dolphin/Source/Plugins/Plugin_VideoDX9/Src/W32Util
rice1964 d616f132d7 Debugger for DX9 plugin.
Debugger panel is displayed only if Dolphin is started with /d option.
Dump features are not implemented.
Pause/Resume buttons works, only if the plugin is built in DEBUG or DEBUGFAST configuration, not in RELEASE. These features are really only for devs, not for regular gamers.

You will be able to pause frame by frame, or by n frames, or by n primitive flushes. Other pausing options are not implemented yet.

When other pausing and dumping features are implemented, debugging will be much easier.

I have changed the DX9 project setting to use unicode character set in order to use wxWidge tools. If this causes Dolphin building problems for you, check your project setting.txt




git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4154 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 06:33:41 +00:00
..
DialogManager.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
DialogManager.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
File.cpp Debugger for DX9 plugin. 2009-09-02 06:33:41 +00:00
File.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Misc.cpp Debugger for DX9 plugin. 2009-09-02 06:33:41 +00:00
Misc.h Debugger for DX9 plugin. 2009-09-02 06:33:41 +00:00
PropertySheet.cpp Debugger for DX9 plugin. 2009-09-02 06:33:41 +00:00
PropertySheet.h Debugger for DX9 plugin. 2009-09-02 06:33:41 +00:00
ShellUtil.cpp Debugger for DX9 plugin. 2009-09-02 06:33:41 +00:00
ShellUtil.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
TabControl.cpp Debugger for DX9 plugin. 2009-09-02 06:33:41 +00:00
TabControl.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Thread.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
Thread.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00