dolphin/Source
Léo Lam 24199293d3 IOS: Reorganise the source files and IPC_HLE→IOS
IPC_HLE is actually IOS HLE. The actual IPC emulation is not in
IPC_HLE, but in HW/WII_IPC.cpp. So calling IPC_HLE IOS is more
accurate. (If IOS LLE gets ever implemented, it'll likely be at
a lower level -- Starlet LLE.)

This also totally gets rid of the IPC_HLE prefix in file names, and
moves some source files to their own subdirectories to make the file
hierarchy cleaner.

We're going to get ~14 additional source files with the USB PR,
and this is really needed to keep things from becoming a total pain.
2017-01-18 20:43:10 +01:00
..
Android Updated gradle to latest version 2017-01-17 10:19:39 +00:00
Core IOS: Reorganise the source files and IPC_HLE→IOS 2017-01-18 20:43:10 +01:00
DSPSpy Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DSPTool DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
PCH Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
UnitTests Common: Add bit utility header 2017-01-14 11:16:02 -05:00
VSProps Add a __LIBUSB__ define 2016-10-03 21:07:12 +02:00
.clang-format specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
CMakeLists.txt Fix various comment typos 2016-10-24 18:27:49 +02:00
dolphin-emu.sln Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00