dolphin/Source/Core/AudioCommon/Src
John Peterson 5c04af50a4 Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?
Is there no indication from the game when the screen refresh should occur? No, not what I could find, we currently calculate the refresh rate and m_VBeamPos from the CPU ticks progress. That works perfectly if the CPU and GPU is perfectly synced as in the single core and no-idle skipping mode. So I guess it's possible that the game doesn't indicate when the screen should be refreshed, but rather that the hardware calculate that from the CPU ticks progress. That leaves us with a problem in the dual core and idle skipping modes to calculate a CPU-GPU synced CPU ticks progress.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3447 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 04:30:02 +00:00
..
AOSoundStream.cpp Fixed stop of DSP HLE+LLE and some clean up(reset all variables in DSound creation) 2009-03-27 11:06:52 +00:00
AOSoundStream.h Some code cleanup 2009-03-28 08:57:34 +00:00
AudioCommon.cpp Fixing compile without openal 2009-03-30 20:25:36 +00:00
AudioCommon.h Added dtk sound mixing to audiocommon (should work with LLE now) 2009-03-30 09:55:50 +00:00
AudioCommonConfig.cpp Fix for tatsunoko vs capcom and those wii games getting corrupted memory error 2009-06-12 15:47:41 +00:00
AudioCommonConfig.h Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
DSoundStream.cpp Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE 2009-06-03 20:09:48 +00:00
DSoundStream.h Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE 2009-06-03 20:09:48 +00:00
Mixer.cpp Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas? 2009-06-15 04:30:02 +00:00
Mixer.h a NEED DEBUG version of openal sound system, nakee, try to FIX it! :) 2009-06-12 14:40:50 +00:00
NullSoundStream.h a NEED DEBUG version of openal sound system, nakee, try to FIX it! :) 2009-06-12 14:40:50 +00:00
OpenALStream.cpp a NEED DEBUG version of openal sound system, nakee, try to FIX it! :) 2009-06-12 14:40:50 +00:00
OpenALStream.h osx build fix 2009-04-07 03:56:21 +00:00
SConscript more scons build fixups 2009-04-12 21:30:22 +00:00
SoundStream.h Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
WaveFile.cpp Fixed Null sound 2009-03-28 23:04:57 +00:00
WaveFile.h Some code cleanup 2009-03-28 08:57:34 +00:00
aldlist.cpp Openal on linux (get stuck but doens't crash) 2009-04-05 14:02:03 +00:00
aldlist.h Linux compile fix 2009-03-30 16:30:31 +00:00