dolphin/Source/Core/DolphinWX/Src/ConfigMain.cpp

1483 lines
57 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <string> // System
#include <vector>
#include <wx/spinbutt.h>
#include "Common.h"
#include "CommonPaths.h"
#include "Core.h" // Core
#include "HW/EXI.h"
#include "HW/SI.h"
#include "HW/DSPHLE/DSPHLE.h"
#include "HW/DSPLLE/DSPLLE.h"
#include "Globals.h" // Local
#include "ConfigMain.h"
#include "PluginManager.h"
#include "ConfigManager.h"
#include "SysConf.h"
#include "Frame.h"
#include "HotkeyDlg.h"
#include "Main.h"
#ifdef __APPLE__
#include <ApplicationServices/ApplicationServices.h>
#endif
#define TEXT_BOX(page, text) new wxStaticText(page, wxID_ANY, text, wxDefaultPosition, wxDefaultSize)
extern CFrame* main_frame;
// keep these in sync with CConfigMain::InitializeGUILists
static const wxLanguage langIds[] =
{
wxLANGUAGE_DEFAULT,
wxLANGUAGE_CHINESE_SIMPLIFIED,
wxLANGUAGE_CHINESE_TRADITIONAL,
wxLANGUAGE_DANISH,
wxLANGUAGE_DUTCH,
wxLANGUAGE_ENGLISH,
wxLANGUAGE_FRENCH,
wxLANGUAGE_GERMAN,
wxLANGUAGE_GREEK,
wxLANGUAGE_HEBREW,
wxLANGUAGE_HUNGARIAN,
wxLANGUAGE_ITALIAN,
wxLANGUAGE_JAPANESE,
wxLANGUAGE_KOREAN,
wxLANGUAGE_NORWEGIAN_BOKMAL,
wxLANGUAGE_POLISH,
wxLANGUAGE_PORTUGUESE_BRAZILIAN,
wxLANGUAGE_RUSSIAN,
wxLANGUAGE_SPANISH,
wxLANGUAGE_TURKISH,
};
// Strings for Device Selections
#define DEV_NONE_STR _trans("<Nothing>")
#define DEV_DUMMY_STR _trans("Dummy")
#define SIDEV_STDCONT_STR _trans("Standard Controller")
#define SIDEV_GBA_STR "GBA"
#define SIDEV_AM_BB_STR _trans("AM-Baseboard")
#define EXIDEV_MEMCARD_STR _trans("Memory Card")
#define EXIDEV_MIC_STR _trans("Mic")
#define EXIDEV_BBA_STR "BBA"
#define EXIDEV_AM_BB_STR _trans("AM-Baseboard")
#define EXIDEV_GECKO_STR "USBGecko"
#define CSTR_TRANS(a) wxString(wxGetTranslation(wxT(a))).mb_str()
#ifdef WIN32
//only used with xgettext to be picked up as translatable string.
//win32 does not have wx on its path, the provided wxALL_FILES
//translation does not work there.
#define unusedALL_FILES wxTRANSLATE("All files (*.*)|*.*");
#endif
BEGIN_EVENT_TABLE(CConfigMain, wxDialog)
EVT_CLOSE(CConfigMain::OnClose)
EVT_BUTTON(wxID_OK, CConfigMain::OnOk)
EVT_CHECKBOX(ID_CPUTHREAD, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_FRAMELIMIT, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_FRAMELIMIT_USEFPSFORLIMITING, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ALWAYS_HLE_BS2, CConfigMain::CoreSettingsChanged)
EVT_RADIOBOX(ID_CPUENGINE, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_LOCKTHREADS, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_DSPTHREAD, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_DISPLAY_FULLSCREENRES, CConfigMain::DisplaySettingsChanged)
EVT_TEXT(ID_DISPLAY_WINDOWWIDTH, CConfigMain::DisplaySettingsChanged)
EVT_TEXT(ID_DISPLAY_WINDOWHEIGHT, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_AUTOSIZE, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_FULLSCREEN, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_HIDECURSOR, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_RENDERTOMAIN, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_PROGSCAN, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_NTSCJ, CConfigMain::DisplaySettingsChanged)
EVT_RADIOBOX(ID_DSPENGINE, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, CConfigMain::AudioSettingsChanged)
EVT_CHOICE(ID_FREQUENCY, CConfigMain::AudioSettingsChanged)
EVT_CHOICE(ID_BACKEND, CConfigMain::AudioSettingsChanged)
EVT_SLIDER(ID_VOLUME, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::DisplaySettingsChanged)
EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::DisplaySettingsChanged)
EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::DisplaySettingsChanged)
EVT_BUTTON(ID_HOTKEY_CONFIG, CConfigMain::DisplaySettingsChanged)
EVT_CHOICE(ID_GC_SRAM_LNG, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SLOTA, CConfigMain::GCSettingsChanged)
EVT_BUTTON(ID_GC_EXIDEVICE_SLOTA_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged)
EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE0, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE2, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE3, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_WII_BT_BAR, CConfigMain::WiiSettingsChanged)
EVT_SLIDER(ID_WII_BT_SENS, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_BT_MOT, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged)
EVT_CHOICE(ID_WII_IPL_AR, CConfigMain::WiiSettingsChanged)
EVT_CHOICE(ID_WII_IPL_LNG, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_SD_CARD, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_KEYBOARD, CConfigMain::WiiSettingsChanged)
EVT_LISTBOX(ID_ISOPATHS, CConfigMain::ISOPathsSelectionChanged)
EVT_CHECKBOX(ID_RECURSIVEISOPATH, CConfigMain::RecursiveDirectoryChanged)
EVT_BUTTON(ID_ADDISOPATH, CConfigMain::AddRemoveISOPaths)
EVT_BUTTON(ID_REMOVEISOPATH, CConfigMain::AddRemoveISOPaths)
EVT_FILEPICKER_CHANGED(ID_DEFAULTISO, CConfigMain::DefaultISOChanged)
EVT_DIRPICKER_CHANGED(ID_DVDROOT, CConfigMain::DVDRootChanged)
EVT_FILEPICKER_CHANGED(ID_APPLOADERPATH, CConfigMain::ApploaderPathChanged)
EVT_CHOICE(ID_GRAPHIC_CB, CConfigMain::OnSelectionChanged)
EVT_BUTTON(ID_GRAPHIC_CONFIG, CConfigMain::OnConfig)
END_EVENT_TABLE()
CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
// Control refreshing of the ISOs list
bRefreshList = false;
AddResolutions();
CreateGUIControls();
// Update selected ISO paths
for(u32 i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); i++)
{
ISOPaths->Append(wxString(SConfig::GetInstance().m_ISOFolder[i].c_str(), *wxConvCurrent));
}
}
CConfigMain::~CConfigMain()
{
}
void CConfigMain::SetSelectedTab(int tab)
{
// TODO : this is just a quick and dirty way to do it, possible cleanup
switch (tab)
{
case ID_AUDIOPAGE:
this->Notebook->SetSelection(2);
break;
}
}
// Used to restrict changing of some options while emulator is running
void CConfigMain::UpdateGUI()
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Disable the Core stuff on GeneralPage
CPUThread->Disable();
SkipIdle->Disable();
EnableCheats->Disable();
AlwaysHLE_BS2->Disable();
CPUEngine->Disable();
LockThreads->Disable();
DSPThread->Disable();
// Disable stuff on DisplayPage
