314 lines
7.8 KiB
C++
314 lines
7.8 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official Git repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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/*
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Here is a nice ascii overview of audio flow affected by this file:
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(RAM)---->[AI FIFO]---->[SRC]---->[Mixer]---->[DAC]---->(Speakers)
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^
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[L/R Volume]
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\
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(DVD)---->[Drive I/F]---->[SRC]---->[Counter]
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Notes:
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Output at "48KHz" is actually 48043Hz.
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Sample counter counts streaming stereo samples after upsampling.
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[DAC] causes [AI I/F] to read from RAM at rate selected by AIDFR.
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Each [SRC] will upsample a 32KHz source, or pass through the 48KHz
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source. The [Mixer]/[DAC] only operate at 48KHz.
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AIS == disc streaming == DTK(Disk Track Player) == streaming audio, etc.
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Supposedly, the retail hardware only supports 48KHz streaming from
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[Drive I/F]. However it's more likely that the hardware supports
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32KHz streaming, and the upsampling is transparent to the user.
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TODO check if anything tries to stream at 32KHz.
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The [Drive I/F] actually supports simultaneous requests for audio and
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normal data. For this reason, we can't really get rid of the crit section.
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IMPORTANT:
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This file mainly deals with the [Drive I/F], however [AIDFR] controls
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the rate at which the audio data is DMA'd from RAM into the [AI FIFO]
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(and the speed at which the FIFO is read by its SRC). Everything else
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relating to AID happens in DSP.cpp. It's kinda just bad hardware design.
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TODO maybe the files should be merged?
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*/
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#include "Common/Common.h"
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#include "Common/MathUtil.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/CPU.h"
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#include "Core/HW/DVDInterface.h"
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#include "Core/HW/MMIO.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/PowerPC/PowerPC.h"
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namespace AudioInterface
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{
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// Internal hardware addresses
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enum
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{
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AI_CONTROL_REGISTER = 0x6C00,
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AI_VOLUME_REGISTER = 0x6C04,
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AI_SAMPLE_COUNTER = 0x6C08,
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AI_INTERRUPT_TIMING = 0x6C0C,
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};
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enum
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{
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AIS_32KHz = 0,
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AIS_48KHz = 1,
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AID_32KHz = 1,
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AID_48KHz = 0
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};
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// AI Control Register
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union AICR
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{
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AICR() { hex = 0;}
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AICR(u32 _hex) { hex = _hex;}
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struct
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{
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u32 PSTAT : 1; // sample counter/playback enable
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u32 AISFR : 1; // AIS Frequency (0=32khz 1=48khz)
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u32 AIINTMSK : 1; // 0=interrupt masked 1=interrupt enabled
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u32 AIINT : 1; // audio interrupt status
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u32 AIINTVLD : 1; // This bit controls whether AIINT is affected by the Interrupt Timing register
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// matching the sample counter. Once set, AIINT will hold its last value
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u32 SCRESET : 1; // write to reset counter
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u32 AIDFR : 1; // AID Frequency (0=48khz 1=32khz)
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u32 :25;
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};
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u32 hex;
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};
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// AI Volume Register
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union AIVR
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{
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AIVR() { hex = 0;}
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struct
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{
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u32 left : 8;
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u32 right : 8;
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u32 :16;
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};
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u32 hex;
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};
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// STATE_TO_SAVE
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// Registers
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static AICR m_Control;
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static AIVR m_Volume;
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static u32 m_SampleCounter = 0;
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static u32 m_InterruptTiming = 0;
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static u64 g_LastCPUTime = 0;
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static u64 g_CPUCyclesPerSample = 0xFFFFFFFFFFFULL;
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static unsigned int g_AISSampleRate = 48000;
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static unsigned int g_AIDSampleRate = 32000;
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void DoState(PointerWrap &p)
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{
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p.DoPOD(m_Control);
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p.DoPOD(m_Volume);
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p.Do(m_SampleCounter);
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p.Do(m_InterruptTiming);
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p.Do(g_LastCPUTime);
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p.Do(g_AISSampleRate);
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p.Do(g_AIDSampleRate);
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p.Do(g_CPUCyclesPerSample);
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}
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static void GenerateAudioInterrupt();
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static void UpdateInterrupts();
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static void IncreaseSampleCount(const u32 _uAmount);
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static u64 GetAIPeriod();
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int et_AI;
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void Init()
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{
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m_Control.hex = 0;
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m_Control.AISFR = AIS_48KHz;
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m_Volume.hex = 0;
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m_SampleCounter = 0;
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m_InterruptTiming = 0;
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g_LastCPUTime = 0;
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g_CPUCyclesPerSample = 0xFFFFFFFFFFFULL;
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g_AISSampleRate = 48000;
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g_AIDSampleRate = 32000;
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et_AI = CoreTiming::RegisterEvent("AICallback", Update);
