616 lines
16 KiB
C++
616 lines
16 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <vector>
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#include <string>
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#include "Common.h"
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#include "CommonPaths.h"
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#if defined HAVE_X11 && HAVE_X11
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#include <X11/Xlib.h>
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#endif
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#include "CPUDetect.h"
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#include "IniFile.h"
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#include "FileUtil.h"
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#include "Setup.h"
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#include "Host.h" // Core
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#include "HW/Wiimote.h"
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#include "Globals.h" // Local
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#include "Main.h"
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#include "ConfigManager.h"
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#include "Debugger/CodeWindow.h"
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#include "Debugger/JitWindow.h"
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#include "ExtendedTrace.h"
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#include "BootManager.h"
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#include "Frame.h"
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#include "VideoBackendBase.h"
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#include <wx/intl.h>
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// ------------
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// Main window
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IMPLEMENT_APP(DolphinApp)
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BEGIN_EVENT_TABLE(DolphinApp, wxApp)
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EVT_TIMER(wxID_ANY, DolphinApp::AfterInit)
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END_EVENT_TABLE()
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#include <wx/stdpaths.h>
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bool wxMsgAlert(const char*, const char*, bool, int);
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std::string wxStringTranslator(const char *);
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CFrame* main_frame = NULL;
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#ifdef WIN32
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//Has no error handling.
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//I think that if an error occurs here there's no way to handle it anyway.
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LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e) {
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//EnterCriticalSection(&g_uefcs);
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File::IOFile file("exceptioninfo.txt", "a");
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file.Seek(0, SEEK_END);
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etfprint(file.GetHandle(), "\n");
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//etfprint(file, g_buildtime);
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//etfprint(file, "\n");
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//dumpCurrentDate(file);
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etfprintf(file.GetHandle(), "Unhandled Exception\n Code: 0x%08X\n",
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e->ExceptionRecord->ExceptionCode);
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#ifndef _M_X64
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STACKTRACE2(file.GetHandle(), e->ContextRecord->Eip, e->ContextRecord->Esp, e->ContextRecord->Ebp);
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#else
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STACKTRACE2(file.GetHandle(), e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp);
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#endif
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file.Close();
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_flushall();
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//LeaveCriticalSection(&g_uefcs);
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return EXCEPTION_CONTINUE_SEARCH;
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}
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#endif
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bool DolphinApp::Initialize(int& c, wxChar **v)
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{
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#if defined HAVE_X11 && HAVE_X11
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XInitThreads();
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#endif
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return wxApp::Initialize(c, v);
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}
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// The `main program' equivalent that creates the main window and return the main frame
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bool DolphinApp::OnInit()
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{
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InitLanguageSupport();
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// Declarations and definitions
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bool UseDebugger = false;
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bool UseLogger = false;
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bool selectVideoBackend = false;
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bool selectAudioEmulation = false;
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wxString videoBackendName;
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wxString audioEmulationName;
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#if wxUSE_CMDLINE_PARSER // Parse command lines
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wxCmdLineEntryDesc cmdLineDesc[] =
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{
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{
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wxCMD_LINE_SWITCH, wxS("h"), wxS("help"),
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_("Show this help message"),
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
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},
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{
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wxCMD_LINE_SWITCH, wxS("d"), wxS("debugger"),
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_("Opens the debugger"),
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_SWITCH, wxS("l"), wxS("logger"),
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_("Opens the logger"),
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, wxS("e"), wxS("exec"),
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_("Loads the specified file (DOL,ELF,GCM,ISO,WAD)"),
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_SWITCH, wxS("b"), wxS("batch"),
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_("Exit Dolphin with emulator"),
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, wxS("V"), wxS("video_backend"),
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_("Specify a video backend"),
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, wxS("A"), wxS("audio_emulation"),
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_("Low level (LLE) or high level (HLE) audio"),
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_NONE, NULL, NULL, NULL, wxCMD_LINE_VAL_NONE, 0
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}
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};
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// Gets the command line parameters
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wxCmdLineParser parser(cmdLineDesc, argc, argv);
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if (parser.Parse() != 0)
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{
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return false;
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}
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UseDebugger = parser.Found(wxT("debugger"));
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UseLogger = parser.Found(wxT("logger"));
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LoadFile = parser.Found(wxT("exec"), &FileToLoad);
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BatchMode = parser.Found(wxT("batch"));
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selectVideoBackend = parser.Found(wxT("video_backend"),
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&videoBackendName);
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// TODO: This currently has no effect. Implement or delete.
