dolphin/Externals/wxWidgets3/include/wx/msw/font.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: font.h 70446 2012-01-23 11:28:28Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
#include "wx/gdicmn.h"
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
public:
// ctors and such
wxFont() { }
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(int size,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
}
#endif
wxFont(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(size, family, style, weight, underlined, face, encoding);
}
bool Create(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
return DoCreate(size, wxDefaultSize, false, family, style,
weight, underlined, face, encoding);
}
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(const wxSize& pixelSize,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(pixelSize, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight,
underlined, face, encoding);
}
#endif
wxFont(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(pixelSize, family, style, weight,
underlined, face, encoding);
}
wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0)
{
Create(info, hFont);
}
wxFont(int pointSize,
wxFontFamily family,
int flags = wxFONTFLAG_DEFAULT,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
wxFont(const wxString& fontDesc);
bool Create(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
return DoCreate(-1, pixelSize, true, family, style,
weight, underlined, face, encoding);
}
bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0);
virtual ~wxFont();
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual wxSize GetPixelSize() const;
virtual bool IsUsingSizeInPixels() const;
virtual wxFontStyle GetStyle() const;
virtual wxFontWeight GetWeight() const;
virtual bool GetUnderlined() const;
virtual bool GetStrikethrough() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
virtual void SetPixelSize(const wxSize& pixelSize);
virtual void SetFamily(wxFontFamily family);
virtual void SetStyle(wxFontStyle style);
virtual void SetWeight(wxFontWeight weight);
virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetStrikethrough(bool strikethrough);
virtual void SetEncoding(wxFontEncoding encoding);
wxDECLARE_COMMON_FONT_METHODS();
virtual bool IsFixedWidth() const;
// implementation only from now on
// -------------------------------
virtual bool IsFree() const;
virtual bool RealizeResource();
virtual WXHANDLE GetResourceHandle() const;
virtual bool FreeResource(bool force = false);
// for consistency with other wxMSW classes
WXHFONT GetHFONT() const;
protected:
// real font creation function, used in all cases
bool DoCreate(int size,
const wxSize& pixelSize,
bool sizeUsingPixels,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
virtual wxFontFamily DoGetFamily() const;
// implement wxObject virtuals which are used by AllocExclusive()
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif // _WX_FONT_H_