dolphin/Source/Core/DolphinWX/Src/Debugger/DSPDebugWindow.h

90 lines
1.7 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _DSP_DEBUGGER_LLE_H
#define _DSP_DEBUGGER_LLE_H
// general things
#include <iostream>
#include <vector>
#include <list>
#include <map>
#include <algorithm>
#include <wx/wx.h>
#include <wx/frame.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/statbox.h>
#include <wx/sizer.h>
#include <wx/listctrl.h>
#include <wx/statline.h>
#include <wx/aui/aui.h>
#include "DSP/disassemble.h"
#include "DSP/DSPInterpreter.h"
#include "DSP/DSPMemoryMap.h"
#include "HW/DSPLLE/DSPDebugInterface.h"
class DSPRegisterView;
class CCodeView;
class CMemoryView;
class DSPDebuggerLLE : public wxPanel
{
public:
DSPDebuggerLLE(wxWindow *parent, wxWindowID id = wxID_ANY);
virtual ~DSPDebuggerLLE();
void Update();
private:
DECLARE_EVENT_TABLE();
enum
{
ID_TOOLBAR = 1000,
ID_RUNTOOL,
ID_STEPTOOL,
ID_SHOWPCTOOL,
ID_ADDRBOX,
ID_SYMBOLLIST,
ID_DSP_REGS
};
DSPDebugInterface debug_interface;
u64 m_CachedStepCounter;
// GUI updaters
void UpdateDisAsmListView();
void UpdateRegisterFlags();
void UpdateSymbolMap();
void UpdateState();
// GUI items
wxAuiManager m_mgr;
wxAuiToolBar* m_Toolbar;
CCodeView* m_CodeView;
CMemoryView* m_MemView;
DSPRegisterView* m_Regs;
wxListBox* m_SymbolList;
wxAuiNotebook* m_MainNotebook;
void OnClose(wxCloseEvent& event);
void OnChangeState(wxCommandEvent& event);
//void OnRightClick(wxListEvent& event);
//void OnDoubleClick(wxListEvent& event);
void OnAddrBoxChange(wxCommandEvent& event);
void OnSymbolListChange(wxCommandEvent& event);
bool JumpToAddress(u16 addr);
void FocusOnPC();
//void UnselectAll();
};
extern DSPDebuggerLLE* m_DebuggerFrame;
#endif //_DSP_DEBUGGER_LLE_H