315 lines
13 KiB
C++
315 lines
13 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "ConfigDlg.h"
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#include "../Globals.h"
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#include "../TextureMngr.h"
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BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
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EVT_CLOSE(ConfigDialog::OnClose)
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EVT_BUTTON(ID_CANCEL,ConfigDialog::OKClick)
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EVT_BUTTON(ID_OK,ConfigDialog::OKClick)
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EVT_BUTTON(ID_GRAPHIC_ABOUT,ConfigDialog::DllAbout)
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EVT_CHECKBOX(ID_FULLSCREEN,ConfigDialog::FullScreenCheck)
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EVT_CHECKBOX(ID_RENDERTOMAINWINDOW,ConfigDialog::RenderMainCheck)
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EVT_COMBOBOX(ID_FULLSCREENCB,ConfigDialog::FSCB)
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EVT_COMBOBOX(ID_WINDOWRESOLUTIONCB,ConfigDialog::WMCB)
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EVT_COMBOBOX(ID_ALIASMODECB,ConfigDialog::AACB)
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EVT_CHECKBOX(ID_FORCEFILTERING,ConfigDialog::ForceFilteringCheck)
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EVT_CHECKBOX(ID_FORCEANISOTROPY,ConfigDialog::ForceAnisotropyCheck)
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EVT_CHECKBOX(ID_WIREFRAME,ConfigDialog::WireframeCheck)
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EVT_CHECKBOX(ID_SHOWFPS,ConfigDialog::ShowFPSCheck)
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EVT_CHECKBOX(ID_STATISTICS,ConfigDialog::OverlayCheck)
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EVT_CHECKBOX(ID_SHADERERRORS,ConfigDialog::ShowShaderErrorsCheck)
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EVT_CHECKBOX(ID_TEXFMTOVERLAY,ConfigDialog::TexFmtOverlayChange)
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EVT_CHECKBOX(ID_TEXFMTCENTER,ConfigDialog::TexFmtOverlayChange)
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EVT_CHECKBOX(ID_DUMPTEXTURES,ConfigDialog::DumpTexturesChange)
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EVT_DIRPICKER_CHANGED(ID_TEXTUREPATH,ConfigDialog::TexturePathChange)
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END_EVENT_TABLE()
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ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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g_Config.Load();
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CreateGUIControls();
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}
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ConfigDialog::~ConfigDialog()
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{
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}
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void ConfigDialog::CreateGUIControls()
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{
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//notebook
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m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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m_PageVideo = new wxPanel(m_Notebook, ID_PAGEVIDEO, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PageVideo, wxT("Video"));
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m_PageEnhancements = new wxPanel(m_Notebook, ID_PAGEENHANCEMENTS, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PageEnhancements, wxT("Enhancements"));
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m_PageAdvanced = new wxPanel(m_Notebook, ID_PAGEADVANCED, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PageAdvanced, wxT("Advanced"));
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//buttons
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m_About = new wxButton(this, ID_GRAPHIC_ABOUT, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_OK = new wxButton(this, ID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//put notebook and buttons in sizers
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wxBoxSizer* sButtons;
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sButtons = new wxBoxSizer(wxHORIZONTAL);
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sButtons->Add(m_About, 0, wxALL, 5);
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sButtons->Add(0, 0, 1, wxEXPAND, 5);
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sButtons->Add(m_OK, 0, wxALL, 5);
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sButtons->Add(m_Cancel, 0, wxALL, 5);
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wxBoxSizer* sMain;
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sMain = new wxBoxSizer(wxVERTICAL);
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sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
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sMain->Add(sButtons, 0, wxEXPAND, 5);
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this->SetSizer(sMain);
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this->Layout();
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//page1
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m_Fullscreen = new wxCheckBox(m_PageVideo, ID_FULLSCREEN, wxT("Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_Fullscreen->SetValue(g_Config.bFullscreen);
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m_RenderToMainWindow = new wxCheckBox(m_PageVideo, ID_RENDERTOMAINWINDOW, wxT("Render to main window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_RenderToMainWindow->SetValue(g_Config.renderToMainframe);
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wxStaticText *FSText = new wxStaticText(m_PageVideo, ID_FSTEXT, wxT("Fullscreen video mode:"), wxDefaultPosition, wxDefaultSize, 0);
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wxArrayString arrayStringFor_FullscreenCB;
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m_FullscreenCB = new wxComboBox(m_PageVideo, ID_FULLSCREENCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenCB, 0, wxDefaultValidator);
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m_FullscreenCB->SetValue(wxString::FromAscii(g_Config.iFSResolution));
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wxStaticText *WMText = new wxStaticText(m_PageVideo, ID_WMTEXT, wxT("Windowed resolution:"), wxDefaultPosition, wxDefaultSize, 0);
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wxArrayString arrayStringFor_WindowResolutionCB;
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m_WindowResolutionCB = new wxComboBox(m_PageVideo, ID_WINDOWRESOLUTIONCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_WindowResolutionCB, 0, wxDefaultValidator);
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m_WindowResolutionCB->SetValue(wxString::FromAscii(g_Config.iWindowedRes));
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wxStaticText *AAText = new wxStaticText(m_PageVideo, ID_AATEXT, wxT("Anti-alias mode:"), wxDefaultPosition, wxDefaultSize, 0);
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wxArrayString arrayStringFor_AliasModeCB;
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m_AliasModeCB = new wxComboBox(m_PageVideo, ID_ALIASMODECB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_AliasModeCB, 0, wxDefaultValidator);
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wxString tmp;
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tmp<<g_Config.iMultisampleMode;
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m_AliasModeCB->SetValue(tmp);
