dolphin/Source/Core/DiscIO/Src
Maarten ter Huurne 6bffd4d4bb Use existing File::IsDirectory() function. Thanks to nakee for pointing this out.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@639 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 10:05:46 +00:00
..
AES Initial megacommit. 2008-07-12 17:40:22 +00:00
BannerLoader.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
BannerLoader.h More GFX plugin cleanup, still no visible changes. 2008-07-20 12:26:32 +00:00
BannerLoaderGC.cpp Added ReadBannerRGBA8 function to GCMemcard class. 2008-08-31 20:35:41 +00:00
BannerLoaderGC.h More GFX plugin cleanup, still no visible changes. 2008-07-20 12:26:32 +00:00
BannerLoaderWii.cpp We hate pointer games, don't we? 2008-09-21 15:04:22 +00:00
BannerLoaderWii.h More GFX plugin cleanup, still no visible changes. 2008-07-20 12:26:32 +00:00
Blob.cpp Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
Blob.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
CompressedBlob.cpp improvements for compressing and decompressing 2008-09-18 08:52:07 +00:00
CompressedBlob.h Added newline at end of file. 2008-09-18 00:20:51 +00:00
DriveBlob.cpp Added newline at end of file. 2008-09-22 08:14:15 +00:00
DriveBlob.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
FileBlob.cpp Reinstated the changes from rev 568. Also fixed the actual bug: fread() was told to read 1 n-byte record, while it should be told to read n 1-byte records, so we know exactly how much it actually read. 2008-09-18 08:29:10 +00:00
FileBlob.h Reinstated the changes from rev 568. Also fixed the actual bug: fread() was told to read 1 n-byte record, while it should be told to read n 1-byte records, so we know exactly how much it actually read. 2008-09-18 08:29:10 +00:00
FileHandlerARC.cpp Unified two very, very similar structures with the name "SFileInfo" 2008-09-21 13:32:33 +00:00
FileHandlerARC.h Unified two very, very similar structures with the name "SFileInfo" 2008-09-21 13:32:33 +00:00
FileSystemGCWii.cpp constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode 2008-09-22 20:35:44 +00:00
FileSystemGCWii.h constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode 2008-09-22 20:35:44 +00:00
Filesystem.cpp constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode 2008-09-22 20:35:44 +00:00
Filesystem.h constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode 2008-09-22 20:35:44 +00:00
SConscript Added new source file "VolumeDirectory.cpp". And reformatted. 2008-09-23 00:35:07 +00:00
Volume.h Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made 2008-09-20 17:31:54 +00:00
VolumeCreator.cpp added VolumeDirectory and modified ELF boot code to allow a directory on the user's computer to appear as the DVD drive. Linux support needs to be added. Added functionality to the Wii DI. Clicking on a data symbol in the code window sets the memory list to that address. 2008-09-23 00:05:08 +00:00
VolumeCreator.h added VolumeDirectory and modified ELF boot code to allow a directory on the user's computer to appear as the DVD drive. Linux support needs to be added. Added functionality to the Wii DI. Clicking on a data symbol in the code window sets the memory list to that address. 2008-09-23 00:05:08 +00:00
VolumeDirectory.cpp Use existing File::IsDirectory() function. Thanks to nakee for pointing this out. 2008-09-23 10:05:46 +00:00
VolumeDirectory.h added VolumeDirectory and modified ELF boot code to allow a directory on the user's computer to appear as the DVD drive. Linux support needs to be added. Added functionality to the Wii DI. Clicking on a data symbol in the code window sets the memory list to that address. 2008-09-23 00:05:08 +00:00
VolumeGC.cpp Fixed error handling in GetUniqueID(): returning "false" is not an option if your return type is std::string... 2008-09-18 09:30:23 +00:00
VolumeGC.h Initial megacommit. 2008-07-12 17:40:22 +00:00
VolumeWiiCrypted.cpp Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc. 2008-08-31 13:36:52 +00:00
VolumeWiiCrypted.h Initial megacommit. 2008-07-12 17:40:22 +00:00
stdafx.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
stdafx.h Initial megacommit. 2008-07-12 17:40:22 +00:00