61 lines
2.2 KiB
C++
61 lines
2.2 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <QDialogButtonBox>
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#include <QTabWidget>
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#include <QVBoxLayout>
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#include "DolphinQt2/Config/ARCodeWidget.h"
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#include "DolphinQt2/Config/FilesystemWidget.h"
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#include "DolphinQt2/Config/GameConfigWidget.h"
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#include "DolphinQt2/Config/GeckoCodeWidget.h"
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#include "DolphinQt2/Config/InfoWidget.h"
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#include "DolphinQt2/Config/PatchesWidget.h"
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#include "DolphinQt2/Config/PropertiesDialog.h"
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#include "DolphinQt2/QtUtils/WrapInScrollArea.h"
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#include "UICommon/GameFile.h"
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PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& game)
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: QDialog(parent)
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{
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setWindowTitle(QStringLiteral("%1: %2 - %3")
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.arg(QString::fromStdString(game.GetFileName()),
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QString::fromStdString(game.GetGameID()),
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QString::fromStdString(game.GetLongName())));
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QVBoxLayout* layout = new QVBoxLayout();
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QTabWidget* tab_widget = new QTabWidget(this);
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InfoWidget* info = new InfoWidget(game);
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ARCodeWidget* ar = new ARCodeWidget(game);
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GeckoCodeWidget* gecko = new GeckoCodeWidget(game);
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PatchesWidget* patches = new PatchesWidget(game);
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GameConfigWidget* game_config = new GameConfigWidget(game);
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connect(gecko, &GeckoCodeWidget::OpenGeneralSettings, this,
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&PropertiesDialog::OpenGeneralSettings);
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connect(ar, &ARCodeWidget::OpenGeneralSettings, this, &PropertiesDialog::OpenGeneralSettings);
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tab_widget->addTab(GetWrappedWidget(game_config, this), tr("Game Config"));
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tab_widget->addTab(GetWrappedWidget(patches, this), tr("Patches"));
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tab_widget->addTab(GetWrappedWidget(ar, this), tr("AR Codes"));
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tab_widget->addTab(GetWrappedWidget(gecko, this), tr("Gecko Codes"));
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tab_widget->addTab(GetWrappedWidget(info, this), tr("Info"));
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if (DiscIO::IsDisc(game.GetPlatform()))
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{
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FilesystemWidget* filesystem = new FilesystemWidget(game);
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tab_widget->addTab(filesystem, tr("Filesystem"));
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}
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layout->addWidget(tab_widget);
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QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok);
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connect(ok_box, &QDialogButtonBox::accepted, this, &PropertiesDialog::accept);
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layout->addWidget(ok_box);
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setLayout(layout);
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}
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