dolphin/Source/Core
pierre 1f2adf0563 VideoCommon: Always update pixel shader constants when tevregs change
This time, it doesn't break the games i tested, and still fixes
Metroid Prime 3 texts/colors.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7668 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-04 13:49:40 +00:00
..
AudioCommon Since LLE can now output at 48kHz, adjust the audio dumper so that it will respect the set sample rate for LLE as well as HLE. This fixes audio dumping for LLE at 48kHz. 2011-05-28 23:32:11 +00:00
Common JIT: Use RAX instead of INVALID_REG for offsetOrBaseReg in MScaled 2011-06-30 19:17:53 +00:00
Core PPC-Jit: Fix cache invalidation when doing a memory exception on 64bit 2011-06-30 20:34:44 +00:00
DiscIO fix infinitely recursive deletion from r7587 and actually update locations of content.map and uid.sys 2011-06-05 07:42:40 +00:00
DolphinWX Adjust the character counts in the debug views to more closely resemble the original pixel counts 2011-07-03 20:47:18 +00:00
InputCommon Apply the simple NULL-checking patch from issue 4311. 2011-06-15 12:50:47 +00:00
VideoCommon VideoCommon: Always update pixel shader constants when tevregs change 2011-07-04 13:49:40 +00:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00