57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official Git repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#ifndef _VERTEXMANAGER_H
|
|
#define _VERTEXMANAGER_H
|
|
|
|
#include "CPMemory.h"
|
|
#include "VertexLoader.h"
|
|
|
|
#include "VertexManagerBase.h"
|
|
|
|
namespace DX9
|
|
{
|
|
|
|
class VertexManager : public ::VertexManager
|
|
{
|
|
public:
|
|
NativeVertexFormat* CreateNativeVertexFormat();
|
|
void GetElements(NativeVertexFormat* format, D3DVERTEXELEMENT9** elems, int* num);
|
|
void CreateDeviceObjects();
|
|
void DestroyDeviceObjects();
|
|
private:
|
|
u32 m_vertex_buffer_cursor;
|
|
u32 m_vertex_buffer_size;
|
|
u32 m_index_buffer_cursor;
|
|
u32 m_index_buffer_size;
|
|
u32 m_buffers_count;
|
|
u32 m_current_vertex_buffer;
|
|
u32 m_current_stride;
|
|
u32 m_current_index_buffer;
|
|
LPDIRECT3DVERTEXBUFFER9 *m_vertex_buffers;
|
|
LPDIRECT3DINDEXBUFFER9 *m_index_buffers;
|
|
void PrepareDrawBuffers(u32 stride);
|
|
void DrawVertexBuffer(int stride);
|
|
void DrawVertexArray(int stride);
|
|
// temp
|
|
void vFlush();
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|