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BPMemLoader.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
BPMemLoader.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
CPMemLoader.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
CPMemLoader.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
Clipper.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
Clipper.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
CommandProcessor.cpp
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
CommandProcessor.h
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
DebugUtil.cpp
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
DebugUtil.h
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SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.
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2009-10-28 03:01:07 +00:00 |
EfbCopy.cpp
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
EfbCopy.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
EfbInterface.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
EfbInterface.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
GLUtil.cpp
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SW plugin: compile on linux
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2009-10-12 20:33:01 +00:00 |
GLUtil.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
HwRasterizer.cpp
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Started fixing SW video compilation for linux, must go home now
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2009-10-12 16:29:32 +00:00 |
HwRasterizer.h
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Started fixing SW video compilation for linux, must go home now
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2009-10-12 16:29:32 +00:00 |
NativeVertexFormat.h
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Started fixing SW video compilation for linux, must go home now
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2009-10-12 16:29:32 +00:00 |
NativeVertexWriter.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
OpcodeDecoder.cpp
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
OpcodeDecoder.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
PixelEngine.cpp
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SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.
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2009-10-28 03:01:07 +00:00 |
PixelEngine.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
RasterFont.cpp
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
RasterFont.h
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
Rasterizer.cpp
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SWV: Software Video now compiles and runs on x64
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2009-10-12 17:39:09 +00:00 |
Rasterizer.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
Renderer.cpp
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
Renderer.h
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Started fixing SW video compilation for linux, must go home now
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2009-10-12 16:29:32 +00:00 |
SConscript
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
SetupUnit.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
SetupUnit.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
Statistics.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
Statistics.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
Tev.cpp
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SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.
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2009-10-28 03:01:07 +00:00 |
Tev.h
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SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.
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2009-10-28 03:01:07 +00:00 |
TextureEncoder.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
TextureEncoder.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
TextureSampler.cpp
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SWV: Software Video now compiles and runs on x64
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2009-10-12 17:39:09 +00:00 |
TextureSampler.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
TransformUnit.cpp
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SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.
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2009-10-28 03:01:07 +00:00 |
TransformUnit.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
VertexFormatConverter.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
VertexFormatConverter.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
VertexLoader.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
VertexLoader.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
VertexLoader_Position.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
VideoCommon.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
VideoConfig.cpp
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
VideoConfig.h
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
Win32.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
Win32.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
XFMemLoader.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
XFMemLoader.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
main.cpp
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
main.h
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Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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2009-11-11 03:14:38 +00:00 |
stdafx.cpp
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |
stdafx.h
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
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2009-10-12 00:48:24 +00:00 |