dolphin/Externals/wxWidgets3/include/wx/nativewin.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/nativewin.h
// Purpose: classes allowing to wrap a native window handle
// Author: Vadim Zeitlin
// Created: 2008-03-05
// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_NATIVEWIN_H_
#define _WX_NATIVEWIN_H_
#include "wx/toplevel.h"
// These symbols can be tested in the user code to see if the current wx port
// has support for creating wxNativeContainerWindow and wxNativeWindow from
// native windows.
//
// Be optimistic by default, we undefine them below if necessary.
#define wxHAS_NATIVE_CONTAINER_WINDOW
#define wxHAS_NATIVE_WINDOW
// we define the following typedefs for each of the platform supporting native
// windows wrapping:
//
// - wxNativeContainerWindowHandle is the toolkit-level handle of the native
// window, i.e. HWND/GdkWindow*/NSWindow
//
// - wxNativeContainerWindowId is the lowest level identifier of the native
// window, i.e. HWND/GdkNativeWindow/NSWindow (so it's the same as above for
// all platforms except GTK where we also can work with Window/XID)
//
// - wxNativeWindowHandle for child windows, i.e. HWND/GtkWidget*/NSControl
#if defined(__WXMSW__)
#include "wx/msw/wrapwin.h"
typedef HWND wxNativeContainerWindowId;
typedef HWND wxNativeContainerWindowHandle;
typedef HWND wxNativeWindowHandle;
#elif defined(__WXGTK__)
#include <gtk/gtk.h>
// GdkNativeWindow is guint32 under GDK/X11 and gpointer under GDK/WIN32
#ifdef __UNIX__
typedef unsigned long wxNativeContainerWindowId;
#else
typedef void *wxNativeContainerWindowId;
#endif
typedef GdkWindow *wxNativeContainerWindowHandle;
typedef GtkWidget *wxNativeWindowHandle;
#elif defined(__WXOSX_COCOA__)
typedef NSView *wxNativeWindowHandle;
// no support for using native TLWs yet
#undef wxHAS_NATIVE_CONTAINER_WINDOW
#else
// no support for using native windows under this platform yet
#undef wxHAS_NATIVE_CONTAINER_WINDOW
#undef wxHAS_NATIVE_WINDOW
#endif
#ifdef wxHAS_NATIVE_WINDOW
// ----------------------------------------------------------------------------
// wxNativeWindow: for using native windows inside wxWidgets windows
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxNativeWindow : public wxWindow
{
public:
// Default ctor, Create() must be called later to really create the window.
wxNativeWindow()
{
Init();
}
// Create a window from an existing native window handle.
//
// Notice that this ctor doesn't take the usual pos and size parameters,
// they're taken from the window handle itself.
//
// Use GetHandle() to check if the creation was successful, it will return
// 0 if the handle was invalid.
wxNativeWindow(wxWindow* parent, wxWindowID winid, wxNativeWindowHandle handle)
{
Init();
Create(parent, winid, handle);
}
// Same as non-default ctor, but with a return code.
bool Create(wxWindow* parent, wxWindowID winid, wxNativeWindowHandle handle);
// By default the native window with which this wxWindow is associated is
// owned by the user code and needs to be destroyed by it in a platform
// specific way, however this function can be called to let wxNativeWindow
// dtor take care of destroying the native window instead of having to do
// it from the user code.
void Disown()
{
wxCHECK_RET( m_ownedByUser, wxS("Can't disown more than once") );
m_ownedByUser = false;
DoDisown();
}
#ifdef __WXMSW__
// Prevent the native window, not owned by us, from being destroyed by the
// base class dtor, unless Disown() had been called.
virtual ~wxNativeWindow();
#endif // __WXMSW__
private:
void Init()
{
m_ownedByUser = true;
}
// This is implemented in platform-specific code.
void DoDisown();
// If the native widget owned by the user code.
bool m_ownedByUser;
wxDECLARE_NO_COPY_CLASS(wxNativeWindow);
};
#endif // wxHAS_NATIVE_WINDOW
#ifdef wxHAS_NATIVE_CONTAINER_WINDOW
// ----------------------------------------------------------------------------
// wxNativeContainerWindow: can be used for creating other wxWindows inside it
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxNativeContainerWindow : public wxTopLevelWindow
{
public:
// default ctor, call Create() later
wxNativeContainerWindow() { }
// create a window from an existing native window handle
//
// use GetHandle() to check if the creation was successful, it will return
// 0 if the handle was invalid
wxNativeContainerWindow(wxNativeContainerWindowHandle handle)
{
Create(handle);
}
// same as ctor above but with a return code
bool Create(wxNativeContainerWindowHandle handle);
#if defined(__WXGTK__)
// this is a convenient ctor for wxGTK applications which can also create
// the objects of this class from the really native window handles and not
// only the GdkWindow objects
//
// wxNativeContainerWindowId is Window (i.e. an XID, i.e. an int) under X11
// (when GDK_WINDOWING_X11 is defined) or HWND under Win32
wxNativeContainerWindow(wxNativeContainerWindowId winid) { Create(winid); }
bool Create(wxNativeContainerWindowId winid);
#endif // wxGTK
// unlike for the normal windows, dtor will not destroy the native window
// as it normally doesn't belong to us
virtual ~wxNativeContainerWindow();
// provide (trivial) implementation of the base class pure virtuals
virtual void SetTitle(const wxString& WXUNUSED(title)) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual wxString GetTitle() const wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return wxString();
}
virtual void Maximize(bool WXUNUSED(maximize) = true) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual bool IsMaximized() const wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return false;
}
virtual void Iconize(bool WXUNUSED(iconize) = true) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual bool IsIconized() const wxOVERRIDE
{
// this is called by wxGTK implementation so don't assert
return false;
}
virtual void Restore() wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
}
virtual bool ShowFullScreen(bool WXUNUSED(show),
long WXUNUSED(style) = wxFULLSCREEN_ALL) wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return false;
}
virtual bool IsFullScreen() const wxOVERRIDE
{
wxFAIL_MSG( "not implemented for native windows" );
return false;
}
#ifdef __WXMSW__
virtual bool IsShown() const wxOVERRIDE;
#endif // __WXMSW__
// this is an implementation detail: called when the native window is
// destroyed by an outside agency; deletes the C++ object too but can in
// principle be overridden to something else (knowing that the window
// handle of this object and all of its children is invalid any more)
virtual void OnNativeDestroyed();
protected:
#ifdef __WXMSW__
virtual WXLRESULT
MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
#endif // __WXMSW__
private:
wxDECLARE_NO_COPY_CLASS(wxNativeContainerWindow);
};
#endif // wxHAS_NATIVE_CONTAINER_WINDOW
#endif // _WX_NATIVEWIN_H_