dolphin/Source/Core/DolphinWX/GLInterface/InterfaceBase.h

33 lines
1.0 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _GLINTERFACEBASE_H_
#define _GLINTERFACEBASE_H_
class cInterfaceBase
{
protected:
// Window dimensions.
u32 s_backbuffer_width;
u32 s_backbuffer_height;
u32 s_opengl_mode;
public:
virtual void Swap() {}
virtual void UpdateFPSDisplay(const char *Text) {}
virtual void SetMode(u32 mode) { s_opengl_mode = mode; }
virtual u32 GetMode() { return s_opengl_mode; }
virtual bool Create(void *&window_handle) { return true; }
virtual bool MakeCurrent() { return true; }
virtual bool ClearCurrent() { return true; }
virtual void Shutdown() {}
virtual void SwapInterval(int Interval) { }
virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
virtual void Update() { }
virtual bool PeekMessages() { return false; }
};
#endif