530 lines
17 KiB
C++
530 lines
17 KiB
C++
// Copyright 2017 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <QApplication>
|
|
#include <QBoxLayout>
|
|
#include <QCheckBox>
|
|
#include <QComboBox>
|
|
#include <QDialog>
|
|
#include <QDialogButtonBox>
|
|
#include <QGridLayout>
|
|
#include <QGroupBox>
|
|
#include <QLabel>
|
|
#include <QLineEdit>
|
|
#include <QMessageBox>
|
|
#include <QPushButton>
|
|
#include <QRadioButton>
|
|
#include <QScreen>
|
|
#include <QVBoxLayout>
|
|
|
|
#include <map>
|
|
|
|
#include "Core/ConfigManager.h"
|
|
#include "Core/Core.h"
|
|
#include "Core/HW/SI/SI.h"
|
|
#include "Core/HW/Wiimote.h"
|
|
#include "Core/HW/WiimoteReal/WiimoteReal.h"
|
|
#include "Core/IOS/IOS.h"
|
|
#include "Core/IOS/USB/Bluetooth/BTReal.h"
|
|
#include "Core/NetPlayProto.h"
|
|
#include "DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.h"
|
|
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
|
|
#include "DolphinQt2/QtUtils/WrapInScrollArea.h"
|
|
#include "DolphinQt2/Settings.h"
|
|
#include "UICommon/UICommon.h"
|
|
|
|
#include "DolphinQt2/Config/ControllersWindow.h"
|
|
|
|
static const std::map<SerialInterface::SIDevices, int> s_gc_types = {
|
|
{SerialInterface::SIDEVICE_NONE, 0}, {SerialInterface::SIDEVICE_GC_CONTROLLER, 1},
|
|
{SerialInterface::SIDEVICE_WIIU_ADAPTER, 2}, {SerialInterface::SIDEVICE_GC_STEERING, 3},
|
|
{SerialInterface::SIDEVICE_DANCEMAT, 4}, {SerialInterface::SIDEVICE_GC_TARUKONGA, 5},
|
|
{SerialInterface::SIDEVICE_GC_GBA, 6}, {SerialInterface::SIDEVICE_GC_KEYBOARD, 7}};
|
|
|
|
static const std::map<int, int> s_wiimote_types = {
|
|
{WIIMOTE_SRC_NONE, 0}, {WIIMOTE_SRC_EMU, 1}, {WIIMOTE_SRC_REAL, 2}, {WIIMOTE_SRC_HYBRID, 3}};
|
|
|
|
static int ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
|
|
{
|
|
return s_gc_types.at(sidevice);
|
|
}
|
|
|
|
static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
|
|
{
|
|
auto it = std::find_if(s_gc_types.begin(), s_gc_types.end(),
|
|
[=](auto pair) { return pair.second == menudevice; });
|
|
return it->first;
|
|
}
|
|
|
|
static int ToWiimoteMenuIndex(const int device)
|
|
{
|
|
return s_wiimote_types.at(device);
|
|
}
|
|
|
|
static int FromWiimoteMenuIndex(const int menudevice)
|
|
{
|
|
auto it = std::find_if(s_wiimote_types.begin(), s_wiimote_types.end(),
|
|
[=](auto pair) { return pair.second == menudevice; });
|
|
return it->first;
|
|
}
|
|
|
|
ControllersWindow::ControllersWindow(QWidget* parent) : QDialog(parent)
|
|
{
|
|
setWindowTitle(tr("Controller Settings"));
|
|
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
|
|
|
CreateGamecubeLayout();
|
|
CreateWiimoteLayout();
|
|
CreateAdvancedLayout();
|
|
CreateMainLayout();
|
|
LoadSettings();
|
|
ConnectWidgets();
|
|
}
|
|
|
|
void ControllersWindow::CreateGamecubeLayout()
|
|
{
|
|
m_gc_box = new QGroupBox(tr("GameCube Controllers"));
|
|
m_gc_layout = new QGridLayout();
|
|
m_gc_layout->setVerticalSpacing(7);
|
|
m_gc_layout->setColumnStretch(1, 1);
|
|
|
|
for (size_t i = 0; i < m_gc_groups.size(); i++)
|
|
{
|
|
auto* gc_label = new QLabel(tr("Port %1").arg(i + 1));
|
|
auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
|
|
auto* gc_button = m_gc_buttons[i] = new QPushButton(tr("Configure"));
|
|
|
|
for (const auto& item :
|
|
{tr("None"), tr("Standard Controller"), tr("GameCube Adapter for Wii U"),
|
|
tr("Steering Wheel"), tr("Dance Mat"), tr("DK Bongos"), tr("GBA"), tr("Keyboard")})
|
|
{
|
|
gc_box->addItem(item);
|
|
}
|
|
|
|
int controller_row = m_gc_layout->rowCount();
|
|
m_gc_layout->addWidget(gc_label, controller_row, 0);
|
|
m_gc_layout->addWidget(gc_box, controller_row, 1);
|
|
m_gc_layout->addWidget(gc_button, controller_row, 2);
|
|
}
|
|
m_gc_box->setLayout(m_gc_layout);
|
|
}
|
|
|
|
static int GetRadioButtonIndicatorWidth()
|
|
{
|
|
const QStyle* style = QApplication::style();
|
|
QStyleOptionButton opt;
|
|
|
|
// TODO: why does the macOS style act different? Is it because of the magic with
|
|
// Cocoa widgets it does behind the scenes?
