dolphin/Source/Core/DolphinQt/CMakeLists.txt

481 lines
16 KiB
CMake

if (NOT Qt5_DIR AND MSVC)
if(_M_ARM_64)
set(Qt5_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt5.14.1/msvc2019_arm64/lib/cmake/Qt5")
else()
set(Qt5_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt5.14.1/msvc2019_64/lib/cmake/Qt5")
endif()
endif()
find_package(Qt5 5.9 REQUIRED COMPONENTS Gui Widgets)
set_property(TARGET Qt5::Core PROPERTY INTERFACE_COMPILE_FEATURES "")
message(STATUS "Found Qt version ${Qt5Core_VERSION}")
set(CMAKE_AUTOMOC ON)
add_executable(dolphin-emu
AboutDialog.cpp
AboutDialog.h
CheatsManager.cpp
CheatsManager.h
ConvertDialog.cpp
ConvertDialog.h
DiscordHandler.cpp
DiscordHandler.h
DiscordJoinRequestDialog.cpp
DiscordJoinRequestDialog.h
FIFO/FIFOPlayerWindow.cpp
FIFO/FIFOPlayerWindow.h
FIFO/FIFOAnalyzer.cpp
FIFO/FIFOAnalyzer.h
Host.cpp
Host.h
HotkeyScheduler.cpp
HotkeyScheduler.h
Main.cpp
MainWindow.cpp
MainWindow.h
MenuBar.cpp
MenuBar.h
NKitWarningDialog.cpp
NKitWarningDialog.h
RenderWidget.cpp
RenderWidget.h
Resources.cpp
Resources.h
SearchBar.cpp
SearchBar.h
Settings.cpp
Settings.h
ToolBar.cpp
ToolBar.h
Translation.cpp
Translation.h
WiiUpdate.cpp
WiiUpdate.h
Config/ARCodeWidget.cpp
Config/ARCodeWidget.h
Config/CheatCodeEditor.cpp
Config/CheatCodeEditor.h
Config/CheatWarningWidget.cpp
Config/CheatWarningWidget.h
Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp
Config/ControllerInterface/DualShockUDPClientAddServerDialog.h
Config/ControllerInterface/DualShockUDPClientWidget.cpp
Config/ControllerInterface/DualShockUDPClientWidget.h
Config/ControllerInterface/ControllerInterfaceWindow.cpp
Config/ControllerInterface/ControllerInterfaceWindow.h
Config/ControllerInterface/ServerStringValidator.cpp
Config/ControllerInterface/ServerStringValidator.h
Config/ControllersWindow.cpp
Config/ControllersWindow.h
Config/FilesystemWidget.cpp
Config/FilesystemWidget.h
Config/GameConfigEdit.cpp
Config/GameConfigEdit.h
Config/GameConfigHighlighter.cpp
Config/GameConfigHighlighter.h
Config/GameConfigWidget.cpp
Config/GameConfigWidget.h
Config/GeckoCodeWidget.cpp
Config/GeckoCodeWidget.h
Config/Graphics/AdvancedWidget.cpp
Config/Graphics/AdvancedWidget.h
Config/Graphics/EnhancementsWidget.cpp
Config/Graphics/EnhancementsWidget.h
Config/Graphics/GeneralWidget.cpp
Config/Graphics/GeneralWidget.h
Config/Graphics/GraphicsBool.cpp
Config/Graphics/GraphicsBool.h
Config/Graphics/GraphicsChoice.cpp
Config/Graphics/GraphicsChoice.h
Config/Graphics/GraphicsInteger.cpp
Config/Graphics/GraphicsInteger.h
Config/Graphics/GraphicsRadio.cpp
Config/Graphics/GraphicsRadio.h
Config/Graphics/GraphicsSlider.cpp
Config/Graphics/GraphicsSlider.h
Config/Graphics/GraphicsWidget.cpp
Config/Graphics/GraphicsWidget.h
Config/Graphics/GraphicsWindow.cpp
Config/Graphics/GraphicsWindow.h
Config/Graphics/HacksWidget.cpp
Config/Graphics/HacksWidget.h
Config/Graphics/PostProcessingConfigWindow.cpp
Config/Graphics/PostProcessingConfigWindow.h
Config/Graphics/SoftwareRendererWidget.cpp
