36 lines
870 B
Plaintext
36 lines
870 B
Plaintext
uniform samplerRECT samp0 : register(s0);
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void main(out float4 ocol0 : COLOR0, in float2 uv0 : TEXCOORD0)
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{
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float4 c0 = texRECT(samp0, uv0).rgba;
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float4 c1 = texRECT(samp0, uv0 - float2(1, 0)).rgba;
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float4 c2 = texRECT(samp0, uv0 - float2(0, 1)).rgba;
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float4 c3 = texRECT(samp0, uv0 + float2(1, 0)).rgba;
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float4 c4 = texRECT(samp0, uv0 + float2(0, 1)).rgba;
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float red = c0.r;
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float blue = c0.b;
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float green = c0.g;
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float red2 = (c1.r + c2.r + c3.r + c4.r) / 4;
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float blue2 = (c1.b + c2.b + c3.b + c4.b) / 4;
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float green2 = (c1.g + c2.g + c3.g + c4.g) / 4;
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if(red2 > 0.3)
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red = c0.r + c0.r / 2 ;
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else
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red = c0.r - c0.r / 2 ;
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if(green2 > 0.3)
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green = c0.g+ c0.g / 2;
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else
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green = c0.g - c0.g / 2;
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if(blue2 > 0.3)
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blue = c0.b+ c0.b / 2 ;
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else
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blue = c0.b - c0.b / 2 ;
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ocol0 = float4(red, green, blue, c0.a);
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} |