|
|
if (style->objectName() == QStringLiteral("macintosh"))
|
|
return style->subElementRect(QStyle::SE_RadioButtonIndicator, &opt).width();
|
|
|
|
return style->subElementRect(QStyle::SE_RadioButtonContents, &opt).left();
|
|
}
|
|
|
|
static int GetLayoutHorizontalSpacing(const QGridLayout* layout)
|
|
{
|
|
// TODO: shouldn't layout->horizontalSpacing() do all this? Why does it return -1?
|
|
int hspacing = layout->horizontalSpacing();
|
|
if (hspacing >= 0)
|
|
return hspacing;
|
|
|
|
// According to docs, this is the fallback if horizontalSpacing() isn't set.
|
|
auto style = layout->parentWidget()->style();
|
|
hspacing = style->pixelMetric(QStyle::PM_LayoutHorizontalSpacing);
|
|
if (hspacing >= 0)
|
|
return hspacing;
|
|
|
|
// Docs claim this is deprecated, but on macOS with Qt 5.8 this is the only one that actually
|
|
// works.
|
|
float pixel_ratio = QGuiApplication::primaryScreen()->devicePixelRatio();
|
|
hspacing = pixel_ratio * style->pixelMetric(QStyle::PM_DefaultLayoutSpacing);
|
|
if (hspacing >= 0)
|
|
return hspacing;
|
|
|
|
// Ripped from qtbase/src/widgets/styles/qcommonstyle.cpp
|
|
return pixel_ratio * 6;
|
|
}
|
|
|
|
void ControllersWindow::CreateWiimoteLayout()
|
|
{
|
|
m_wiimote_layout = new QGridLayout();
|
|
m_wiimote_box = new QGroupBox(tr("Wii Remotes"));
|
|
m_wiimote_box->setLayout(m_wiimote_layout);
|
|
|
|
m_wiimote_passthrough = new QRadioButton(tr("Passthrough a Bluetooth adapter"));
|
|
m_wiimote_sync = new QPushButton(tr("Sync"));
|
|
m_wiimote_reset = new QPushButton(tr("Reset"));
|
|
m_wiimote_refresh = new QPushButton(tr("Refresh"));
|
|
m_wiimote_pt_labels[0] = new QLabel(tr("Sync real Wii Remotes and pair them"));
|
|
m_wiimote_pt_labels[1] = new QLabel(tr("Reset all saved Wii Remote pairings"));
|
|
m_wiimote_emu = new QRadioButton(tr("Emulate the Wii's Bluetooth adapter"));
|
|
m_wiimote_continuous_scanning = new QCheckBox(tr("Continuous Scanning"));
|
|
m_wiimote_real_balance_board = new QCheckBox(tr("Real Balance Board"));
|
|
m_wiimote_speaker_data = new QCheckBox(tr("Enable Speaker Data"));
|
|
|
|
m_wiimote_layout->setVerticalSpacing(7);
|
|
m_wiimote_layout->setColumnMinimumWidth(0, GetRadioButtonIndicatorWidth() -
|
|
GetLayoutHorizontalSpacing(m_wiimote_layout));
|
|
m_wiimote_layout->setColumnStretch(2, 1);
|
|
|
|
// Passthrough BT
|
|
m_wiimote_layout->addWidget(m_wiimote_passthrough, m_wiimote_layout->rowCount(), 0, 1, -1);
|
|
|
|
int sync_row = m_wiimote_layout->rowCount();
|
|
m_wiimote_layout->addWidget(m_wiimote_pt_labels[0], sync_row, 1, 1, 2);
|
|
m_wiimote_layout->addWidget(m_wiimote_sync, sync_row, 3);
|
|
|
|
