92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <wx/choice.h>
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayProto.h"
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#include "Core/NetPlayServer.h"
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#include "DolphinWX/NetPlay/PadMapDialog.h"
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// Removed Wiimote UI elements due to Wiimotes being flat out broken in netplay.
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PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client)
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: wxDialog(parent, wxID_ANY, _("Controller Ports"))
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, m_pad_mapping(server->GetPadMapping())
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, m_player_list(client->GetPlayers())
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{
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wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
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h_szr->AddSpacer(10);
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wxArrayString player_names;
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player_names.Add(_("None"));
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for (auto& player : m_player_list)
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player_names.Add(player->name);
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for (unsigned int i = 0; i < 4; ++i)
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{
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wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
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v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("GC Port ")) + (wxChar)('1' + i))),
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1, wxALIGN_CENTER_HORIZONTAL);
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m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
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m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
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if (m_pad_mapping[i] == -1)
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{
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m_map_cbox[i]->Select(0);
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}
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else
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{
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for (unsigned int j = 0; j < m_player_list.size(); j++)
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{
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if (m_pad_mapping[i] == m_player_list[j]->pid)
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m_map_cbox[i]->Select(j + 1);
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}
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}
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v_szr->Add(m_map_cbox[i], 1);
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h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
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h_szr->AddSpacer(10);
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}
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wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
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main_szr->Add(h_szr);
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main_szr->AddSpacer(5);
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main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, 20);
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main_szr->AddSpacer(5);
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SetSizerAndFit(main_szr);
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SetFocus();
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}
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PadMappingArray PadMapDialog::GetModifiedPadMappings() const
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{
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return m_pad_mapping;
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}
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PadMappingArray PadMapDialog::GetModifiedWiimoteMappings() const
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{
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return m_wii_mapping;
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}
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void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
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{
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for (unsigned int i = 0; i < 4; i++)
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{
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int player_idx = m_map_cbox[i]->GetSelection();
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if (player_idx > 0)
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m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
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else
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m_pad_mapping[i] = -1;
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player_idx = m_map_cbox[i + 4]->GetSelection();
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if (player_idx > 0)
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m_wii_mapping[i] = m_player_list[player_idx - 1]->pid;
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else
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m_wii_mapping[i] = -1;
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}
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}
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