FullscreenResolution->Disable();
RenderToMain->Disable();
ProgressiveScan->Disable();
NTSCJ->Disable();
// Disable stuff on AudioPage
DSPEngine->Disable();
// Disable stuff on GamecubePage
GCSystemLang->Disable();
// Disable stuff on WiiPage
WiiSensBarPos->Disable();
WiiSensBarSens->Disable();
WiimoteMotor->Disable();
WiiScreenSaver->Disable();
WiiEuRGB60->Disable();
WiiAspectRatio->Disable();
WiiSystemLang->Disable();
// Disable stuff on PathsPage
PathsPage->Disable();
#if defined _WIN32 || defined __linux__
// Disable stuff on PluginsPage
GraphicSelection->Disable();
#endif
}
}
void CConfigMain::InitializeGUILists()
{
// General page
// Framelimit
arrayStringFor_Framelimit.Add(_("Off"));
arrayStringFor_Framelimit.Add(_("Auto"));
for (int i = 10; i <= 120; i += 5) // from 10 to 120
arrayStringFor_Framelimit.Add(wxString::Format(wxT("%i"), i));
// Emulator Engine
arrayStringFor_CPUEngine.Add(_("Interpreter (VERY slow)"));
arrayStringFor_CPUEngine.Add(_("JIT Recompiler (recommended)"));
arrayStringFor_CPUEngine.Add(_("JITIL experimental recompiler"));
// DSP Engine
arrayStringFor_DSPEngine.Add(_("DSP HLE emulation (fast)"));
arrayStringFor_DSPEngine.Add(_("DSP LLE recompiler"));
arrayStringFor_DSPEngine.Add(_("DSP LLE interpreter (slow)"));
// Display page
// Resolutions
if (arrayStringFor_FullscreenResolution.empty())
arrayStringFor_FullscreenResolution.Add(_("<No resolutions found>"));
// Themes
arrayStringFor_Themes.Add(wxT("Boomy"));
arrayStringFor_Themes.Add(wxT("Vista"));
arrayStringFor_Themes.Add(wxT("X-Plastik"));
arrayStringFor_Themes.Add(wxT("KDE"));
// Gamecube page
// GC Language arrayStrings
arrayStringFor_GCSystemLang.Add(_("English"));
arrayStringFor_GCSystemLang.Add(_("German"));
arrayStringFor_GCSystemLang.Add(_("French"));
arrayStringFor_GCSystemLang.Add(_("Spanish"));
arrayStringFor_GCSystemLang.Add(_("Italian"));
arrayStringFor_GCSystemLang.Add(_("Dutch"));
// Wii page
// Sensorbar Position
arrayStringFor_WiiSensBarPos.Add(_("Bottom"));
arrayStringFor_WiiSensBarPos.Add(_("Top"));
// Aspect ratio
arrayStringFor_WiiAspectRatio.Add(wxT("4:3"));
arrayStringFor_WiiAspectRatio.Add(wxT("16:9"));
// Wii Language arrayStrings
arrayStringFor_WiiSystemLang = arrayStringFor_GCSystemLang;
arrayStringFor_WiiSystemLang.Insert(_("Japanese"), 0);
arrayStringFor_WiiSystemLang.Add(_("Simplified Chinese"));
arrayStringFor_WiiSystemLang.Add(_("Traditional Chinese"));
arrayStringFor_WiiSystemLang.Add(_("Korean"));
// GUI language arrayStrings
// keep these in sync with the langIds array at the beginning of this file
arrayStringFor_InterfaceLang.Add(_("<System>"));
arrayStringFor_InterfaceLang.Add(_("Chinese (Simplified)"));
arrayStringFor_InterfaceLang.Add(_("Chinese (Traditional)"));
arrayStringFor_InterfaceLang.Add(_("Danish"));
arrayStringFor_InterfaceLang.Add(_("Dutch"));
arrayStringFor_InterfaceLang.Add(_("English"));
arrayStringFor_InterfaceLang.Add(_("French"));
arrayStringFor_InterfaceLang.Add(_("German"));
arrayStringFor_InterfaceLang.Add(_("Greek"));
arrayStringFor_InterfaceLang.Add(_("Hebrew"));
arrayStringFor_InterfaceLang.Add(_("Hungarian"));
arrayStringFor_InterfaceLang.Add(_("Italian"));
arrayStringFor_InterfaceLang.Add(_("Japanese"));
arrayStringFor_InterfaceLang.Add(_("Korean"));
arrayStringFor_InterfaceLang.Add(_("Norwegian Bokmaal"));
arrayStringFor_InterfaceLang.Add(_("Polish"));
arrayStringFor_InterfaceLang.Add(_("Portuguese (Brazilian)"));
arrayStringFor_InterfaceLang.Add(_("Russian"));
arrayStringFor_InterfaceLang.Add(_("Spanish"));
arrayStringFor_InterfaceLang.Add(_("Turkish"));
}
void CConfigMain::InitializeGUIValues()
{
const SCoreStartupParameter& startup_params = SConfig::GetInstance().m_LocalCoreStartupParameter;
// Load DSP Settings.
ac_Config.Load();
// General - Basic
CPUThread->SetValue(startup_params.bCPUThread);
SkipIdle->SetValue(startup_params.bSkipIdle);
EnableCheats->SetValue(startup_params.bEnableCheats);
Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit);
UseFPSForLimiting->SetValue(SConfig::GetInstance().b_UseFPS);
// General - Advanced
AlwaysHLE_BS2->SetValue(startup_params.bHLE_BS2);
CPUEngine->SetSelection(startup_params.iCPUCore);
LockThreads->SetValue(startup_params.bLockThreads);
DSPThread->SetValue(startup_params.bDSPThread);
// Display - Display
FullscreenResolution->SetStringSelection(wxString::FromAscii(startup_params.strFullscreenResolution.c_str()));
WindowWidth->SetValue(startup_params.iRenderWindowWidth);
WindowHeight->SetValue(startup_params.iRenderWindowHeight);
WindowAutoSize->SetValue(startup_params.bRenderWindowAutoSize);
Fullscreen->SetValue(startup_params.bFullscreen);
HideCursor->SetValue(startup_params.bHideCursor);
RenderToMain->SetValue(startup_params.bRenderToMain);
ProgressiveScan->SetValue(startup_params.bProgressive);
// A bit strange behavior, but this needs to stay in sync with the main progressive boolean
SConfig::GetInstance().m_SYSCONF->SetData("IPL.PGS", startup_params.bProgressive);
NTSCJ->SetValue(startup_params.bNTSCJ);
// Display - Interface
ConfirmStop->SetValue(startup_params.bConfirmStop);
UsePanicHandlers->SetValue(startup_params.bUsePanicHandlers);
Theme->SetSelection(startup_params.iTheme);
// need redesign
for (unsigned int i = 0; i < sizeof(langIds) / sizeof(wxLanguage); i++) {
if (langIds[i] == SConfig::GetInstance().m_InterfaceLanguage)
{
InterfaceLang->SetSelection(i);
break;
}
}
// Audio DSP Engine
if (startup_params.bDSPHLE)
DSPEngine->SetSelection(0);
else
DSPEngine->SetSelection(ac_Config.m_EnableJIT ? 1 : 2);
// Audio
VolumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
VolumeSlider->SetValue(ac_Config.m_Volume);
VolumeText->SetLabel(wxString::Format(wxT("%d %%"), ac_Config.m_Volume));
EnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
EnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
FrequencySelection->SetSelection(
FrequencySelection->FindString(wxString::FromAscii(ac_Config.sFrequency.c_str())));
// add backends to the list
AddAudioBackends();
// Gamecube - IPL
GCSystemLang->SetSelection(startup_params.SelectedLanguage);
// Gamecube - Devices
// Not here. They use some locals over in CreateGUIControls for initialization,
// which is why they are still there.