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selectAudioEmulation = parser.Found(wxT("audio_emulation"),
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&audioEmulationName);
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#endif // wxUSE_CMDLINE_PARSER
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#if defined _DEBUG && defined _WIN32
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int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
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tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
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_CrtSetDbgFlag(tmpflag);
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#endif
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// Register message box and translation handlers
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RegisterMsgAlertHandler(&wxMsgAlert);
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RegisterStringTranslator(&wxStringTranslator);
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// "ExtendedTrace" looks freakin dangerous!!!
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#ifdef _WIN32
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EXTENDEDTRACEINITIALIZE(".");
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SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter);
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#elif wxUSE_ON_FATAL_EXCEPTION
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wxHandleFatalExceptions(true);
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#endif
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// TODO: if First Boot
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if (!cpu_info.bSSE2)
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{
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PanicAlertT("Hi,\n\nDolphin requires that your CPU has support for SSE2 extensions.\n"
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"Unfortunately your CPU does not support them, so Dolphin will not run.\n\n"
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"Sayonara!\n");
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return false;
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}
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#ifdef _WIN32
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if (!wxSetWorkingDirectory(wxString(File::GetExeDirectory().c_str(), *wxConvCurrent)))
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{
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INFO_LOG(CONSOLE, "set working directory failed");
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}
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#else
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//create all necessary directories in user directory
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//TODO : detect the revision and upgrade where necessary
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File::CopyDir(std::string(SHARED_USER_DIR GAMECONFIG_DIR DIR_SEP),
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File::GetUserPath(D_GAMECONFIG_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR MAPS_DIR DIR_SEP),
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File::GetUserPath(D_MAPS_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR SHADERS_DIR DIR_SEP),
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File::GetUserPath(D_SHADERS_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR WII_USER_DIR DIR_SEP),
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File::GetUserPath(D_WIIUSER_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR OPENCL_DIR DIR_SEP),
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File::GetUserPath(D_OPENCL_IDX));
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#endif
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File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
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File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
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File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
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File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
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File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
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File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
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File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
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File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
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File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
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LogManager::Init();
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SConfig::Init();
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VideoBackend::PopulateList();
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WiimoteReal::LoadSettings();
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if (selectVideoBackend && videoBackendName != wxEmptyString)
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend =
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std::string(videoBackendName.mb_str());
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VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
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// Enable the PNG image handler for screenshots
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wxImage::AddHandler(new wxPNGHandler);
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SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
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int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX;
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int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY;
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int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth;
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int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight;
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// The following is not needed with X11, where window managers
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// do not allow windows to be created off the desktop.
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#ifdef _WIN32
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// Out of desktop check
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HWND hDesktop = GetDesktopWindow();
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RECT rc;
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GetWindowRect(hDesktop, &rc);
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if (rc.right < x + w || rc.bottom < y + h)
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x = y = wxDefaultCoord;
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#elif defined __APPLE__
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if (y < 1)
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y = wxDefaultCoord;
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#endif
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main_frame = new CFrame((wxFrame*)NULL, wxID_ANY,
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wxString::FromAscii(scm_rev_str),
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wxPoint(x, y), wxSize(w, h),
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UseDebugger, BatchMode, UseLogger);
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SetTopWindow(main_frame);
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main_frame->SetMinSize(wxSize(400, 300));
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// Postpone final actions until event handler is running.
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// Updating the game list makes use of wxProgressDialog which may
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// only be run after OnInit() when the event handler is running.
