21 lines
488 B
C++
21 lines
488 B
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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struct OutputVertexData;
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namespace Clipper
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{
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void Init();
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void ProcessTriangle(OutputVertexData* v0, OutputVertexData* v1, OutputVertexData* v2);
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void ProcessLine(OutputVertexData* v0, OutputVertexData* v1);
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bool CullTest(OutputVertexData* v0, OutputVertexData* v1, OutputVertexData* v2, bool& backface);
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void PerspectiveDivide(OutputVertexData* vertex);
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}
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