dolphin/Source/Core
sl1nk3.s 1ee18ff146 Added support for JIT multithreaded compilation in both CPU and DSP cores this gives up to 78% speedup in some scenarios such as when looking at a corner in Zelda or the menus in Super Puzzle Bobble.
Added SSE optimizations to JIT LLE, up to 136% speedup observed in Resident Evil games.
Rewrote the GUI to make it more user friendly, added a User friendly Setup.
Also Billiard please: learn to merge.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7000 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 02:38:36 +00:00
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AudioCommon Build fix: a bogus include was added in r6988. 2011-01-30 19:27:46 +00:00
Common Linux build fix. 2011-01-31 02:13:10 +00:00
Core Added support for JIT multithreaded compilation in both CPU and DSP cores this gives up to 78% speedup in some scenarios such as when looking at a corner in Zelda or the menus in Super Puzzle Bobble. 2011-01-31 02:38:36 +00:00
DebuggerUICommon Remove the PIC linker flag for DSP on linux. 2011-01-30 17:04:12 +00:00
DebuggerWX Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
DiscIO Terminate a C string. 2011-01-30 17:58:02 +00:00
DolphinWX Added support for JIT multithreaded compilation in both CPU and DSP cores this gives up to 78% speedup in some scenarios such as when looking at a corner in Zelda or the menus in Super Puzzle Bobble. 2011-01-31 02:38:36 +00:00
InputCommon Guard against controller instances without any inputs. 2011-01-30 08:12:34 +00:00
VideoCommon Linux build fix. 2011-01-31 02:13:10 +00:00
VideoUICommon Linux build fix. 2011-01-31 02:13:10 +00:00
CMakeLists.txt Core and DSPCore now have mutual dependencies, which breaks the 2011-01-29 14:06:48 +00:00