dolphin/Source/Plugins/Plugin_VideoDX11/Src
Jordan Woyak 294cb165ba Don't load level 0 twice for 1-level textures in DX11. 2013-02-19 22:39:28 -06:00
..
D3DBase.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DBase.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DBlob.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DBlob.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DShader.cpp Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump). 2011-07-29 22:18:11 +00:00
D3DShader.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DTexture.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DTexture.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DUtil.cpp Fix some minor bugs pointed out by PVS Studio (thanks!) 2012-03-03 20:07:20 +01:00
D3DUtil.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
FramebufferManager.cpp Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)." 2013-01-16 15:46:11 -05:00
FramebufferManager.h Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)." 2013-01-16 15:46:11 -05:00
GfxState.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
GfxState.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
Globals.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
LineGeometryShader.cpp fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey 2011-10-01 21:31:43 -05:00
LineGeometryShader.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
NativeVertexFormat.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
PSTextureEncoder.cpp Fixed texture encoding in DX11. Thanks to wordmanwords for the patch. 2012-05-06 10:51:38 +10:00
PSTextureEncoder.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
PixelShaderCache.cpp Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PixelShaderCache.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PointGeometryShader.cpp fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey 2011-10-01 21:31:43 -05:00
PointGeometryShader.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
Render.cpp Merge branch 'mipmap_fixes'. 2013-02-07 20:40:33 +01:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
Television.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
Television.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
TextureCache.cpp Don't load level 0 twice for 1-level textures in DX11. 2013-02-19 22:39:28 -06:00
TextureCache.h [cleanup] TextureCache: Kill the autogen_mipmap parameter 2012-10-20 21:07:02 +02:00
TextureEncoder.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
VertexManager.cpp Changes/cleanup to TextureCache::Load and other mipmap related code. 2013-02-15 22:56:29 -06:00
VertexManager.h Some code cleaning for my last commit. 2012-10-22 19:37:26 -03:00
VertexShaderCache.cpp Only sync shader caches to disk on stop. 2011-09-29 23:16:42 +02:00
VertexShaderCache.h Fix Windows build. 2011-09-29 22:54:52 +02:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00
XFBEncoder.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
XFBEncoder.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
main.cpp TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs. 2013-02-18 17:14:56 +01:00
main.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
stdafx.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
stdafx.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00