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m_afterinit = new wxTimer(this, wxID_ANY);
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m_afterinit->Start(1, wxTIMER_ONE_SHOT);
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return true;
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}
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void DolphinApp::MacOpenFile(const wxString &fileName)
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{
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FileToLoad = fileName;
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LoadFile = true;
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if (m_afterinit == NULL)
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main_frame->BootGame(std::string(FileToLoad.mb_str()));
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}
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void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
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{
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delete m_afterinit;
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m_afterinit = NULL;
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if (!BatchMode)
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main_frame->UpdateGameList();
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// First check if we have an exec command line.
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if (LoadFile && FileToLoad != wxEmptyString)
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{
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main_frame->BootGame(std::string(FileToLoad.mb_str()));
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}
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// If we have selected Automatic Start, start the default ISO,
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// or if no default ISO exists, start the last loaded ISO
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else if (main_frame->g_pCodeWindow)
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{
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if (main_frame->g_pCodeWindow->AutomaticStart())
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{
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if(!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty()
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&& File::Exists(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM))
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{
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main_frame->BootGame(SConfig::GetInstance().m_LocalCoreStartupParameter.
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m_strDefaultGCM);
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}
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else if(!SConfig::GetInstance().m_LastFilename.empty()
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&& File::Exists(SConfig::GetInstance().m_LastFilename))
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{
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main_frame->BootGame(SConfig::GetInstance().m_LastFilename);
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}
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}
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}
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}
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void DolphinApp::InitLanguageSupport()
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{
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unsigned int language = 0;
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IniFile ini;
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ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT);
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// Load language if possible, fall back to system default otherwise
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if(wxLocale::IsAvailable(language))
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{
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m_locale = new wxLocale(language);
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#ifdef _WIN32
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m_locale->AddCatalogLookupPathPrefix(wxT("Languages"));
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#endif
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m_locale->AddCatalog(wxT("dolphin-emu"));
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if(!m_locale->IsOk())
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{
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PanicAlertT("Error loading selected language. Falling back to system default.");
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delete m_locale;
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m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
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}
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}
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else
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{
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PanicAlertT("The selected language is not supported by your system. Falling back to system default.");
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m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
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}
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}
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int DolphinApp::OnExit()
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{
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WiimoteReal::Shutdown();
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#ifdef _WIN32
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if (SConfig::GetInstance().m_WiiAutoUnpair)
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WiimoteReal::UnPair();
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#endif
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VideoBackend::ClearList();
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SConfig::Shutdown();
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LogManager::Shutdown();
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delete m_locale;
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return wxApp::OnExit();
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}
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void DolphinApp::OnFatalException()
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{
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WiimoteReal::Shutdown();
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}
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// ------------
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// Talk to GUI
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void Host_SysMessage(const char *fmt, ...)
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{
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va_list list;
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char msg[512];
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va_start(list, fmt);
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vsprintf(msg, fmt, list);
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va_end(list);
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if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
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//wxMessageBox(wxString::FromAscii(msg));
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PanicAlert("%s", msg);
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}
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bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
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{
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#ifdef __WXGTK__
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if (wxIsMainThread())
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#endif
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return wxYES == wxMessageBox(wxString::FromUTF8(text),
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wxString::FromUTF8(caption),
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(yes_no) ? wxYES_NO : wxOK, wxGetActiveWindow());
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#ifdef __WXGTK__
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else
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
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event.SetString(wxString::FromUTF8(caption) + wxT(":") + wxString::FromUTF8(text));
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event.SetInt(yes_no);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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main_frame->panic_event.Wait();
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return main_frame->bPanicResult;
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}
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#endif
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}
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std::string wxStringTranslator(const char *text)
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{
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return (const char *)wxString(wxGetTranslation(wxString::From8BitData(text))).ToUTF8();
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}
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// Accessor for the main window class
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CFrame* DolphinApp::GetCFrame()
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{
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return main_frame;
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}
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void Host_Message(int Id)
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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}
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#ifdef _WIN32
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extern "C" HINSTANCE wxGetInstance();
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void* Host_GetInstance()
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{
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return (void*)wxGetInstance();
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}
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#else
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void* Host_GetInstance()
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{
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return NULL;
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}
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#endif
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void* Host_GetRenderHandle()
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{
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return main_frame->GetRenderHandle();
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}
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// OK, this thread boundary is DANGEROUS on linux
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// wxPostEvent / wxAddPendingEvent is the solution.
