dolphin/Source/Core/VideoBackends/OGL/TextureCache.h

66 lines
2.0 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <map>
#include "Common/CommonTypes.h"
#include "Common/GL/GLUtil.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VideoCommon.h"
namespace OGL
{
class TextureCache : public TextureCacheBase
{
public:
TextureCache();
~TextureCache();
static void DisableStage(unsigned int stage);
static void SetStage();
private:
struct TCacheEntry : TCacheEntryBase
{
GLuint texture;
GLuint framebuffer;
// TexMode0 mode; // current filter and clamp modes that texture is set to
// TexMode1 mode1; // current filter and clamp modes that texture is set to
TCacheEntry(const TCacheEntryConfig& config);
~TCacheEntry();
void CopyRectangleFromTexture(const TCacheEntryBase* source,
const MathUtil::Rectangle<int>& srcrect,
const MathUtil::Rectangle<int>& dstrect) override;
void Load(const u8* buffer, u32 width, u32 height, u32 expanded_width, u32 level) override;
void FromRenderTarget(bool is_depth_copy, const EFBRectangle& srcRect, bool scaleByHalf,
unsigned int cbufid, const float* colmat) override;
void Bind(unsigned int stage) override;
bool Save(const std::string& filename, unsigned int level) override;
};
TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) override;
void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette,
TlutFormat format) override;
void CopyEFB(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y,
u32 memory_stride, bool is_depth_copy, const EFBRectangle& srcRect, bool isIntensity,
bool scaleByHalf) override;
bool CompileShaders() override;
void DeleteShaders() override;
};
bool SaveTexture(const std::string& filename, u32 textarget, u32 tex, int virtual_width,
int virtual_height, unsigned int level);
}