![]() This file is pretty small now that it doesn't handle Wii partitions anymore, so let's move its contents to Volume.cpp. This is also more consistent with how blob creation works. |
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.. | ||
GameFile.cpp | ||
GameFile.h | ||
GameList.cpp | ||
GameList.h | ||
GameListModel.cpp | ||
GameListModel.h | ||
GameTracker.cpp | ||
GameTracker.h | ||
ListProxyModel.cpp | ||
ListProxyModel.h | ||
TableDelegate.cpp | ||
TableDelegate.h |