83 lines
3.9 KiB
XML
83 lines
3.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{6BBD47CF-91FD-4077-B676-8B76980178A9}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VSProps\Base.props" />
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<Import Project="..\..\VSProps\PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="ControllerEmu.cpp" />
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<ClCompile Include="ControllerInterface\ControllerInterface.cpp" />
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<ClCompile Include="ControllerInterface\Device.cpp" />
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<ClCompile Include="ControllerInterface\DInput\DInput.cpp" />
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<ClCompile Include="ControllerInterface\DInput\DInputJoystick.cpp" />
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<ClCompile Include="ControllerInterface\DInput\DInputKeyboardMouse.cpp" />
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<ClCompile Include="ControllerInterface\DInput\XInputFilter.cpp">
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<!--Disable /Zc:strictStrings so that wbem headers may compile-->
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<!--
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This is somewhat gross as it doesn't dynamically remove the option,
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I really hope the issue is fixed in next VS release :(
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-->
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<AdditionalOptions>/Zo /Zc:inline /Zc:rvalueCast /volatile:iso</AdditionalOptions>
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</ClCompile>
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<ClCompile Include="ControllerInterface\ExpressionParser.cpp" />
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<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
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<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
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<ClCompile Include="InputConfig.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ControllerEmu.h" />
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<ClInclude Include="ControllerInterface\ControllerInterface.h" />
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<ClInclude Include="ControllerInterface\Device.h" />
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<ClInclude Include="ControllerInterface\DInput\DInput.h" />
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<ClInclude Include="ControllerInterface\DInput\DInput8.h" />
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<ClInclude Include="ControllerInterface\DInput\DInputJoystick.h" />
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<ClInclude Include="ControllerInterface\DInput\DInputKeyboardMouse.h" />
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<ClInclude Include="ControllerInterface\DInput\XInputFilter.h" />
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<ClInclude Include="ControllerInterface\ExpressionParser.h" />
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<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
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<ClInclude Include="ControllerInterface\XInput\XInput.h" />
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<ClInclude Include="GCPadStatus.h" />
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<ClInclude Include="InputConfig.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(CoreDir)Common\Common.vcxproj">
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<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |