104 lines
2.7 KiB
C++
104 lines
2.7 KiB
C++
#include <gccore.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <iostream>
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#include <iomanip>
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#include <debug.h>
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#include <math.h>
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static void *xfb = NULL;
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u32 first_frame = 1;
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GXRModeObj *rmode;
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void Initialise();
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int main()
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{
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Initialise();
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while(1)
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{
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s32 Size;
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s32 SSize;
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u32 ID;
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s32 getIDerr;
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s32 CARDerr;
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s32 EXIerr;
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VIDEO_ClearFrameBuffer(rmode, xfb, 0);
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// Can't use printf since Dolphin overrides it
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std::cout<<"\x1b[0;0H"; // Position the cursor (at 0, 0)
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for (int channel = 0; channel < EXI_CHANNEL_MAX; ++channel)
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for (int device = 0; device < EXI_DEVICE_MAX; ++device)
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{
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if (getIDerr = EXI_GetID(channel, device, &ID) == 1)
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{
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std::cout<<"Channel "<<channel<<" Device "<<device<<"\tID = 0x"<<std::setbase(16)<<ID<<std::endl;
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if ((channel == 0 && device == 0)||(channel == 1 && device == 0))
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{
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// It's a memcard slot
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if (CARDerr = CARD_ProbeEx(channel, &Size, &SSize) >= 0)
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{
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std::cout<<"\tMemcard has a size of "<<std::setbase(10)<<Size<<" and a Sector Size of "<<std::setbase(10)<<SSize<<std::endl;
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}
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else if (CARDerr == -2)
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std::cout<<"\tNot a Memcard!"<<std::endl;
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else
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std::cout<<"\tCARD Error "<<CARDerr<<std::endl;
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}
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else
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{
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// It's not a memcard, what to do? - Just probe for now
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if (EXIerr = EXI_ProbeEx(channel)){}
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else
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std::cout<<"\tEXI Error "<<EXIerr<<std::endl;
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}
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}
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else
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std::cout<<"Channel "<<channel<<" Device "<<device<<std::endl<<"\tEXI_GetID Error "<<getIDerr<<std::endl;
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}
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VIDEO_WaitVSync();
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}
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return 0;
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}
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void Initialise()
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{
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// Initialise the video system
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VIDEO_Init();
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// This function initialises the attached controllers
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PAD_Init();
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// Obtain the preferred video mode from the system
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// This will correspond to the settings in the Wii menu
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rmode = VIDEO_GetPreferredMode(NULL);
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// Allocate memory for the display in the uncached region
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xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
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// Initialise the console, required for printf
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console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
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// Set up the video registers with the chosen mode
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VIDEO_Configure(rmode);
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// Tell the video hardware where our display memory is
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VIDEO_SetNextFramebuffer(xfb);
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// Make the display visible
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VIDEO_SetBlack(FALSE);
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// Flush the video register changes to the hardware
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VIDEO_Flush();
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// Wait for Video setup to complete
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VIDEO_WaitVSync();
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if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
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}
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