Config/Graphics/SoftwareRendererWidget.h
Config/InfoWidget.cpp
Config/InfoWidget.h
Config/LogConfigWidget.cpp
Config/LogConfigWidget.h
Config/LogWidget.cpp
Config/LogWidget.h
Config/Mapping/GCKeyboardEmu.cpp
Config/Mapping/GCKeyboardEmu.h
Config/Mapping/GCMicrophone.cpp
Config/Mapping/GCMicrophone.h
Config/Mapping/GCPadEmu.cpp
Config/Mapping/GCPadEmu.h
Config/Mapping/GCPadWiiUConfigDialog.cpp
Config/Mapping/GCPadWiiUConfigDialog.h
Config/Mapping/Hotkey3D.cpp
Config/Mapping/Hotkey3D.h
Config/Mapping/HotkeyControllerProfile.cpp
Config/Mapping/HotkeyControllerProfile.h
Config/Mapping/HotkeyDebugging.cpp
Config/Mapping/HotkeyDebugging.h
Config/Mapping/HotkeyGeneral.cpp
Config/Mapping/HotkeyGeneral.h
Config/Mapping/HotkeyGraphics.cpp
Config/Mapping/HotkeyGraphics.h
Config/Mapping/HotkeyStates.cpp
Config/Mapping/HotkeyStates.h
Config/Mapping/HotkeyStatesOther.cpp
Config/Mapping/HotkeyStatesOther.h
Config/Mapping/HotkeyTAS.cpp
Config/Mapping/HotkeyTAS.h
Config/Mapping/HotkeyWii.cpp
Config/Mapping/HotkeyWii.h
Config/Mapping/IOWindow.cpp
Config/Mapping/MappingButton.cpp
Config/Mapping/MappingButton.h
Config/Mapping/MappingCommon.cpp
Config/Mapping/MappingCommon.h
Config/Mapping/MappingIndicator.cpp
Config/Mapping/MappingIndicator.h
Config/Mapping/MappingNumeric.cpp
Config/Mapping/MappingNumeric.h
Config/Mapping/MappingWidget.cpp
Config/Mapping/MappingWidget.h
Config/Mapping/MappingWindow.cpp
Config/Mapping/MappingWindow.h
Config/Mapping/WiimoteEmuExtension.cpp
Config/Mapping/WiimoteEmuExtension.h
Config/Mapping/WiimoteEmuExtensionMotionInput.cpp
Config/Mapping/WiimoteEmuExtensionMotionInput.h
Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp
Config/Mapping/WiimoteEmuExtensionMotionSimulation.h
Config/Mapping/WiimoteEmuGeneral.cpp
Config/Mapping/WiimoteEmuGeneral.h
Config/Mapping/WiimoteEmuMotionControl.cpp
Config/Mapping/WiimoteEmuMotionControl.h
Config/Mapping/WiimoteEmuMotionControlIMU.cpp
Config/Mapping/WiimoteEmuMotionControlIMU.h
Config/NewPatchDialog.cpp
Config/NewPatchDialog.h
Config/PatchesWidget.cpp
Config/PatchesWidget.h
Config/PropertiesDialog.cpp
Config/PropertiesDialog.h
Config/SettingsWindow.cpp
Config/SettingsWindow.h
Config/VerifyWidget.cpp
Config/VerifyWidget.h
Debugger/BreakpointWidget.cpp
Debugger/BreakpointWidget.h
Debugger/CodeViewWidget.cpp
Debugger/CodeViewWidget.h
Debugger/CodeWidget.cpp
Debugger/CodeWidget.h
Debugger/JITWidget.cpp
Debugger/JITWidget.h
Debugger/MemoryViewWidget.cpp
Debugger/MemoryViewWidget.h
Debugger/MemoryWidget.cpp
Debugger/MemoryWidget.h
Debugger/NetworkWidget.cpp
Debugger/NetworkWidget.h
Debugger/NewBreakpointDialog.cpp
Debugger/NewBreakpointDialog.h
Debugger/PatchInstructionDialog.cpp
Debugger/PatchInstructionDialog.h
Debugger/RegisterColumn.cpp
Debugger/RegisterColumn.h
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/ThreadWidget.cpp
Debugger/ThreadWidget.h
Debugger/WatchWidget.cpp
Debugger/WatchWidget.h
GameList/GameList.cpp
GameList/GameList.h
GameList/GameListModel.cpp
GameList/GameListModel.h
GameList/GameTracker.cpp
