dolphin/Source/Core/Common/GL/GLInterface/EGLX11.cpp

44 lines
1.0 KiB
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/GL/GLInterface/EGLX11.h"
#include "Common/Logging/Log.h"
GLContextEGLX11::~GLContextEGLX11()
{
if (m_display)
XCloseDisplay(m_display);
}
EGLDisplay GLContextEGLX11::OpenEGLDisplay()
{
if (!m_display)
m_display = XOpenDisplay(nullptr);
return eglGetDisplay(m_display);
}
EGLNativeWindowType GLContextEGLX11::GetEGLNativeWindow(EGLConfig config)
{
EGLint vid;
eglGetConfigAttrib(m_egl_display, config, EGL_NATIVE_VISUAL_ID, &vid);
XVisualInfo visTemplate = {};
visTemplate.visualid = vid;
int nVisuals;
XVisualInfo* vi = XGetVisualInfo(m_display, VisualIDMask, &visTemplate, &nVisuals);
if (m_x_window)
m_x_window.reset();
m_x_window = GLX11Window::Create(m_display, reinterpret_cast<Window>(m_host_window), vi);
m_backbuffer_width = m_x_window->GetWidth();
m_backbuffer_height = m_x_window->GetHeight();
XFree(vi);
return reinterpret_cast<EGLNativeWindowType>(m_x_window->GetWindow());
}