// Wii - Wiimote
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
// Wii - Misc
WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"));
WiiAspectRatio->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR"));
WiiSystemLang->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
// Wii - Devices
WiiSDCard->SetValue(SConfig::GetInstance().m_WiiSDCard);
WiiKeyboard->SetValue(SConfig::GetInstance().m_WiiKeyboard);
// Paths
RecursiveISOPath->SetValue(SConfig::GetInstance().m_RecursiveISOFolder);
DefaultISO->SetPath(wxString(startup_params.m_strDefaultGCM.c_str(), *wxConvCurrent));
DVDRoot->SetPath(wxString(startup_params.m_strDVDRoot.c_str(), *wxConvCurrent));
ApploaderPath->SetPath(wxString(startup_params.m_strApploader.c_str(), *wxConvCurrent));
#if defined _WIN32 || defined __linux__
// Plugins
FillChoiceBox(GraphicSelection, PLUGIN_TYPE_VIDEO, startup_params.m_strVideoPlugin);
#endif
}
void CConfigMain::InitializeGUITooltips()
{
// General - Basic
CPUThread->SetToolTip(_("This splits the Video and CPU threads, so they can be run on separate cores.\nCauses major speed improvements on PCs with more than one core,\nbut can also cause occasional crashes/glitches."));
Framelimit->SetToolTip(_("If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\nyou also have to disable Audio Throttle in DSP to make it effective."));
// General - Advanced
DSPThread->SetToolTip(_("Run DSPLLE on a dedicated thread (not recommended)."));
// Display - Display
FullscreenResolution->SetToolTip(_("Select resolution for fullscreen mode"));
WindowWidth->SetToolTip(_("Window width for windowed mode"));
WindowHeight->SetToolTip(_("Window height for windowed mode"));
WindowAutoSize->SetToolTip(_("Auto size the window to match the game's output resolution adjusted by the EFB scale.\nIt is best to set the aspect ratio to stretch when using this."));
Fullscreen->SetToolTip(_("Start the rendering window in fullscreen mode."));
HideCursor->SetToolTip(_("Hide the cursor when it is over the rendering window\n and the rendering window has focus."));
RenderToMain->SetToolTip(_("Render to main window."));
ProgressiveScan->SetToolTip(_("Will enable progressive scan option if supported by software."));
NTSCJ->SetToolTip(_("Required for using the Japanese ROM font."));
// Display - Interface
ConfirmStop->SetToolTip(_("Show a confirmation box before stopping a game."));
UsePanicHandlers->SetToolTip(_("Show a message box when a potentially serious error has occured.\nDisabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin\nsuddenly crashes without any explanation at all."));
// Display - Themes: Copyright notice
Theme->SetItemToolTip(0, _("Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"));
Theme->SetItemToolTip(1, _("Created by VistaIcons.com"));
Theme->SetItemToolTip(2, _("Created by black_rider and published on ForumW.org > Web Developments"));
Theme->SetItemToolTip(3, _("Created by KDE-Look.org"));
InterfaceLang->SetToolTip(_("Change the language of the user interface.\nRequires restart."));
// Audio tooltips
EnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
EnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
DSPEngine->SetToolTip(_("please someone fill this tooltip i have no idea what to say :D"));
FrequencySelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Gamecube - Devices
GCEXIDevice[2]->SetToolTip(_("Serial Port 1 - This is the port which devices such as the net adapter use"));
// Wii - Devices
WiiKeyboard->SetToolTip(_("This could cause slow down in Wii Menu and some games."));
}
void CConfigMain::CreateGUIControls()
{
InitializeGUILists();
// Create the notebook and pages
Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
GeneralPage = new wxPanel(Notebook, ID_GENERALPAGE, wxDefaultPosition, wxDefaultSize);
DisplayPage = new wxPanel(Notebook, ID_DISPLAYPAGE, wxDefaultPosition, wxDefaultSize);
AudioPage = new wxPanel(Notebook, ID_AUDIOPAGE, wxDefaultPosition, wxDefaultSize);
GamecubePage = new wxPanel(Notebook, ID_GAMECUBEPAGE, wxDefaultPosition, wxDefaultSize);
WiiPage = new wxPanel(Notebook, ID_WIIPAGE, wxDefaultPosition, wxDefaultSize);
PathsPage = new wxPanel(Notebook, ID_PATHSPAGE, wxDefaultPosition, wxDefaultSize);
PluginsPage = new wxPanel(Notebook, ID_PLUGINPAGE, wxDefaultPosition, wxDefaultSize);
Notebook->AddPage(GeneralPage, _("General"));
Notebook->AddPage(DisplayPage, _("Display"));
Notebook->AddPage(AudioPage, _("Audio"));
Notebook->AddPage(GamecubePage, _("Gamecube"));
Notebook->AddPage(WiiPage, _("Wii"));
Notebook->AddPage(PathsPage, _("Paths"));
#if defined _WIN32 || defined __linux__
Notebook->AddPage(PluginsPage, _("Plugins"));
#endif
// General page
// Core Settings - Basic
sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Basic Settings"));
CPUThread = new wxCheckBox(GeneralPage, ID_CPUTHREAD, _("Enable Dual Core (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
SkipIdle = new wxCheckBox(GeneralPage, ID_IDLESKIP, _("Enable Idle Skipping (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, _("Enable Cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Framelimit
Framelimit = new wxChoice(GeneralPage, ID_FRAMELIMIT, wxDefaultPosition, wxDefaultSize, arrayStringFor_Framelimit, 0, wxDefaultValidator);
UseFPSForLimiting = new wxCheckBox(GeneralPage, ID_FRAMELIMIT_USEFPSFORLIMITING, _("Use FPS For Limiting"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Core Settings - Advanced
sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, _("Advanced Settings"));
AlwaysHLE_BS2 = new wxCheckBox(GeneralPage, ID_ALWAYS_HLE_BS2, _("Skip GC BIOS"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
CPUEngine = new wxRadioBox(GeneralPage, ID_CPUENGINE, _("CPU Emulator Engine"), wxDefaultPosition, wxDefaultSize, arrayStringFor_CPUEngine, 0, wxRA_SPECIFY_ROWS);
LockThreads = new wxCheckBox(GeneralPage, ID_LOCKTHREADS, _("Lock threads to cores"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, _("DSPLLE on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the General settings
sbBasic->Add(CPUThread, 0, wxALL, 5);
sbBasic->Add(SkipIdle, 0, wxALL, 5);
sbBasic->Add(EnableCheats, 0, wxALL, 5);
wxBoxSizer* sFramelimit = new wxBoxSizer(wxHORIZONTAL);
sFramelimit->Add(TEXT_BOX(GeneralPage, _("Framelimit :")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sFramelimit->Add(Framelimit, 0, wxALL | wxEXPAND, 5);
sFramelimit->Add(UseFPSForLimiting, 0, wxALL | wxEXPAND, 5);
sbBasic->Add(sFramelimit, 0, wxALL | wxEXPAND, 5);
sbAdvanced->Add(AlwaysHLE_BS2, 0, wxALL, 5);
sbAdvanced->Add(CPUEngine, 0, wxALL, 5);
sbAdvanced->Add(LockThreads, 0, wxALL, 5);
sbAdvanced->Add(DSPThread, 0, wxALL, 5);
sGeneralPage = new wxBoxSizer(wxVERTICAL);
sGeneralPage->Add(sbBasic, 0, wxEXPAND | wxALL, 5);
sGeneralPage->Add(sbAdvanced, 0, wxEXPAND | wxALL, 5);
GeneralPage->SetSizer(sGeneralPage);
// General display settings
sbDisplay = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, _("Emulator Display Settings"));
FullscreenResolution = new wxChoice(DisplayPage, ID_DISPLAY_FULLSCREENRES, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenResolution, 0, wxDefaultValidator, arrayStringFor_FullscreenResolution[0]);
WindowWidth = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWWIDTH, wxEmptyString, wxDefaultPosition, wxSize(70, -1));
WindowWidth->SetRange(0,3280);
WindowHeight = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWHEIGHT, wxEmptyString, wxDefaultPosition, wxSize(70, -1));
WindowHeight->SetRange(0,2048);
WindowAutoSize = new wxCheckBox(DisplayPage, ID_DISPLAY_AUTOSIZE, _("Auto"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
Fullscreen = new wxCheckBox(DisplayPage, ID_DISPLAY_FULLSCREEN, _("Start Renderer in Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
HideCursor = new wxCheckBox(DisplayPage, ID_DISPLAY_HIDECURSOR, _("Hide Mouse Cursor"));
RenderToMain = new wxCheckBox(DisplayPage, ID_DISPLAY_RENDERTOMAIN, _("Render to Main Window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
ProgressiveScan = new wxCheckBox(DisplayPage, ID_DISPLAY_PROGSCAN, _("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
NTSCJ = new wxCheckBox(DisplayPage, ID_DISPLAY_NTSCJ, _("Set Console as NTSC-J"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Interface Language
InterfaceLang = new wxChoice(DisplayPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator);
// Hotkey configuration
// TODO : doesn't really belong to the display page, heh.
