dolphin/Source/Core/DolphinWX/Debugger
JosJuice 2052bb8bea Remove seemingly unused debug UI strings
wxChoice controls don't display any titles.

By the way, why is the file called DebuggerPanel.cpp
even though it implements the Video debug panel specifically?
2017-01-14 22:34:49 +01:00
..
BreakpointDlg.cpp Common: Move BreakPoints into Core 2017-01-10 05:24:44 -05:00
BreakpointDlg.h Update the breakpoint list after an add from the parent 2017-01-02 15:39:21 -05:00
BreakpointView.cpp BreakPoints: Rename variables 2017-01-11 10:08:11 -05:00
BreakpointView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
BreakpointWindow.cpp Common: Move BreakPoints into Core 2017-01-10 05:24:44 -05:00
BreakpointWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
CodeView.cpp More debug text fixes 2016-11-02 17:46:52 +01:00
CodeView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
CodeWindow.cpp Common: Move BreakPoints into Core 2017-01-10 05:24:44 -05:00
CodeWindow.h DolphinWX: Add ability to filter symbols (by name) 2016-12-04 18:18:07 +01:00
CodeWindowFunctions.cpp Add the g_ prefix to the jit global 2017-01-07 23:19:49 +01:00
DSPDebugWindow.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPDebugWindow.h DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPRegisterView.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPRegisterView.h DSPRegisterView: Make DSPRegisterView's constructor explicit 2016-10-06 12:36:32 -04:00
DebuggerPanel.cpp Remove seemingly unused debug UI strings 2017-01-14 22:34:49 +01:00
DebuggerPanel.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
DebuggerUIUtil.cpp Update wxWidgets to 3.1.0 2016-06-26 15:25:29 +10:00
DebuggerUIUtil.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
JitWindow.cpp More debug text fixes 2016-11-02 17:46:52 +01:00
JitWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
MemoryCheckDlg.cpp BreakPoints: Rename variables 2017-01-11 10:08:11 -05:00
MemoryCheckDlg.h Update the breakpoint list after an add from the parent 2017-01-02 15:39:21 -05:00
MemoryView.cpp More debug text fixes 2016-11-02 17:46:52 +01:00
MemoryView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
MemoryWindow.cpp Label debugger memchecks as "Memory Breakpoints" in the GUI 2016-10-06 10:51:43 -04:00
MemoryWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterView.cpp More debug text fixes 2016-11-02 17:46:52 +01:00
RegisterView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterWindow.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterWindow.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
WatchView.cpp BreakPoints: Rename variables 2017-01-11 10:08:11 -05:00
WatchView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
WatchWindow.cpp DiscIO/SConfig: Rename GetUniqueID to GetGameID 2016-10-29 15:24:02 +02:00
WatchWindow.h More debug text fixes 2016-11-02 17:46:52 +01:00