117 lines
4.1 KiB
C++
117 lines
4.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/app.h
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// Purpose: wxApp class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_APP_H_
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#define _WX_APP_H_
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#include "wx/event.h"
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#include "wx/icon.h"
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class WXDLLIMPEXP_FWD_CORE wxFrame;
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class WXDLLIMPEXP_FWD_CORE wxWindow;
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class WXDLLIMPEXP_FWD_CORE wxApp;
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class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
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class WXDLLIMPEXP_FWD_BASE wxLog;
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// Represents the application. Derive OnInit and declare
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// a new App object to start application
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class WXDLLIMPEXP_CORE wxApp : public wxAppBase
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{
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public:
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wxApp();
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virtual ~wxApp();
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// override base class (pure) virtuals
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virtual bool Initialize(int& argc, wxChar **argv);
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virtual void CleanUp();
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virtual void WakeUpIdle();
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virtual void SetPrintMode(int mode) { m_printMode = mode; }
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virtual int GetPrintMode() const { return m_printMode; }
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// implementation only
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void OnIdle(wxIdleEvent& event);
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void OnEndSession(wxCloseEvent& event);
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void OnQueryEndSession(wxCloseEvent& event);
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#if wxUSE_EXCEPTIONS
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virtual bool OnExceptionInMainLoop();
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#endif // wxUSE_EXCEPTIONS
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// MSW-specific from now on
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// ------------------------
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// this suffix should be appended to all our Win32 class names to obtain a
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// variant registered without CS_[HV]REDRAW styles
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static const wxChar *GetNoRedrawClassSuffix() { return wxT("NR"); }
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// get the name of the registered Win32 class with the given (unique) base
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// name: this function constructs the unique class name using this name as
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// prefix, checks if the class is already registered and registers it if it
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// isn't and returns the name it was registered under (or NULL if it failed)
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//
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// the registered class will always have CS_[HV]REDRAW and CS_DBLCLKS
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// styles as well as any additional styles specified as arguments here; and
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// there will be also a companion registered class identical to this one
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// but without CS_[HV]REDRAW whose name will be the same one but with
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// GetNoRedrawClassSuffix()
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//
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// the background brush argument must be either a COLOR_XXX standard value
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// or (default) -1 meaning that the class paints its background itself
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static const wxChar *GetRegisteredClassName(const wxChar *name,
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int bgBrushCol = -1,
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int extraStyles = 0);
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// return true if this name corresponds to one of the classes we registered
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// in the previous GetRegisteredClassName() calls
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static bool IsRegisteredClassName(const wxString& name);
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// Return the layout direction to use for a window by default.
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//
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// If the parent is specified, use the same layout direction as it uses.
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// Otherwise use the default global layout, either from wxTheApp, if it
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// exists, or Windows itself.
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//
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// Notice that this normally should not be used for the child windows as
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// they already inherit, just dialogs such as wxMessageDialog may want to
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// use it.
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static wxLayoutDirection MSWGetDefaultLayout(wxWindow* parent = NULL);
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protected:
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int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
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public:
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// unregister any window classes registered by GetRegisteredClassName()
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static void UnregisterWindowClasses();
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#if wxUSE_RICHEDIT
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// initialize the richedit DLL of (at least) given version, return true if
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// ok (Win95 has version 1, Win98/NT4 has 1 and 2, W2K has 3)
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static bool InitRichEdit(int version = 2);
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#endif // wxUSE_RICHEDIT
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// returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it
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// wasn't found at all
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static int GetComCtl32Version();
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// the SW_XXX value to be used for the frames opened by the application
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// (currently seems unused which is a bug -- TODO)
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static int m_nCmdShow;
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protected:
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wxDECLARE_EVENT_TABLE();
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wxDECLARE_NO_COPY_CLASS(wxApp);
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wxDECLARE_DYNAMIC_CLASS(wxApp);
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};
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#endif // _WX_APP_H_
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