HotkeyConfig = new wxButton(DisplayPage, ID_HOTKEY_CONFIG, _("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Themes - this should really be a wxChoice...
Theme = new wxRadioBox(DisplayPage, ID_INTERFACE_THEME, _("Theme"), wxDefaultPosition, wxDefaultSize, arrayStringFor_Themes, 1, wxRA_SPECIFY_ROWS);
// Interface settings
sbInterface = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, _("Interface Settings"));
ConfirmStop = new wxCheckBox(DisplayPage, ID_INTERFACE_CONFIRMSTOP, _("Confirm On Stop"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
UsePanicHandlers = new wxCheckBox(DisplayPage, ID_INTERFACE_USEPANICHANDLERS, _("Use Panic Handlers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the Display page
wxBoxSizer* sDisplayRes = new wxBoxSizer(wxHORIZONTAL);
sDisplayRes->Add(TEXT_BOX(DisplayPage, _("Fullscreen Display Resolution:")),
0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sDisplayRes->Add(FullscreenResolution, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(sDisplayRes, 0, wxALL, 5);
wxBoxSizer* sDisplaySize = new wxBoxSizer(wxHORIZONTAL);
sDisplaySize->Add(TEXT_BOX(DisplayPage, _("Window Size:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sDisplaySize->Add(WindowWidth, 0, wxEXPAND | wxALL, 5);
sDisplaySize->Add(TEXT_BOX(DisplayPage, wxT("x")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sDisplaySize->Add(WindowHeight, 0, wxEXPAND | wxALL, 5);
sDisplaySize->Add(WindowAutoSize, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sbDisplay->Add(sDisplaySize, 0, wxALL, 5);
sbDisplay->Add(Fullscreen, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(HideCursor, 0, wxALL, 5);
sbDisplay->Add(RenderToMain, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(ProgressiveScan, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(NTSCJ, 0, wxEXPAND | wxALL, 5);
sbInterface->Add(ConfirmStop, 0, wxALL, 5);
sbInterface->Add(UsePanicHandlers, 0, wxALL, 5);
sbInterface->Add(Theme, 0, wxEXPAND | wxALL, 5);
wxBoxSizer* sInterface = new wxBoxSizer(wxHORIZONTAL);
sInterface->Add(TEXT_BOX(DisplayPage, _("Language:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sInterface->Add(InterfaceLang, 0, wxEXPAND | wxALL, 5);
sInterface->AddStretchSpacer();
sInterface->Add(HotkeyConfig, 0, wxALIGN_RIGHT | wxALL, 5);
sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5);
sDisplayPage = new wxBoxSizer(wxVERTICAL);
sDisplayPage->Add(sbDisplay, 0, wxEXPAND | wxALL, 5);
sDisplayPage->Add(sbInterface, 0, wxEXPAND | wxALL, 5);
DisplayPage->SetSizer(sDisplayPage);
// Audio page
DSPEngine = new wxRadioBox(AudioPage, ID_DSPENGINE, _("DSP Emulator Engine"), wxDefaultPosition, wxDefaultSize, arrayStringFor_DSPEngine, 0, wxRA_SPECIFY_ROWS);
EnableDTKMusic = new wxCheckBox(AudioPage, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
EnableThrottle = new wxCheckBox(AudioPage, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
VolumeSlider = new wxSlider(AudioPage, ID_VOLUME, 0, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
VolumeText = new wxStaticText(AudioPage, wxID_ANY, wxT(""), wxDefaultPosition, wxDefaultSize, 0);
BackendSelection = new wxChoice(AudioPage, ID_BACKEND, wxDefaultPosition, wxDefaultSize, wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
FrequencySelection = new wxChoice(AudioPage, ID_FREQUENCY, wxDefaultPosition, wxDefaultSize, wxArrayRates, 0, wxDefaultValidator, wxEmptyString);
FrequencySelection->Append(_("48,000 Hz"));
FrequencySelection->Append(_("32,000 Hz"));
// Create sizer and add items to dialog
wxStaticBoxSizer *sbAudioSettings = new wxStaticBoxSizer(wxVERTICAL, AudioPage, _("Sound Settings"));
sbAudioSettings->Add(DSPEngine, 0, wxALL | wxEXPAND, 5);
sbAudioSettings->Add(EnableDTKMusic, 0, wxALL, 5);
sbAudioSettings->Add(EnableThrottle, 0, wxALL, 5);
wxStaticBoxSizer *sbVolume = new wxStaticBoxSizer(wxVERTICAL, AudioPage, _("Volume"));
sbVolume->Add(VolumeSlider, 1, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6);
sbVolume->Add(VolumeText, 0, wxALL|wxALIGN_LEFT, 4);
wxBoxSizer *sBackendText = new wxBoxSizer(wxVERTICAL);
wxGridBagSizer *sBackend = new wxGridBagSizer();
sBackendText->Add(TEXT_BOX(AudioPage, _("Audio Backend :")), 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sBackend->Add(BackendSelection, wxGBPosition(0, 0), wxDefaultSpan, wxEXPAND|wxALL, 1);
sBackendText->Add(TEXT_BOX(AudioPage, _("Sample Rate :")), 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sBackend->Add(FrequencySelection, wxGBPosition(1, 0), wxDefaultSpan, wxEXPAND|wxALL, 1);
wxStaticBoxSizer *sbBackend = new wxStaticBoxSizer(wxHORIZONTAL, AudioPage, _("Backend Settings"));
sbBackend->Add(sBackendText, 1, wxALL | wxEXPAND);
sbBackend->Add(sBackend, 0, wxALL | wxEXPAND);
wxBoxSizer *sAudio = new wxBoxSizer(wxHORIZONTAL);
sAudio->Add(sbAudioSettings, 1, wxEXPAND|wxALL, 5);
sAudio->Add(sbVolume, 0, wxEXPAND|wxALL, 5);
sAudioPage = new wxBoxSizer(wxVERTICAL);
sAudioPage->Add(sAudio, 0, wxALL|wxEXPAND);
sAudioPage->Add(sbBackend, 0, wxALL|wxEXPAND, 5);
AudioPage->SetSizerAndFit(sAudioPage);
// TODO : Warning the following code hurts
// Gamecube page
// IPL settings
sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, _("IPL Settings"));
GCSystemLang = new wxChoice(GamecubePage, ID_GC_SRAM_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_GCSystemLang, 0, wxDefaultValidator);
// Device settings
// EXI Devices
wxStaticBoxSizer *sbGamecubeDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, _("Device Settings"));
wxStaticText* GCEXIDeviceText[3];
GCEXIDeviceText[0] = TEXT_BOX(GamecubePage, _("Slot A"));
GCEXIDeviceText[1] = TEXT_BOX(GamecubePage, _("Slot B"));
GCEXIDeviceText[2] = TEXT_BOX(GamecubePage, wxT("SP1 "));
const wxString SlotDevices[] = {_(DEV_NONE_STR), _(DEV_DUMMY_STR), _(EXIDEV_MEMCARD_STR), _(EXIDEV_GECKO_STR)
#if HAVE_PORTAUDIO
, _(EXIDEV_MIC_STR)
#endif
};
static const int numSlotDevices = sizeof(SlotDevices)/sizeof(wxString);
const wxString SP1Devices[] = { _(DEV_NONE_STR), _(DEV_DUMMY_STR), _(EXIDEV_BBA_STR), _(EXIDEV_AM_BB_STR) };
static const int numSP1Devices = sizeof(SP1Devices)/sizeof(wxString);
GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator);
GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, numSP1Devices, SP1Devices, 0, wxDefaultValidator);
GCMemcardPath[0] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTA_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Can't move this one without making the 4 const's etc. above class members/fields,
// TODO : lies, wxArrayString + wxChoice->Create.