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void Host_NotifyMapLoaded()
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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if (main_frame->g_pCodeWindow)
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{
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main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
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}
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}
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void Host_UpdateLogDisplay()
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATELOGDISPLAY);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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if (main_frame->g_pCodeWindow)
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{
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main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
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}
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}
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void Host_UpdateDisasmDialog()
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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if (main_frame->g_pCodeWindow)
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{
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main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
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}
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}
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void Host_ShowJitResults(unsigned int address)
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{
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if (main_frame->g_pCodeWindow && main_frame->g_pCodeWindow->m_JitWindow)
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main_frame->g_pCodeWindow->m_JitWindow->ViewAddr(address);
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}
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void Host_UpdateMainFrame()
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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if (main_frame->g_pCodeWindow)
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{
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main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
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}
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}
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void Host_UpdateTitle(const char* title)
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATETITLE);
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event.SetString(wxString::FromAscii(title));
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main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
Host_UpdateMainFrame();
|
|
}
|
|
|
|
void Host_UpdateBreakPointView()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEBREAKPOINTS);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
bool Host_GetKeyState(int keycode)
|
|
{
|
|
#ifdef _WIN32
|
|
return (0 != GetAsyncKeyState(keycode));
|
|
#elif defined __WXGTK__
|
|
std::unique_lock<std::recursive_mutex> lk(main_frame->keystate_lock, std::try_to_lock);
|
|
if (!lk.owns_lock())
|
|
return false;
|
|
|
|
bool key_pressed;
|
|
if (!wxIsMainThread()) wxMutexGuiEnter();
|
|
key_pressed = wxGetKeyState(wxKeyCode(keycode));
|
|
if (!wxIsMainThread()) wxMutexGuiLeave();
|
|
return key_pressed;
|
|
#else
|
|
return wxGetKeyState(wxKeyCode(keycode));
|
|
#endif
|
|
}
|
|
|
|
void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
|
|
{
|
|
main_frame->GetRenderWindowSize(x, y, width, height);
|
|
}
|
|
|
|
void Host_RequestRenderWindowSize(int width, int height)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOWSIZEREQUEST);
|
|
event.SetClientData(new std::pair<int, int>(width, height));
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void Host_SetStartupDebuggingParameters()
|
|
{
|
|
SCoreStartupParameter& StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter;
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
|
|
StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
|
|
StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
|
|
StartUp.bJITBlockLinking = main_frame->g_pCodeWindow->JITBlockLinking();
|
|
}
|
|
else
|
|
{
|
|
StartUp.bBootToPause = false;
|
|
}
|
|
StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG
|
|
}
|
|
|
|
void Host_UpdateStatusBar(const char* _pText, int Field)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
|
|
// Set the event string
|
|
event.SetString(wxString::FromAscii(_pText));
|
|
// Update statusbar field
|
|
event.SetInt(Field);
|
|
// Post message
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void Host_SetWiiMoteConnectionState(int _State)
|
|
{
|
|
static int currentState = -1;
|
|
if (_State == currentState)
|
|
return;
|
|
currentState = _State;
|
|
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
|
|
|
|
switch(_State)
|
|
{
|
|
case 0: event.SetString(_("Not connected")); break;
|
|
case 1: event.SetString(_("Connecting...")); break;
|
|
case 2: event.SetString(_("Wiimote Connected")); break;
|
|
}
|
|
// Update field 1 or 2
|
|
event.SetInt(1);
|
|
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
bool Host_RendererHasFocus()
|
|
{
|
|
return main_frame->RendererHasFocus();
|
|
}
|
|
|
|
void Host_ConnectWiimote(int wm_idx, bool connect)
|
|
{
|
|
CFrame::ConnectWiimote(wm_idx, connect);
|
|
}
|