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//page2
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m_ForceFiltering = new wxCheckBox(m_PageEnhancements, ID_FORCEFILTERING, wxT("Force bi/trilinear filtering (May cause small glitches)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_ForceFiltering->SetValue(g_Config.bForceFiltering);
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//page3
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m_ShowFPS = new wxCheckBox(m_PageAdvanced, ID_SHOWFPS, wxT("Overlay FPS"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_ShowFPS->SetValue(g_Config.bShowFPS);
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m_Statistics = new wxCheckBox(m_PageAdvanced, ID_STATISTICS, wxT("Overlay some statistics"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_Statistics->SetValue(g_Config.bOverlayStats);
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m_TexFmtOverlay = new wxCheckBox(m_PageAdvanced, ID_TEXFMTOVERLAY, wxT("Overlay texture format"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_TexFmtOverlay->SetValue(g_Config.bTexFmtOverlayEnable);
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m_TexFmtCenter = new wxCheckBox(m_PageAdvanced, ID_TEXFMTCENTER, wxT("centered"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_TexFmtCenter->SetValue(g_Config.bTexFmtOverlayCenter);
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m_TexFmtCenter->Enable(m_TexFmtOverlay->IsChecked());
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m_DumpTextures = new wxCheckBox(m_PageAdvanced, ID_DUMPTEXTURES, wxT("Dump textures to:"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_DumpTextures->SetValue(g_Config.bDumpTextures);
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m_TexturePath = new wxDirPickerCtrl(m_PageAdvanced, ID_TEXTUREPATH, wxEmptyString, wxT("Choose a directory to store texture dumps:"), wxDefaultPosition, wxDefaultSize, wxDIRP_USE_TEXTCTRL);
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m_TexturePath->SetPath(wxString::FromAscii(g_Config.texDumpPath));
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m_TexturePath->Enable(m_DumpTextures->IsChecked());
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//TODO: make the following work ^^
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m_ForceAnisotropy = new wxCheckBox(m_PageEnhancements, ID_FORCEANISOTROPY, wxT("Force maximum anisotropy filtering"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//m_ForceAnisotropy->SetValue(g_Config.bForceMaxAniso);
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m_ForceAnisotropy->Enable(false);
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m_Wireframe = new wxCheckBox(m_PageAdvanced, ID_WIREFRAME, wxT("Wireframe"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//m_Wireframe->SetValue(g_Config.bWireFrame);
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m_Wireframe->Enable(false);
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m_ShaderErrors = new wxCheckBox(m_PageAdvanced, ID_SHADERERRORS, wxT("Show shader compilation issues"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//m_ShaderErrors->SetValue(g_Config.bShowShaderErrors);
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m_ShaderErrors->Enable(false);
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//Put options in sizers within the notebook
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wxGridBagSizer* sPage1;
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sPage1 = new wxGridBagSizer(0, 0);
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sPage1->SetFlexibleDirection(wxBOTH);
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sPage1->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
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sPage1->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
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sPage1->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
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sPage1->Add(FSText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sPage1->Add(m_FullscreenCB, wxGBPosition(2, 1), wxGBSpan(1, 1), wxALL, 5);
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sPage1->Add(WMText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sPage1->Add(m_WindowResolutionCB, wxGBPosition(3, 1), wxGBSpan(1, 1), wxALL, 5);
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sPage1->Add(AAText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sPage1->Add(m_AliasModeCB, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
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m_PageVideo->SetSizer(sPage1);
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sPage1->Layout();
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wxBoxSizer* sPage2;
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sPage2 = new wxBoxSizer(wxVERTICAL);
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sPage2->Add(m_ForceFiltering, 0, wxALL, 5);
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sPage2->Add(m_ForceAnisotropy, 0, wxALL, 5);
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m_PageEnhancements->SetSizer(sPage2);
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sPage2->Layout();
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wxGridBagSizer* sPage3;
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sPage3 = new wxGridBagSizer(0, 0);
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sPage3->SetFlexibleDirection(wxBOTH);
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sPage3->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
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sPage3->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
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sPage3->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
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sPage3->Add(m_ShowFPS, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
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sPage3->Add(m_Statistics, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
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sPage3->Add(m_TexFmtOverlay, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5);
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sPage3->Add(m_TexFmtCenter, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
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sPage3->Add(m_DumpTextures, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5);
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sPage3->Add(m_TexturePath, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
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m_PageAdvanced->SetSizer(sPage3);
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sPage3->Layout();
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SetIcon(wxNullIcon);
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Fit();
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}
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void ConfigDialog::OnClose(wxCloseEvent& event)
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{
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EndModal(0);
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}
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void ConfigDialog::OKClick(wxCommandEvent& event)
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{
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switch(event.GetId())
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{
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case ID_CANCEL:
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Close();
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break;
