..
ABI.cpp
32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
2008-08-09 16:56:24 +00:00
ABI.h
32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
2008-08-09 16:56:24 +00:00
CPUDetect.cpp
unix build fix, cpu detection improvement (SSSE3 detected)
2008-08-10 19:14:14 +00:00
CPUDetect.h
unix build fix, cpu detection improvement (SSSE3 detected)
2008-08-10 19:14:14 +00:00
Common.cpp
Fix linux build and a crash. hrm, how did it work before...
2008-08-07 19:20:51 +00:00
Common.h
For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
2008-08-11 19:35:38 +00:00
DynamicLibrary.cpp
Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
2008-08-08 19:46:04 +00:00
DynamicLibrary.h
Just submitting some boring minor cleanup and improved error msgs, to isolate my next change.
2008-07-27 20:51:02 +00:00
FileUtil.cpp
Just submitting some boring minor cleanup and improved error msgs, to isolate my next change.
2008-07-27 20:51:02 +00:00
FileUtil.h
Better error messages, Dolphin will create save directories if not present.
2008-07-20 21:20:22 +00:00
HTTP.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
HTTP.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
Hash.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
Hash.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
IniFile.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
IniFile.h
minor improvements (mostly debugger)
2008-07-24 13:40:07 +00:00
Logging.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
Logging.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
MappedFile.cpp
Intel Macs: Provides fixes to help compile on Macs, thanks to tmator
2008-07-30 09:12:52 +00:00
MappedFile.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
MathUtil.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
MathUtil.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
MemArena.cpp
More linux work. Getting a bit closer, but JIT does still not work.
2008-08-01 08:37:19 +00:00
MemArena.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
MemoryUtil.cpp
Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
2008-08-08 19:46:04 +00:00
MemoryUtil.h
More linux...
2008-08-01 13:59:37 +00:00
Plugin.cpp
Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face.
2008-07-20 11:02:41 +00:00
Plugin.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
PortableSockets.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
PortableSockets.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
SConscript
Cleanup, preparations for Linux/Mac JIT (not yet working)
2008-07-31 20:22:35 +00:00
StringUtil.cpp
Fix linux build and a crash. hrm, how did it work before...
2008-08-07 19:20:51 +00:00
StringUtil.h
finished dialogs for memory checks and breakpoints
2008-07-24 08:47:38 +00:00
TestFramework.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
TestFramework.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
Thread.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
Thread.h
Potential fix for full screen GL in Windows, and fixes for both Linux and Mac
2008-07-30 06:10:34 +00:00
Timer.cpp
Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face.
2008-07-20 11:02:41 +00:00
Timer.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
stdafx.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
stdafx.h
Just submitting some boring minor cleanup and improved error msgs, to isolate my next change.
2008-07-27 20:51:02 +00:00
svnrev_template.h
Attempt at auto update SVN revision in title bar - let's see if it works for everyone, sorry Sonic, you'll have to find a linux solution (see svnrev_template.h). Also adds some smash bros cheats.
2008-07-20 15:12:12 +00:00
x64Analyzer.cpp
32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
2008-08-09 16:56:24 +00:00
x64Analyzer.h
32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
2008-08-09 16:56:24 +00:00
x64Emitter.cpp
For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
2008-08-11 19:35:38 +00:00
x64Emitter.h
maybe fix some crashes some people are seeing (used wrong instruction to load 64 bits)
2008-08-10 20:38:15 +00:00