->Skip(skip);
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DATAREADER_DEBUG_CHECK_PTR;
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#endif
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}
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#else
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inline u8 DataReadU8()
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{
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u8 tmp = g_pDataReader->Read8();
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return tmp;
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}
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inline u16 DataReadU16()
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{
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u16 tmp = g_pDataReader->Read16();
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return tmp;
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}
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inline u32 DataReadU32()
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{
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u32 tmp = g_pDataReader->Read32();
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return tmp;
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}
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inline float DataReadF32()
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{
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u32 tmp2 = g_pDataReader->Read32();
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float tmp = *(float*)(&tmp2);
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return tmp;
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}
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inline void DataSkip(u32 skip)
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{
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g_pDataReader->Skip(skip);
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}
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#endif
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#endif
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