for (int i = 0; i < 3; ++i)
{
bool isMemcard = false;
switch (SConfig::GetInstance().m_EXIDevice[i])
{
case EXIDEVICE_NONE:
GCEXIDevice[i]->SetStringSelection(SlotDevices[0]);
break;
case EXIDEVICE_MEMORYCARD_A:
case EXIDEVICE_MEMORYCARD_B:
isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]);
break;
case EXIDEVICE_MIC:
GCEXIDevice[i]->SetStringSelection(SlotDevices[4]);
break;
case EXIDEVICE_ETH:
GCEXIDevice[i]->SetStringSelection(SP1Devices[2]);
break;
case EXIDEVICE_AM_BASEBOARD:
GCEXIDevice[i]->SetStringSelection(SP1Devices[3]);
break;
case EXIDEVICE_GECKO:
GCEXIDevice[i]->SetStringSelection(SlotDevices[3]);
break;
case EXIDEVICE_DUMMY:
default:
GCEXIDevice[i]->SetStringSelection(SlotDevices[1]);
break;
}
if (!isMemcard && i < 2)
GCMemcardPath[i]->Disable();
}
//SI Devices
wxStaticText* GCSIDeviceText[4];
GCSIDeviceText[0] = TEXT_BOX(GamecubePage, _("Port 1"));
GCSIDeviceText[1] = TEXT_BOX(GamecubePage, _("Port 2"));
GCSIDeviceText[2] = TEXT_BOX(GamecubePage, _("Port 3"));
GCSIDeviceText[3] = TEXT_BOX(GamecubePage, _("Port 4"));
// SIDEV_AM_BB_STR must be last!
const wxString SIDevices[] = {_(DEV_NONE_STR),_(SIDEV_STDCONT_STR),_(SIDEV_GBA_STR),_(SIDEV_AM_BB_STR)};
static const int numSIDevices = sizeof(SIDevices)/sizeof(wxString);
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator);
GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator);
GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3, wxDefaultPosition, wxDefaultSize, numSIDevices - 1, SIDevices, 0, wxDefaultValidator);
// Can't move this one without making the 2 const's etc. above class members/fields.
for (int i = 0; i < 4; ++i)
{
switch (SConfig::GetInstance().m_SIDevice[i])
{
case SI_GC_CONTROLLER:
GCSIDevice[i]->SetStringSelection(SIDevices[1]);
break;
case SI_GBA:
GCSIDevice[i]->SetStringSelection(SIDevices[2]);
break;
case SI_AM_BASEBOARD:
GCSIDevice[i]->SetStringSelection(SIDevices[3]);
break;
default:
GCSIDevice[i]->SetStringSelection(SIDevices[0]);
break;
}
}
// Populate the Gamecube page
sGamecubeIPLSettings = new wxGridBagSizer();
sGamecubeIPLSettings->Add(TEXT_BOX(GamecubePage, _("System Language:")),
wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sGamecubeIPLSettings->Add(GCSystemLang, wxGBPosition(0, 1), wxDefaultSpan, wxALL, 5);
sbGamecubeIPLSettings->Add(sGamecubeIPLSettings);
wxBoxSizer *sEXIDevices[4], *sSIDevices[4];
for (int i = 0; i < 3; ++i)
{
sEXIDevices[i] = new wxBoxSizer(wxHORIZONTAL);
sEXIDevices[i]->Add(GCEXIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sEXIDevices[i]->Add(GCEXIDevice[i], 0, wxALL, 5);
if (i < 2)
sEXIDevices[i]->Add(GCMemcardPath[i], 0, wxALL, 5);
sbGamecubeDeviceSettings->Add(sEXIDevices[i]);
}
for (int i = 0; i < 4; ++i)
{
sSIDevices[i] = new wxBoxSizer(wxHORIZONTAL);
sSIDevices[i]->Add(GCSIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sSIDevices[i]->Add(GCSIDevice[i], 0, wxALL, 5);
sbGamecubeDeviceSettings->Add(sSIDevices[i]);
}
sGamecubePage = new wxBoxSizer(wxVERTICAL);
sGamecubePage->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5);
sGamecubePage->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5);
GamecubePage->SetSizer(sGamecubePage);
// Wii page
// Wiimote Settings
sbWiimoteSettings = new wxStaticBoxSizer(wxHORIZONTAL, WiiPage, _("Wiimote Settings"));
WiiSensBarPos = new wxChoice(WiiPage, ID_WII_BT_BAR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSensBarPos, 0, wxDefaultValidator);
WiiSensBarSens = new wxSlider(WiiPage, ID_WII_BT_SENS, 0, 0, 4);
WiimoteMotor = new wxCheckBox(WiiPage, ID_WII_BT_MOT, _("Wiimote Motor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Misc Settings
sbWiiIPLSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, _("Misc Settings"));
WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, _("Enable Screen Saver (burn-in reduction)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, _("Use EuRGB60 Mode (PAL60)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio, 0, wxDefaultValidator);
WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang, 0, wxDefaultValidator);
// Device Settings
sbWiiDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, _("Device Settings"));
WiiSDCard = new wxCheckBox(WiiPage, ID_WII_SD_CARD, _("Insert SD Card"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
WiiKeyboard = new wxCheckBox(WiiPage, ID_WII_KEYBOARD, _("Connect USB Keyboard"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the Wii Page
sWiimoteSettings = new wxGridBagSizer();
sWiimoteSettings->Add(TEXT_BOX(WiiPage, _("Sensor Bar Position:")),
wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiimoteSettings->Add(WiiSensBarPos, wxGBPosition(0, 1), wxDefaultSpan, wxALL, 5);
sWiimoteSettings->Add(TEXT_BOX(WiiPage, _("IR Sensitivity:")),
wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiimoteSettings->Add(WiiSensBarSens, wxGBPosition(1, 1), wxDefaultSpan, wxEXPAND|wxALL, 5);
sWiimoteSettings->Add(WiimoteMotor, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
sbWiimoteSettings->Add(sWiimoteSettings);
sWiiIPLSettings = new wxGridBagSizer();
sWiiIPLSettings->Add(WiiScreenSaver, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(WiiEuRGB60, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sWiiIPLSettings->Add(TEXT_BOX(WiiPage, _("Aspect Ratio:")),
wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiiIPLSettings->Add(WiiAspectRatio, wxGBPosition(2, 1), wxDefaultSpan, wxALL, 5);
sWiiIPLSettings->Add(TEXT_BOX(WiiPage, _("System Language:")),
wxGBPosition(3, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sWiiIPLSettings->Add(WiiSystemLang, wxGBPosition(3, 1), wxDefaultSpan, wxALL, 5);
