167 lines
5.0 KiB
C++
167 lines
5.0 KiB
C++
// Copyright 2023 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/Assets/MaterialAsset.h"
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#include <vector>
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "VideoCommon/Assets/CustomAssetLibrary.h"
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namespace VideoCommon
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{
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namespace
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{
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bool ParsePropertyValue(const CustomAssetLibrary::AssetID& asset_id, MaterialProperty::Type type,
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const picojson::value& json_value,
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std::optional<MaterialProperty::Value>* value)
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{
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switch (type)
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{
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case MaterialProperty::Type::Type_TextureAsset:
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{
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if (json_value.is<std::string>())
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{
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*value = json_value.to_str();
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return true;
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}
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}
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break;
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};
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse the json, value is not valid for type '{}'",
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asset_id, type);
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return false;
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}
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bool ParseMaterialProperties(const CustomAssetLibrary::AssetID& asset_id,
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const picojson::array& values_data,
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std::vector<MaterialProperty>* material_property)
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{
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for (const auto& value_data : values_data)
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{
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VideoCommon::MaterialProperty property;
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if (!value_data.is<picojson::object>())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse the json, value is not the right json type",
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asset_id);
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return false;
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}
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const auto& value_data_obj = value_data.get<picojson::object>();
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const auto type_iter = value_data_obj.find("type");
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if (type_iter == value_data_obj.end())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse the json, value entry 'type' not found",
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asset_id);
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return false;
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}
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if (!type_iter->second.is<std::string>())
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset '{}' failed to parse the json, value entry 'type' is not "
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"the right json type",
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asset_id);
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return false;
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}
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std::string type = type_iter->second.to_str();
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Common::ToLower(&type);
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if (type == "texture_asset")
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{
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property.m_type = MaterialProperty::Type::Type_TextureAsset;
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}
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else
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset '{}' failed to parse the json, value entry 'type' is "
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"an invalid option",
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asset_id);
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return false;
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}
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const auto code_name_iter = value_data_obj.find("code_name");
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if (code_name_iter == value_data_obj.end())
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset '{}' failed to parse the json, value entry "
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"'code_name' not found",
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asset_id);
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return false;
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}
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if (!code_name_iter->second.is<std::string>())
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset '{}' failed to parse the json, value entry 'code_name' is not "
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"the right json type",
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asset_id);
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return false;
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}
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property.m_code_name = code_name_iter->second.to_str();
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const auto value_iter = value_data_obj.find("value");
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if (value_iter != value_data_obj.end())
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{
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if (!ParsePropertyValue(asset_id, property.m_type, value_iter->second, &property.m_value))
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return false;
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}
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material_property->push_back(std::move(property));
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}
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return true;
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}
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} // namespace
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bool MaterialData::FromJson(const CustomAssetLibrary::AssetID& asset_id,
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const picojson::object& json, MaterialData* data)
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{
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const auto values_iter = json.find("values");
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if (values_iter == json.end())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'values' not found", asset_id);
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return false;
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}
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if (!values_iter->second.is<picojson::array>())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'values' is not the right json type",
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asset_id);
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return false;
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}
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const auto& values_array = values_iter->second.get<picojson::array>();
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if (!ParseMaterialProperties(asset_id, values_array, &data->properties))
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return false;
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const auto shader_asset_iter = json.find("shader_asset");
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if (shader_asset_iter == json.end())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'shader_asset' not found", asset_id);
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return false;
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}
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if (!shader_asset_iter->second.is<std::string>())
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset '{}' failed to parse json, 'shader_asset' is not the right json type",
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asset_id);
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return false;
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}
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data->shader_asset = shader_asset_iter->second.to_str();
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return true;
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}
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CustomAssetLibrary::LoadInfo MaterialAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
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{
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auto potential_data = std::make_shared<MaterialData>();
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const auto loaded_info = m_owning_library->LoadMaterial(asset_id, potential_data.get());
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if (loaded_info.m_bytes_loaded == 0)
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return {};
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{
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std::lock_guard lk(m_data_lock);
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m_loaded = true;
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m_data = std::move(potential_data);
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}
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return loaded_info;
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}
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} // namespace VideoCommon
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