GameList/GameTracker.h
GameList/GridProxyModel.cpp
GameList/GridProxyModel.h
GameList/ListProxyModel.cpp
GameList/ListProxyModel.h
GCMemcardCreateNewDialog.cpp
GCMemcardCreateNewDialog.h
GCMemcardManager.cpp
GCMemcardManager.h
QtUtils/BlockUserInputFilter.cpp
QtUtils/BlockUserInputFilter.h
NetPlay/ChunkedProgressDialog.cpp
NetPlay/ChunkedProgressDialog.h
NetPlay/GameListDialog.cpp
NetPlay/GameListDialog.h
NetPlay/MD5Dialog.cpp
NetPlay/MD5Dialog.h
NetPlay/NetPlayBrowser.cpp
NetPlay/NetPlayBrowser.h
NetPlay/NetPlayDialog.cpp
NetPlay/NetPlayDialog.h
NetPlay/NetPlaySetupDialog.cpp
NetPlay/NetPlaySetupDialog.h
NetPlay/PadMappingDialog.cpp
NetPlay/PadMappingDialog.h
QtUtils/DoubleClickEventFilter.cpp
QtUtils/DoubleClickEventFilter.h
QtUtils/ElidedButton.cpp
QtUtils/ElidedButton.h
QtUtils/FileOpenEventFilter.cpp
QtUtils/FileOpenEventFilter.h
QtUtils/FlowLayout.cpp
QtUtils/FlowLayout.h
QtUtils/ModalMessageBox.cpp
QtUtils/ModalMessageBox.h
QtUtils/ParallelProgressDialog.h
QtUtils/ImageConverter.cpp
QtUtils/ImageConverter.h
QtUtils/UTF8CodePointCountValidator.cpp
QtUtils/UTF8CodePointCountValidator.h
QtUtils/WindowActivationEventFilter.cpp
QtUtils/WindowActivationEventFilter.h
QtUtils/WinIconHelper.cpp
QtUtils/WinIconHelper.h
QtUtils/WrapInScrollArea.cpp
QtUtils/WrapInScrollArea.h
QtUtils/AspectRatioWidget.cpp
QtUtils/AspectRatioWidget.h
ResourcePackManager.cpp
ResourcePackManager.h
Settings/AdvancedPane.cpp
Settings/AdvancedPane.h
Settings/AudioPane.cpp
Settings/AudioPane.h
Settings/GameCubePane.cpp
Settings/GameCubePane.h
Settings/GeneralPane.cpp
Settings/GeneralPane.h
Settings/InterfacePane.cpp
Settings/InterfacePane.h
Settings/PathPane.cpp
Settings/PathPane.h
Settings/WiiPane.cpp
Settings/WiiPane.h
Settings/USBDeviceAddToWhitelistDialog.cpp
Settings/USBDeviceAddToWhitelistDialog.h
TAS/GCTASInputWindow.cpp
TAS/GCTASInputWindow.h
TAS/WiiTASInputWindow.cpp
TAS/WiiTASInputWindow.h
TAS/TASCheckBox.cpp
TAS/TASCheckBox.h
TAS/TASInputWindow.cpp
TAS/TASInputWindow.h
TAS/StickWidget.cpp
TAS/StickWidget.h
TAS/IRWidget.cpp
TAS/IRWidget.h
Updater.cpp
Updater.h
)
if (NOT WIN32)
target_sources(dolphin-emu PRIVATE
QtUtils/SignalDaemon.cpp
QtUtils/SignalDaemon.h
)
endif()
target_compile_definitions(dolphin-emu
PRIVATE
-DQT_USE_QSTRINGBUILDER
-DQT_NO_CAST_FROM_ASCII
-DQT_NO_CAST_TO_ASCII
)
target_include_directories(dolphin-emu
PRIVATE
${CMAKE_CURRENT_BINARY_DIR}
${Qt5Gui_PRIVATE_INCLUDE_DIRS}
)
target_link_libraries(dolphin-emu
PRIVATE
core
Qt5::Widgets
uicommon
imgui
)
if (WIN32)
target_link_libraries(dolphin-emu
PRIVATE
gdi32.lib
shell32.lib
)
endif()
if(WIN32)
target_sources(dolphin-emu PRIVATE DolphinQt.manifest DolphinQt.rc)
set_target_properties(dolphin-emu PROPERTIES
DEBUG_POSTFIX D
OUTPUT_NAME Dolphin
WIN32_EXECUTABLE TRUE
)
target_compile_options(dolphin-emu PRIVATE "-D_SILENCE_CXX17_RESULT_OF_DEPRECATION_WARNING")
# Copy Sys dir
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
)
# Copy qt.conf
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
)
