25b072ff2b
ISOProperties loads codes using ActionReplay::LoadCodes which actually applies the codes to the global state. If a game is running then that games receives all the codes (and ACTIVE status) from the second game being shown in ISOProperties which is not desirable. |
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CheatSearchTab.cpp | ||
CheatSearchTab.h | ||
CheatsWindow.cpp | ||
CheatsWindow.h | ||
CreateCodeDialog.cpp | ||
CreateCodeDialog.h | ||
GeckoCodeDiag.cpp | ||
GeckoCodeDiag.h |