sbWiiIPLSettings->Add(sWiiIPLSettings);
sbWiiDeviceSettings->Add(WiiSDCard, 0, wxALL, 5);
sbWiiDeviceSettings->Add(WiiKeyboard, 0, wxALL, 5);
sWiiPage = new wxBoxSizer(wxVERTICAL);
sWiiPage->Add(sbWiimoteSettings, 0, wxEXPAND|wxALL, 5);
sWiiPage->Add(sbWiiIPLSettings, 0, wxEXPAND|wxALL, 5);
sWiiPage->Add(sbWiiDeviceSettings, 0, wxEXPAND|wxALL, 5);
WiiPage->SetSizer(sWiiPage);
// Paths page
sbISOPaths = new wxStaticBoxSizer(wxVERTICAL, PathsPage, _("ISO Directories"));
ISOPaths = new wxListBox(PathsPage, ID_ISOPATHS, wxDefaultPosition, wxDefaultSize, arrayStringFor_ISOPaths, wxLB_SINGLE, wxDefaultValidator);
RecursiveISOPath = new wxCheckBox(PathsPage, ID_RECURSIVEISOPATH, _("Search Subfolders"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
AddISOPath = new wxButton(PathsPage, ID_ADDISOPATH, _("Add..."), wxDefaultPosition, wxDefaultSize, 0);
RemoveISOPath = new wxButton(PathsPage, ID_REMOVEISOPATH, _("Remove"), wxDefaultPosition, wxDefaultSize, 0);
RemoveISOPath->Enable(false);
DefaultISO = new wxFilePickerCtrl(PathsPage, ID_DEFAULTISO, wxEmptyString, _("Choose a default ISO:"),
_("All GC/Wii images (gcm, iso, ciso, gcz)") + wxString::Format(wxT("|*.gcm;*.iso;*.ciso;*.gcz|%s"), wxGetTranslation(wxALL_FILES)),
wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
DVDRoot = new wxDirPickerCtrl(PathsPage, ID_DVDROOT, wxEmptyString, _("Choose a DVD root directory:"), wxDefaultPosition, wxDefaultSize, wxDIRP_USE_TEXTCTRL);
ApploaderPath = new wxFilePickerCtrl(PathsPage, ID_APPLOADERPATH, wxEmptyString, _("Choose file to use as apploader: (applies to discs constructed from directories only)"),
_("apploader (.img)") + wxString::Format(wxT("|*.img|%s"), wxGetTranslation(wxALL_FILES)),
wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
// Populate the settings
sbISOPaths->Add(ISOPaths, 1, wxEXPAND|wxALL, 0);
wxBoxSizer* sISOButtons = new wxBoxSizer(wxHORIZONTAL);
sISOButtons->Add(RecursiveISOPath, 0, wxALL|wxALIGN_CENTER, 0);
sISOButtons->AddStretchSpacer();
sISOButtons->Add(AddISOPath, 0, wxALL, 0);
sISOButtons->Add(RemoveISOPath, 0, wxALL, 0);
sbISOPaths->Add(sISOButtons, 0, wxEXPAND|wxALL, 5);
sOtherPaths = new wxGridBagSizer();
sOtherPaths->Add(TEXT_BOX(PathsPage, _("Default ISO:")),
wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sOtherPaths->Add(DefaultISO, wxGBPosition(0, 1), wxDefaultSpan, wxEXPAND|wxALL, 5);
sOtherPaths->Add(TEXT_BOX(PathsPage, _("DVD Root:")),
wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sOtherPaths->Add(DVDRoot, wxGBPosition(1, 1), wxDefaultSpan, wxEXPAND|wxALL, 5);
sOtherPaths->Add(TEXT_BOX(PathsPage, _("Apploader:")),
wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sOtherPaths->Add(ApploaderPath, wxGBPosition(2, 1), wxDefaultSpan, wxEXPAND|wxALL, 5);
sOtherPaths->AddGrowableCol(1);
// Populate the Paths page
sPathsPage = new wxBoxSizer(wxVERTICAL);
sPathsPage->Add(sbISOPaths, 1, wxEXPAND|wxALL, 5);
sPathsPage->Add(sOtherPaths, 0, wxEXPAND|wxALL, 5);
PathsPage->SetSizer(sPathsPage);
#if defined _WIN32 || defined __linux__
// Plugins page
sbGraphicsPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginsPage, _("Graphics"));
GraphicSelection = new wxChoice(PluginsPage, ID_GRAPHIC_CB, wxDefaultPosition, wxDefaultSize, 0, NULL, 0, wxDefaultValidator);
GraphicConfig = new wxButton(PluginsPage, ID_GRAPHIC_CONFIG, _("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the settings
sbGraphicsPlugin->Add(GraphicSelection, 1, wxEXPAND|wxALL, 5);
sbGraphicsPlugin->Add(GraphicConfig, 0, wxALL, 5);
// Populate the Plugins page
sPluginsPage = new wxBoxSizer(wxVERTICAL);
sPluginsPage->Add(sbGraphicsPlugin, 0, wxEXPAND|wxALL, 5);
PluginsPage->SetSizer(sPluginsPage);
#endif
m_Ok = new wxButton(this, wxID_OK);
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->Add(0, 0, 1, wxEXPAND, 5);
sButtons->Add(m_Ok, 0, wxALL, 5);
wxBoxSizer* sMain = new wxBoxSizer(wxVERTICAL);
sMain->Add(Notebook, 1, wxEXPAND|wxALL, 5);
sMain->Add(sButtons, 0, wxEXPAND, 5);
InitializeGUIValues();
InitializeGUITooltips();
UpdateGUI();
SetSizer(sMain);
Layout();
Fit();
Center();
}
void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
{
EndModal((bRefreshList) ? wxID_OK : wxID_CLOSE);
}
void CConfigMain::OnOk(wxCommandEvent& WXUNUSED (event))
{
Close();
// Save the config. Dolphin crashes to often to save the settings on closing only
SConfig::GetInstance().SaveSettings();
// Save Audio settings
ac_Config.SaveSettings();
}
// Core settings
void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
// Core - Basic
case ID_CPUTHREAD:
SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread = CPUThread->IsChecked();
break;
case ID_IDLESKIP:
SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle = SkipIdle->IsChecked();
break;
case ID_ENABLECHEATS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = EnableCheats->IsChecked();
break;
case ID_FRAMELIMIT:
SConfig::GetInstance().m_Framelimit = Framelimit->GetSelection();
break;
case ID_FRAMELIMIT_USEFPSFORLIMITING:
SConfig::GetInstance().b_UseFPS = UseFPSForLimiting->IsChecked();
break;
// Core - Advanced
case ID_ALWAYS_HLE_BS2:
SConfig::GetInstance().m_LocalCoreStartupParameter.bHLE_BS2 = AlwaysHLE_BS2->IsChecked();
break;
case ID_CPUENGINE:
SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = CPUEngine->GetSelection();
if (main_frame->g_pCodeWindow)
main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER,
SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore?false:true);
break;
case ID_DSPTHREAD:
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread = DSPThread->IsChecked();
break;
