dolphin/Source/Plugins/Plugin_VideoMerge/Src/VertexShaderCache.h

19 lines
584 B
C++

#ifndef _VERTEXSHADERCACHE_H_
#define _VERTEXSHADERCACHE_H_
class VertexShaderCacheBase
{
public:
virtual ~VertexShaderCacheBase() {}
virtual bool SetShader(u32 components) = 0;
virtual void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4) = 0;
virtual void SetVSConstant4fv(unsigned int const_number, const float* f) = 0;
virtual void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float* f) = 0;
virtual void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float* f) = 0;
};
#endif