71 lines
1.3 KiB
C++
71 lines
1.3 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common.h"
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#include <wx/wx.h>
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#include <wx/string.h>
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#include "WxUtils.h"
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#ifdef __APPLE__
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#import <AppKit/AppKit.h>
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#endif
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namespace WxUtils {
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// Launch a file according to its mime type
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void Launch(const char *filename)
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{
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if (! ::wxLaunchDefaultBrowser(StrToWxStr(filename)))
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{
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// WARN_LOG
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}
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}
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// Launch an file explorer window on a certain path
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void Explore(const char *path)
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{
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wxString wxPath = StrToWxStr(path);
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// Default to file
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if (! wxPath.Contains(wxT("://")))
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{
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wxPath = wxT("file://") + wxPath;
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}
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#ifdef __WXGTK__
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wxPath.Replace(wxT(" "), wxT("\\ "));
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#endif
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if (! ::wxLaunchDefaultBrowser(wxPath))
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{
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// WARN_LOG
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}
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}
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double GetCurrentBitmapLogicalScale()
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{
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#ifdef __APPLE__
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// wx doesn't expose this itself, unfortunately.
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if ([[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)])
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{
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return [[NSScreen mainScreen] backingScaleFactor];
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}
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#endif
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return 1.0;
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}
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} // namespace
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std::string WxStrToStr(const wxString& str)
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{
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return str.ToUTF8().data();
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}
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wxString StrToWxStr(const std::string& str)
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{
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//return wxString::FromUTF8Unchecked(str.c_str());
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return wxString::FromUTF8(str.c_str());
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}
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