case ID_LOCKTHREADS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads = LockThreads->IsChecked();
break;
}
}
// Display and Interface settings
void CConfigMain::DisplaySettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
// Display - Display
case ID_DISPLAY_FULLSCREENRES:
SConfig::GetInstance().m_LocalCoreStartupParameter.strFullscreenResolution =
FullscreenResolution->GetStringSelection().mb_str();
#if defined(HAVE_XRANDR) && HAVE_XRANDR
main_frame->m_XRRConfig->Update();
#endif
break;
case ID_DISPLAY_WINDOWWIDTH:
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth = WindowWidth->GetValue();
break;
case ID_DISPLAY_WINDOWHEIGHT:
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight = WindowHeight->GetValue();
break;
case ID_DISPLAY_AUTOSIZE:
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderWindowAutoSize = WindowAutoSize->IsChecked();
break;
case ID_DISPLAY_FULLSCREEN:
SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen = Fullscreen->IsChecked();
break;
case ID_DISPLAY_HIDECURSOR:
SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor = HideCursor->IsChecked();
break;
case ID_DISPLAY_RENDERTOMAIN:
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain = RenderToMain->IsChecked();
break;
case ID_DISPLAY_PROGSCAN:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.PGS", ProgressiveScan->IsChecked());
SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive = ProgressiveScan->IsChecked();
break;
case ID_DISPLAY_NTSCJ:
SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSCJ = NTSCJ->IsChecked();
break;
// Display - Interface
case ID_INTERFACE_CONFIRMSTOP:
SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop = ConfirmStop->IsChecked();
break;
case ID_INTERFACE_USEPANICHANDLERS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers = UsePanicHandlers->IsChecked();
SetEnableAlert(UsePanicHandlers->IsChecked());
break;
case ID_INTERFACE_THEME:
SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme = Theme->GetSelection();
main_frame->InitBitmaps();
break;
case ID_INTERFACE_LANG:
if (SConfig::GetInstance().m_InterfaceLanguage != langIds[InterfaceLang->GetSelection()])
SuccessAlertT("You must restart Dolphin in order for the change to take effect.");
SConfig::GetInstance().m_InterfaceLanguage = langIds[InterfaceLang->GetSelection()];
break;
case ID_HOTKEY_CONFIG:
{
HotkeyConfigDialog *m_HotkeyDialog = new HotkeyConfigDialog(this);
m_HotkeyDialog->ShowModal();
m_HotkeyDialog->Destroy();
// Update the GUI in case menu accelerators were changed
main_frame->UpdateGUI();
}
break;
}
}
void CConfigMain::AudioSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_DSPENGINE:
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = DSPEngine->GetSelection() == 0;
ac_Config.m_EnableJIT = DSPEngine->GetSelection() == 1;
ac_Config.Update();
break;
case ID_BACKEND:
VolumeSlider->Enable(SupportsVolumeChanges(std::string(BackendSelection->GetStringSelection().mb_str())));
break;
case ID_VOLUME:
ac_Config.m_Volume = VolumeSlider->GetValue();
ac_Config.Update();
VolumeText->SetLabel(wxString::Format(wxT("%d %%"), VolumeSlider->GetValue()));
break;
default:
ac_Config.m_EnableDTKMusic = EnableDTKMusic->GetValue();
ac_Config.m_EnableThrottle = EnableThrottle->GetValue();
ac_Config.sBackend = BackendSelection->GetStringSelection().mb_str();
ac_Config.sFrequency = FrequencySelection->GetStringSelection().mb_str();
ac_Config.Update();
break;
}
}
void CConfigMain::AddAudioBackends()
{
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
// I'm sure Billiard will change this into an auto sometimes soon :P
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
BackendSelection->Append(wxString::FromAscii((*iter).c_str()));
int num = BackendSelection->\
FindString(wxString::FromAscii(ac_Config.sBackend.c_str()));
BackendSelection->SetSelection(num);
}
}
bool CConfigMain::SupportsVolumeChanges(std::string backend)
{
//FIXME: this one should ask the backend whether it supports it.
// but getting the backend from string etc. is probably
// too much just to enable/disable a stupid slider...
return (backend == BACKEND_DIRECTSOUND ||
backend == BACKEND_COREAUDIO ||
backend == BACKEND_OPENAL ||
backend == BACKEND_XAUDIO2 ||
backend == BACKEND_PULSEAUDIO);
}
// GC settings
// -----------------------
void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
{
int sidevice = 0;
int exidevice = 0;
switch (event.GetId())
{
// Gamecube - IPL
case ID_GC_SRAM_LNG:
SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage = GCSystemLang->GetSelection();
bRefreshList = true;
break;
// Gamecube - Devices
case ID_GC_EXIDEVICE_SP1:
exidevice++;
case ID_GC_EXIDEVICE_SLOTB:
exidevice++;
case ID_GC_EXIDEVICE_SLOTA:
ChooseEXIDevice(std::string(event.GetString().mb_str()), exidevice);
break;
case ID_GC_EXIDEVICE_SLOTA_PATH:
ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardA, true);
break;
case ID_GC_EXIDEVICE_SLOTB_PATH:
ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false);
break;
case ID_GC_SIDEVICE3:
sidevice++;
case ID_GC_SIDEVICE2:
sidevice++;
case ID_GC_SIDEVICE1:
sidevice++;
case ID_GC_SIDEVICE0:
ChooseSIDevice(std::string(event.GetString().mb_str()), sidevice);
break;
}
}
void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA)
{
std::string filename = std::string(wxFileSelector(
_("Choose a file to open"),
wxString::FromUTF8(File::GetUserPath(D_GCUSER_IDX)),
isSlotA ? wxT(GC_MEMCARDA) : wxT(GC_MEMCARDB),
wxEmptyString,
_("Gamecube Memory Cards (*.raw,*.gcp)") + wxString(wxT("|*.raw;*.gcp"))).mb_str());
if (!filename.empty())
{
// also check that the path isn't used for the other memcard...