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case ID_OK:
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g_Config.Save();
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Close();
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break;
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}
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}
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void ConfigDialog::FullScreenCheck(wxCommandEvent& event)
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{
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g_Config.bFullscreen = m_Fullscreen->IsChecked();
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}
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void ConfigDialog::RenderMainCheck(wxCommandEvent& event)
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{
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g_Config.renderToMainframe = m_RenderToMainWindow->IsChecked();
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}
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void ConfigDialog::AddFSReso(char *reso)
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{
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m_FullscreenCB->Append(wxString::FromAscii(reso));
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}
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void ConfigDialog::FSCB(wxCommandEvent& event)
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{
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strcpy(g_Config.iFSResolution, m_FullscreenCB->GetValue().mb_str() );
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}
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void ConfigDialog::AddWindowReso(char *reso)
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{
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m_WindowResolutionCB->Append(wxString::FromAscii(reso));
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}
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void ConfigDialog::WMCB(wxCommandEvent& event)
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{
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strcpy(g_Config.iWindowedRes, m_WindowResolutionCB->GetValue().mb_str() );
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}
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void ConfigDialog::AddAAMode(int mode)
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{
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wxString tmp;
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tmp<<mode;
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m_AliasModeCB->Append(tmp);
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}
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void ConfigDialog::AACB(wxCommandEvent& event)
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{
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g_Config.iMultisampleMode = atoi(m_AliasModeCB->GetValue().mb_str());
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}
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void ConfigDialog::ForceFilteringCheck(wxCommandEvent& event)
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{
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g_Config.bForceFiltering = m_ForceFiltering->IsChecked();
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}
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void ConfigDialog::ForceAnisotropyCheck(wxCommandEvent& event)
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{
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g_Config.bForceMaxAniso = m_ForceAnisotropy->IsChecked();
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}
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void ConfigDialog::WireframeCheck(wxCommandEvent& event)
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{
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g_Config.bWireFrame = m_Wireframe->IsChecked();
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}
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void ConfigDialog::ShowShaderErrorsCheck(wxCommandEvent& event)
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{
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g_Config.bShowShaderErrors = m_ShaderErrors->IsChecked();
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}
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void ConfigDialog::ShowFPSCheck(wxCommandEvent& event)
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{
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g_Config.bShowFPS = m_ShowFPS->IsChecked();
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}
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void ConfigDialog::OverlayCheck(wxCommandEvent& event)
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{
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g_Config.bOverlayStats = m_Statistics->IsChecked();
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}
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void ConfigDialog::TexFmtOverlayChange(wxCommandEvent& event)
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{
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switch(event.GetId())
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{
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case ID_TEXFMTOVERLAY:
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g_Config.bTexFmtOverlayEnable = m_TexFmtOverlay->IsChecked();
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m_TexFmtCenter->Enable(m_TexFmtOverlay->IsChecked());
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break;
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case ID_TEXFMTCENTER:
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g_Config.bTexFmtOverlayCenter = m_TexFmtCenter->IsChecked();
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break;
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}
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TextureMngr::Invalidate();
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}
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void ConfigDialog::DumpTexturesChange(wxCommandEvent& event)
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{
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m_TexturePath->Enable(m_DumpTextures->IsChecked());
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g_Config.bDumpTextures = m_DumpTextures->IsChecked();
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}
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void ConfigDialog::TexturePathChange(wxFileDirPickerEvent& event)
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{
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//note: if a user inputs an incorrect path(by typing, not by choosing from
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// the combobox, this event wil not be fired.
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strcpy(g_Config.texDumpPath,event.GetPath().mb_str());
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}
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void ConfigDialog::DllAbout(wxCommandEvent& event)
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{
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wxAboutDialogInfo info;
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info.AddDeveloper(_T("zerofrog(@gmail.com)"));
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info.SetDescription(_T("Vertex/Pixel Shader 2.0 or higher, framebuffer objects, multiple render targets"));
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wxAboutBox(info);
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} |