140 lines
4.2 KiB
Python
140 lines
4.2 KiB
Python
# -*- python -*-
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Import('env')
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import os
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import sys
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from SconsTests import utils
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if env['nowx']:
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files = ['Src/MainNoGUI.cpp']
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else:
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files = [
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'Src/ARCodeAddEdit.cpp',
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'Src/AboutDolphin.cpp',
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'Src/CheatsWindow.cpp',
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'Src/ConfigMain.cpp',
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'Src/Debugger/BreakpointDlg.cpp',
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'Src/Debugger/BreakpointView.cpp',
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'Src/Debugger/BreakpointWindow.cpp',
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'Src/Debugger/CodeView.cpp',
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'Src/Debugger/CodeWindow.cpp',
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'Src/Debugger/CodeWindowFunctions.cpp',
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'Src/Debugger/DSPDebugWindow.cpp',
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'Src/Debugger/DSPRegisterView.cpp',
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'Src/Debugger/DebuggerPanel.cpp',
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'Src/Debugger/DebuggerUIUtil.cpp',
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'Src/Debugger/JitWindow.cpp',
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'Src/Debugger/MemoryCheckDlg.cpp',
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'Src/Debugger/MemoryView.cpp',
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'Src/Debugger/MemoryWindow.cpp',
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'Src/Debugger/RegisterView.cpp',
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'Src/Debugger/RegisterWindow.cpp',
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'Src/Frame.cpp',
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'Src/FrameAui.cpp',
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'Src/FrameTools.cpp',
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'Src/GameListCtrl.cpp',
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'Src/GeckoCodeDiag.cpp',
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'Src/HotkeyDlg.cpp',
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'Src/ISOFile.cpp',
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'Src/ISOProperties.cpp',
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'Src/InputConfigDiag.cpp',
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'Src/InputConfigDiagBitmaps.cpp',
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'Src/LogConfigWindow.cpp',
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'Src/LogWindow.cpp',
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'Src/Main.cpp',
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'Src/MemcardManager.cpp',
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'Src/MemoryCards/GCMemcard.cpp',
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'Src/MemoryCards/WiiSaveCrypted.cpp',
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'Src/NetWindow.cpp',
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'Src/PHackSettings.cpp',
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'Src/PatchAddEdit.cpp',
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'Src/UDPConfigDiag.cpp',
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'Src/VideoConfigDiag.cpp',
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'Src/WXInputBase.cpp',
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'Src/WiimoteConfigDiag.cpp',
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'Src/WxUtils.cpp',
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]
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if sys.platform == 'win32':
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files += ['Src/stdafx.cpp']
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elif sys.platform == 'darwin':
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env['CPPPATH'] += ['#Externals']
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env['FRAMEWORKPATH'] += ['Externals/Cg']
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env['FRAMEWORKS'] += ['ApplicationServices', 'Carbon', 'Cocoa']
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env['FRAMEWORKS'] += ['AudioUnit', 'IOBluetooth', 'IOKit', 'OpenGL']
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env['FRAMEWORKSFLAGS'] = ['-Wl,-lazy_framework,Cg']
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env['FRAMEWORKSFLAGS'] += ['-Wl,-weak_framework,OpenCL']
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env['LIBS'] += ['iconv', 'z']
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# XXX
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env['FRAMEWORKSFLAGS'] += ['-Wl,-weak_framework,QuickTime']
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env['FRAMEWORKSFLAGS'] += ['-Wl,-no_arch_warnings']
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exe = '#' + env['prefix'] + '/Dolphin.app/Contents/MacOS/Dolphin'
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if env['nowx']:
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exe += 'NoGUI'
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env.Install('#' + env['prefix'] + '/Dolphin.app/Contents/' +
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'Frameworks/Cg.framework', source = [
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'#Externals/Cg/Cg.framework/Cg',
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'#Externals/Cg/Cg.framework/Resources'
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])
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env.Install(env['data_dir'], '#Data/Sys')
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env.Install(env['data_dir'], '#Data/User')
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env.Install(env['data_dir'],
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'#Source/Core/DolphinWX/resources/Dolphin.icns')
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languages = []
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msgfmt = env.WhereIs('msgfmt')
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if not msgfmt == None:
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po_files = Glob('#Languages/*.po', strings = True)
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for po in po_files:
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index_lo = po.find('Languages/') + len('Languages/')
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index_hi = po.find('.po')
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lang = po[index_lo:index_hi]
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lproj = os.sep + lang + '.lproj'
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mo_dir = env['build_dir'] + '/Languages' + lproj
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mo_file = mo_dir + '/dolphin-emu.mo'
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env.Command('#' + mo_file, po, 'mkdir -p ' + mo_dir +
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' && ' + msgfmt + ' -o ' + mo_file + ' ' + po)
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env.Install(env['data_dir'] + lproj, '#' + mo_file)
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languages += [lang]
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from plistlib import writePlist
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def createPlist(target, source, env):
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for srcNode in source:
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writePlist(srcNode.value, str(target[0]))
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env.Append(BUILDERS = {'Plist' : Builder(action = createPlist)})
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env.Plist('#' + env['prefix'] + '/Dolphin.app/Contents/Info.plist',
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Value(dict(
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CFBundleExecutable = 'Dolphin',
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CFBundleIconFile = 'Dolphin.icns',
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CFBundleIdentifier = 'com.dolphin-emulator.dolphin',
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CFBundleLocalizations = languages,
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CFBundlePackageType = 'APPL',
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CFBundleShortVersionString =
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utils.GenerateRevFile('', Dir('#None').abspath, None),
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CFBundleVersion = '3.0',
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LSMinimumSystemVersion = '10.5.4',
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LSRequiresCarbon = True,
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CFBundleDocumentTypes = [
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dict(CFBundleTypeExtensions =
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('ciso', 'dol', 'elf', 'gcm', 'gcz', 'iso', 'wad'),
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CFBundleTypeIconFile = 'Dolphin.icns',
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CFBundleTypeName = 'Nintendo GC/Wii file',
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CFBundleTypeRole = 'Viewer')]
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)))
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env.Command('dummy', '#' + env['prefix'],
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"find $SOURCES -name .svn -exec rm -rf {} +")
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else:
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files += ['Src/X11Utils.cpp']
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exe = env['binary_dir'] + '/dolphin-emu'
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if env['nowx']:
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exe += '-nogui'
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env.InstallAs(env['data_dir'] + '/sys', '#Data/Sys')
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env.InstallAs(env['data_dir'] + '/user', '#Data/User')
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env.Program(exe, files)
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