if (filename.compare(isSlotA ? SConfig::GetInstance().m_strMemoryCardB
: SConfig::GetInstance().m_strMemoryCardA) != 0)
{
strMemcard = filename;
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Change memcard to the new file
ExpansionInterface::ChangeDevice(
isSlotA ? 0 : 1, // SlotA: channel 0, SlotB channel 1
isSlotA ? EXIDEVICE_MEMORYCARD_A : EXIDEVICE_MEMORYCARD_B,
0); // SP1 is device 2, slots are device 0
}
}
else
{
PanicAlertT("Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?");
}
}
}
void CConfigMain::ChooseSIDevice(std::string deviceName, int deviceNum)
{
TSIDevices tempType;
if (!deviceName.compare(CSTR_TRANS(SIDEV_STDCONT_STR)))
tempType = SI_GC_CONTROLLER;
else if (!deviceName.compare(SIDEV_GBA_STR))
tempType = SI_GBA;
else if (!deviceName.compare(CSTR_TRANS(SIDEV_AM_BB_STR)))
tempType = SI_AM_BASEBOARD;
else
tempType = SI_NONE;
SConfig::GetInstance().m_SIDevice[deviceNum] = tempType;
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Change plugged device! :D
SerialInterface::ChangeDevice(tempType, deviceNum);
}
}
void CConfigMain::ChooseEXIDevice(std::string deviceName, int deviceNum)
{
TEXIDevices tempType;
if (!deviceName.compare(CSTR_TRANS(EXIDEV_MEMCARD_STR)))
tempType = deviceNum ? EXIDEVICE_MEMORYCARD_B : EXIDEVICE_MEMORYCARD_A;
else if (!deviceName.compare(CSTR_TRANS(EXIDEV_MIC_STR)))
tempType = EXIDEVICE_MIC;
else if (!deviceName.compare(EXIDEV_BBA_STR))
tempType = EXIDEVICE_ETH;
else if (!deviceName.compare(CSTR_TRANS(EXIDEV_AM_BB_STR)))
tempType = EXIDEVICE_AM_BASEBOARD;
else if (!deviceName.compare(EXIDEV_GECKO_STR))
tempType = EXIDEVICE_GECKO;
else if (!deviceName.compare(CSTR_TRANS(DEV_NONE_STR)))
tempType = EXIDEVICE_NONE;
else
tempType = EXIDEVICE_DUMMY;
// Gray out the memcard path button if we're not on a memcard
if (tempType == EXIDEVICE_MEMORYCARD_A || tempType == EXIDEVICE_MEMORYCARD_B)
GCMemcardPath[deviceNum]->Enable();
else if (deviceNum == 0 || deviceNum == 1)
GCMemcardPath[deviceNum]->Disable();
SConfig::GetInstance().m_EXIDevice[deviceNum] = tempType;
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
// Change plugged device! :D
ExpansionInterface::ChangeDevice(
(deviceNum == 1) ? 1 : 0, // SlotB is on channel 1, slotA and SP1 are on 0
tempType, // The device enum to change to
(deviceNum == 2) ? 2 : 0); // SP1 is device 2, slots are device 0
}
}
// Wii settings
// -------------------
void CConfigMain::WiiSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
{
// Wii - Wiimote settings
case ID_WII_BT_BAR:
SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", WiiSensBarPos->GetSelection());
break;
case ID_WII_BT_SENS:
SConfig::GetInstance().m_SYSCONF->SetData("BT.SENS", WiiSensBarSens->GetValue());
break;
case ID_WII_BT_MOT:
SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", WiimoteMotor->IsChecked());
break;
// SYSCONF settings
case ID_WII_IPL_SSV:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.SSV", WiiScreenSaver->IsChecked());
break;
case ID_WII_IPL_E60:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiEuRGB60->IsChecked());
break;
case ID_WII_IPL_AR:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", WiiAspectRatio->GetSelection());
break;
case ID_WII_IPL_LNG:
SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", WiiSystemLang->GetSelection());
break;
// Wii - Devices
case ID_WII_SD_CARD:
SConfig::GetInstance().m_WiiSDCard = WiiSDCard->IsChecked();
break;
case ID_WII_KEYBOARD:
SConfig::GetInstance().m_WiiKeyboard = WiiKeyboard->IsChecked();
break;
}
}
// Paths settings
// -------------------
void CConfigMain::ISOPathsSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
if (!ISOPaths->GetStringSelection().empty())
{
RemoveISOPath->Enable(true);
}
else
{
RemoveISOPath->Enable(false);
}
}
void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event)
{
if (event.GetId() == ID_ADDISOPATH)
{
wxDirDialog dialog(this, _("Choose a directory to add"), wxGetHomeDir(),
wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST);
if (dialog.ShowModal() == wxID_OK)
{
if (ISOPaths->FindString(dialog.GetPath()) != -1)
wxMessageBox(_("The chosen directory is already in the list"), _("Error"), wxOK);
else
{
bRefreshList = true;
ISOPaths->Append(dialog.GetPath());
}
}
}
else
{
bRefreshList = true;
ISOPaths->Delete(ISOPaths->GetSelection());
}
// Save changes right away
SConfig::GetInstance().m_ISOFolder.clear();
for (unsigned int i = 0; i < ISOPaths->GetCount(); i++)
SConfig::GetInstance().m_ISOFolder.push_back(std::string(ISOPaths->GetStrings()[i].mb_str()));
}
void CConfigMain::RecursiveDirectoryChanged(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_RecursiveISOFolder = RecursiveISOPath->IsChecked();
bRefreshList = true;
}
void CConfigMain::DefaultISOChanged(wxFileDirPickerEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM = DefaultISO->GetPath().mb_str();
}
void CConfigMain::DVDRootChanged(wxFileDirPickerEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot = DVDRoot->GetPath().mb_str();
}
void CConfigMain::ApploaderPathChanged(wxFileDirPickerEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strApploader = ApploaderPath->GetPath().mb_str();
}
// Plugin settings
void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
// Update plugin filenames
if (GetFilename(GraphicSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin))
CPluginManager::GetInstance().FreeVideo();
}
void CConfigMain::OnConfig(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_GRAPHIC_CONFIG:
CallConfig(GraphicSelection);
break;
}
}
void CConfigMain::CallConfig(wxChoice* _pChoice)
{
int Index = _pChoice->GetSelection();
INFO_LOG(CONSOLE, "CallConfig: %i\n", Index);
if (Index >= 0)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
if (pInfo != NULL)
{
#ifdef _WIN32
// Make sure only one dialog can be opened at a time in Windows,
// but is unnecessary and looks bad in linux.
Disable();
#endif
CPluginManager::GetInstance().OpenConfig(this,
pInfo->GetFilename().c_str(), pInfo->GetPluginInfo().Type);
#ifdef _WIN32
Enable();
Raise();
#endif
}
}
}
void CConfigMain::FillChoiceBox(wxChoice* _pChoice, int _PluginType, const std::string& _SelectFilename)
{
_pChoice->Clear();
int Index = -1;
const CPluginInfos& rInfos = CPluginManager::GetInstance().GetPluginInfos();
for (size_t i = 0; i < rInfos.size(); i++)
{
const PLUGIN_INFO& rPluginInfo = rInfos[i].GetPluginInfo();
if (rPluginInfo.Type == _PluginType)
{
wxString temp;
temp = wxGetTranslation(wxString::FromUTF8(rInfos[i].GetPluginInfo().Name));
int NewIndex = _pChoice->Append(temp, (void*)&rInfos[i]);
if (rInfos[i].GetFilename() == _SelectFilename)
{
Index = NewIndex;
}
}
}
_pChoice->Select(Index);
}
bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
{
_rFilename.clear();
int Index = _pChoice->GetSelection();
if (Index >= 0)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
_rFilename = pInfo->GetFilename();
INFO_LOG(CONSOLE, "GetFilename: %i %s\n", Index, _rFilename.c_str());
return(true);
}
return(false);
}
// Search for avaliable resolutions
void CConfigMain::AddResolutions()
{
#ifdef _WIN32
DWORD iModeNum = 0;
DEVMODE dmi;
ZeroMemory(&dmi, sizeof(dmi));
dmi.dmSize = sizeof(dmi);
std::vector<std::string> resos;
while (EnumDisplaySettings(NULL, iModeNum++, &dmi) != 0)
{
char res[100];
sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
std::string strRes(res);
// Only add unique resolutions
if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
{
resos.push_back(strRes);
arrayStringFor_FullscreenResolution.Add(wxString::FromAscii(res));
}
ZeroMemory(&dmi, sizeof(dmi));
}
#elif defined(HAVE_XRANDR) && HAVE_XRANDR
main_frame->m_XRRConfig->AddResolutions(arrayStringFor_FullscreenResolution);
#elif defined(__APPLE__)
CFDictionaryRef mode;
CFArrayRef array;
CFIndex n, i;
int w, h;
std::vector<std::string> resos;
array = CGDisplayAvailableModes(CGMainDisplayID());
n = CFArrayGetCount(array);
for (i = 0; i < n; i++)
{
mode = (CFDictionaryRef)CFArrayGetValueAtIndex(array, i);
CFNumberRef anWidth = (CFNumberRef)CFDictionaryGetValue(mode,
kCGDisplayWidth);
if (NULL == anWidth ||
!CFNumberGetValue(anWidth, kCFNumberIntType, &w))
continue;
CFNumberRef anHeight =
(CFNumberRef)CFDictionaryGetValue(mode,
kCGDisplayHeight);
if (NULL == anHeight ||
!CFNumberGetValue(anHeight, kCFNumberIntType, &h))
continue;
char res[32];
sprintf(res,"%dx%d", w, h);
std::string strRes(res);
// Only add unique resolutions
if (std::find(resos.begin(), resos.end(), strRes) ==
resos.end())
{
resos.push_back(strRes);
arrayStringFor_FullscreenResolution.Add(strRes);
}
}
#endif
}