# Delegate to Qt's official deployment binary on Windows to copy over the necessary Qt-specific libraries, etc.
get_target_property(MOC_EXECUTABLE_LOCATION Qt5::moc IMPORTED_LOCATION)
get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}")
# Note: We set the PATH for the duration of this command so that the
# deployment application is able to locate the Qt libraries to copy.
# if the necessary paths aren't already set beforehand.
#
# For example, consider a hypothetical emulation project named Orca.
# Orca supplies its own version of Qt instead of having developers actually
# install the officially supported Qt libraries -- a method that would make
# wrangling around with Qt through CMake much nicer and lessen the external
# library maintenance burden of the project, but alas.
#
# In this case, as Qt is not installed through the official binary, this also
# means proper path variables will not be set up, thus the need to ensure they're
# always set up.
#
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}"
"${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
--plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins"
$<IF:$<CONFIG:Debug>,--debug,--release>
--no-translations
--no-compiler-runtime
"$<TARGET_FILE:dolphin-emu>"
)
endif()
# Handle localization
find_package(Gettext)
if(WIN32 AND NOT Gettext_FOUND)
message(STATUS "Using Gettext from Externals")
set(GETTEXT_MSGFMT_EXECUTABLE "${CMAKE_SOURCE_DIR}/Externals/gettext/msgfmt.exe")
endif()
if(GETTEXT_MSGFMT_EXECUTABLE)
set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
target_sources(dolphin-emu PRIVATE ${pot_file} ${LINGUAS})
source_group("Localization" FILES ${LINGUAS})
source_group("Localization\\\\Generated" FILES ${pot_file})
foreach(po ${LINGUAS})
get_filename_component(lang ${po} NAME_WE)
set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
set(mo ${mo_dir}/dolphin-emu.mo)
target_sources(dolphin-emu PRIVATE ${mo})
source_group("Localization\\\\Generated" FILES ${mo})
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
else()
install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
endif()
if(WIN32)
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
COMMAND ${CMAKE_COMMAND} -E copy ${mo} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Languages/${lang}/dolphin-emu.mo
DEPENDS ${po}
)
else()
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
endif()
endforeach()
endif()
if(APPLE)
include(BundleUtilities)
set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app)
# Ask for an application bundle.
set_target_properties(dolphin-emu PROPERTIES
MACOSX_BUNDLE true
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
OUTPUT_NAME Dolphin
)
# Copy qt.conf into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Copy icon into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/Dolphin.icns")
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/Dolphin.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Copy Qt plugins into the bundle
get_target_property(qtcocoa_location Qt5::QCocoaIntegrationPlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtcocoa_location}")
set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms)
get_target_property(qtmacstyle_location Qt5::QMacStylePlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtmacstyle_location}")
set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles)
# Copy resources into the bundle
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
get_filename_component(resdir "${res}" DIRECTORY)
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
# Copy MoltenVK into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib")
set_source_files_properties("${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
# Update library references to make the bundle portable
include(DolphinPostprocessBundle)
dolphin_postprocess_bundle(dolphin-emu)
# Fix rpath
add_custom_command(TARGET dolphin-emu
POST_BUILD COMMAND
${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/"
$<TARGET_FILE:dolphin-emu>)
else()
install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
endif()
if(USE_DISCORD_PRESENCE)
target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()