163 lines
6.6 KiB
C++
163 lines
6.6 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Config.h"
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#include "DSPConfigDlgLLE.h"
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BEGIN_EVENT_TABLE(DSPConfigDialogLLE, wxDialog)
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EVT_BUTTON(wxID_OK, DSPConfigDialogLLE::SettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, DSPConfigDialogLLE::SettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_THROTTLE, DSPConfigDialogLLE::SettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_JIT, DSPConfigDialogLLE::SettingsChanged)
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EVT_CHOICE(ID_BACKEND, DSPConfigDialogLLE::BackendChanged)
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EVT_COMMAND_SCROLL(ID_VOLUME, DSPConfigDialogLLE::VolumeChanged)
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END_EVENT_TABLE()
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DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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// Load config settings
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g_Config.Load();
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m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
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wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
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// Create items
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m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, wxT("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
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m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20), wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
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m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
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m_volumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
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m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
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// Update values
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m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
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m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
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m_buttonEnableJIT->SetValue(ac_Config.m_EnableJIT ? true : false);
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// Add tooltips
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m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
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m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
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wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
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wxT("But sometimes enabling this could cause constant noise.\n")
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wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
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m_buttonEnableJIT->SetToolTip(wxT("Enables dynamic recompilation of DSP code.\n")
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wxT("Changing this will have no effect while the emulator is running!"));
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m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
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m_volumeSlider->SetToolTip(wxT("This setting only affects DSound, OpenAL, and PulseAudio."));
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// Create sizer and add items to dialog
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wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
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sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
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sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
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sbSettings->Add(m_buttonEnableJIT, 0, wxALL, 5);
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sBackend->Add(BackendText, 0, wxALIGN_CENTER|wxALL, 5);
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sBackend->Add(m_BackendSelection, 0, wxALL, 1);
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sbSettings->Add(sBackend, 0, wxALL, 2);
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sbSettingsV->Add(m_volumeSlider, 1, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
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sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4);
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sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4);
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sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4);
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sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4);
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sButtons->AddStretchSpacer();
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sButtons->Add(m_OK, 0, wxALL, 1);
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sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
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SetSizerAndFit(sMain);
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// Center window
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CenterOnParent();
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}
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// Add audio output options
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void DSPConfigDialogLLE::AddBackend(const char* backend)
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{
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// Update value
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m_BackendSelection->Append(wxString::FromAscii(backend));
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#ifdef __APPLE__
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int num = m_BackendSelection->FindString(wxString::FromAscii(ac_Config.sBackend));
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#else
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int num = m_BackendSelection->FindString(wxString::FromAscii(ac_Config.sBackend.c_str()));
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#endif
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m_BackendSelection->SetSelection(num);
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}
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void DSPConfigDialogLLE::ClearBackends()
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{
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m_BackendSelection->Clear();
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}
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DSPConfigDialogLLE::~DSPConfigDialogLLE()
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{
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}
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void DSPConfigDialogLLE::VolumeChanged(wxScrollEvent& WXUNUSED(event))
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{
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ac_Config.m_Volume = m_volumeSlider->GetValue();
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ac_Config.Update();
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m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue()));
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}
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void DSPConfigDialogLLE::SettingsChanged(wxCommandEvent& event)
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{
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ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
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ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
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ac_Config.m_EnableJIT = m_buttonEnableJIT->GetValue();
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#ifdef __APPLE__
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strncpy(ac_Config.sBackend, m_BackendSelection->GetStringSelection().mb_str(), 128);
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#else
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ac_Config.sBackend = m_BackendSelection->GetStringSelection().mb_str();
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#endif
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ac_Config.Update();
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g_Config.Save();
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if (event.GetId() == wxID_OK)
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EndModal(wxID_OK);
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}
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bool DSPConfigDialogLLE::SupportsVolumeChanges(std::string backend)
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{
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//FIXME: this one should ask the backend whether it supports it.
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// but getting the backend from string etc. is probably
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// too much just to enable/disable a stupid slider...
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return (backend == BACKEND_DIRECTSOUND ||
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backend == BACKEND_OPENAL ||
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backend == BACKEND_XAUDIO2 ||
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backend == BACKEND_PULSEAUDIO);
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}
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void DSPConfigDialogLLE::BackendChanged(wxCommandEvent& event)
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{
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m_volumeSlider->Enable(SupportsVolumeChanges(std::string(m_BackendSelection->GetStringSelection().mb_str())));
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}
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