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}
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void Shutdown()
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{
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}
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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{
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mmio->Register(base | AI_CONTROL_REGISTER,
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MMIO::DirectRead<u32>(&m_Control.hex),
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MMIO::ComplexWrite<u32>([](u32, u32 val) {
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AICR tmpAICtrl(val);
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m_Control.AIINTMSK = tmpAICtrl.AIINTMSK;
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m_Control.AIINTVLD = tmpAICtrl.AIINTVLD;
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// Set frequency of streaming audio
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if (tmpAICtrl.AISFR != m_Control.AISFR)
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{
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DEBUG_LOG(AUDIO_INTERFACE, "Change AISFR to %s", tmpAICtrl.AISFR ? "48khz":"32khz");
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m_Control.AISFR = tmpAICtrl.AISFR;
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}
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// Set frequency of DMA
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if (tmpAICtrl.AIDFR != m_Control.AIDFR)
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{
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DEBUG_LOG(AUDIO_INTERFACE, "Change AIDFR to %s", tmpAICtrl.AIDFR ? "32khz":"48khz");
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m_Control.AIDFR = tmpAICtrl.AIDFR;
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}
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g_AISSampleRate = tmpAICtrl.AISFR ? 48000 : 32000;
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g_AIDSampleRate = tmpAICtrl.AIDFR ? 32000 : 48000;
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g_CPUCyclesPerSample = SystemTimers::GetTicksPerSecond() / g_AISSampleRate;
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// Streaming counter
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if (tmpAICtrl.PSTAT != m_Control.PSTAT)
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{
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DEBUG_LOG(AUDIO_INTERFACE, "%s streaming audio", tmpAICtrl.PSTAT ? "start":"stop");
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m_Control.PSTAT = tmpAICtrl.PSTAT;
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g_LastCPUTime = CoreTiming::GetTicks();
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// Tell Drive Interface to start/stop streaming
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DVDInterface::g_bStream = tmpAICtrl.PSTAT;
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CoreTiming::RemoveEvent(et_AI);
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CoreTiming::ScheduleEvent(((int)GetAIPeriod() / 2), et_AI);
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}
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// AI Interrupt
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if (tmpAICtrl.AIINT)
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{
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DEBUG_LOG(AUDIO_INTERFACE, "Clear AIS Interrupt");
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m_Control.AIINT = 0;
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}
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// Sample Count Reset
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if (tmpAICtrl.SCRESET)
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{
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DEBUG_LOG(AUDIO_INTERFACE, "Reset AIS sample counter");
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m_SampleCounter = 0;
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g_LastCPUTime = CoreTiming::GetTicks();
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}
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UpdateInterrupts();
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})
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);
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mmio->Register(base | AI_VOLUME_REGISTER,
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MMIO::DirectRead<u32>(&m_Volume.hex),
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MMIO::DirectWrite<u32>(&m_Volume.hex)
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);
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mmio->Register(base | AI_SAMPLE_COUNTER,
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MMIO::ComplexRead<u32>([](u32) {
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Update(0, 0);
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return m_SampleCounter;
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}),
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MMIO::DirectWrite<u32>(&m_SampleCounter)
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);
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mmio->Register(base | AI_INTERRUPT_TIMING,
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MMIO::DirectRead<u32>(&m_InterruptTiming),
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MMIO::ComplexWrite<u32>([](u32, u32 val) {
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m_InterruptTiming = val;
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CoreTiming::RemoveEvent(et_AI);
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CoreTiming::ScheduleEvent(((int)GetAIPeriod() / 2), et_AI);
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})
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);
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}
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static void UpdateInterrupts()
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{
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ProcessorInterface::SetInterrupt(
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ProcessorInterface::INT_CAUSE_AI, m_Control.AIINT & m_Control.AIINTMSK);
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}
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static void GenerateAudioInterrupt()
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{
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m_Control.AIINT = 1;
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UpdateInterrupts();
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}
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void GenerateAISInterrupt()
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{
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GenerateAudioInterrupt();
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}
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static void IncreaseSampleCount(const u32 _iAmount)
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{
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if (m_Control.PSTAT)
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{
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m_SampleCounter += _iAmount;
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if (m_Control.AIINTVLD && (m_SampleCounter >= m_InterruptTiming))
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{
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GenerateAudioInterrupt();
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}
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}
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}
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unsigned int GetAIDSampleRate()
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{
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return g_AIDSampleRate;
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}
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void Update(u64 userdata, int cyclesLate)
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{
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if (m_Control.PSTAT)
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{
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const u64 Diff = CoreTiming::GetTicks() - g_LastCPUTime;
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if (Diff > g_CPUCyclesPerSample)
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{
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const u32 Samples = static_cast<u32>(Diff / g_CPUCyclesPerSample);
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g_LastCPUTime += Samples * g_CPUCyclesPerSample;
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IncreaseSampleCount(Samples);
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}
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CoreTiming::ScheduleEvent(((int)GetAIPeriod() / 2) - cyclesLate, et_AI);
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}
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}
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u64 GetAIPeriod()
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{
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u64 period = g_CPUCyclesPerSample * m_InterruptTiming;
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if (period == 0)
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period = 32000 * g_CPUCyclesPerSample;
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return period;
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}
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} // end of namespace AudioInterface
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