int reset_row = m_wiimote_layout->rowCount();
|
|
m_wiimote_layout->addWidget(m_wiimote_pt_labels[1], reset_row, 1, 1, 2);
|
|
m_wiimote_layout->addWidget(m_wiimote_reset, reset_row, 3);
|
|
|
|
// Emulated BT
|
|
m_wiimote_layout->addWidget(m_wiimote_emu, m_wiimote_layout->rowCount(), 0, 1, -1);
|
|
|
|
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
|
{
|
|
auto* wm_label = m_wiimote_labels[i] = new QLabel(tr("Wii Remote %1").arg(i + 1));
|
|
auto* wm_box = m_wiimote_boxes[i] = new QComboBox();
|
|
auto* wm_button = m_wiimote_buttons[i] = new QPushButton(tr("Configure"));
|
|
|
|
for (const auto& item :
|
|
{tr("None"), tr("Emulated Wii Remote"), tr("Real Wii Remote"), tr("Hybrid Wii Remote")})
|
|
{
|
|
wm_box->addItem(item);
|
|
}
|
|
|
|
int wm_row = m_wiimote_layout->rowCount();
|
|
m_wiimote_layout->addWidget(wm_label, wm_row, 1);
|
|
m_wiimote_layout->addWidget(wm_box, wm_row, 2);
|
|
m_wiimote_layout->addWidget(wm_button, wm_row, 3);
|
|
}
|
|
|
|
int continuous_scanning_row = m_wiimote_layout->rowCount();
|
|
m_wiimote_layout->addWidget(m_wiimote_continuous_scanning, continuous_scanning_row, 1, 1, 2);
|
|
m_wiimote_layout->addWidget(m_wiimote_refresh, continuous_scanning_row, 3);
|
|
|
|
m_wiimote_layout->addWidget(m_wiimote_real_balance_board, m_wiimote_layout->rowCount(), 1, 1, -1);
|
|
m_wiimote_layout->addWidget(m_wiimote_speaker_data, m_wiimote_layout->rowCount(), 1, 1, -1);
|
|
}
|
|
|
|
void ControllersWindow::CreateAdvancedLayout()
|
|
{
|
|
m_advanced_box = new QGroupBox(tr("Advanced"));
|
|
m_advanced_layout = new QHBoxLayout();
|
|
m_advanced_bg_input = new QCheckBox(tr("Background Input"));
|
|
|
|
m_advanced_layout->addWidget(m_advanced_bg_input);
|
|
|
|
m_advanced_box->setLayout(m_advanced_layout);
|
|
}
|
|
|
|
void ControllersWindow::CreateMainLayout()
|
|
{
|
|
auto* layout = new QVBoxLayout();
|
|
m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
|
|
|
|
layout->addWidget(m_gc_box);
|
|
layout->addWidget(m_wiimote_box);
|
|
layout->addWidget(m_advanced_box);
|
|
layout->addWidget(m_button_box);
|
|
|
|
WrapInScrollArea(this, layout);
|
|
}
|
|
|
|
void ControllersWindow::ConnectWidgets()
|
|
{
|
|
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
|
|
[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
|
|
|
|
connect(m_wiimote_passthrough, &QRadioButton::toggled, this,
|
|
&ControllersWindow::OnWiimoteModeChanged);
|
|
|
|
connect(m_advanced_bg_input, &QCheckBox::toggled, this, &ControllersWindow::SaveSettings);
|
|
connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
|
|
&ControllersWindow::SaveSettings);
|
|
connect(m_wiimote_real_balance_board, &QCheckBox::toggled, this,
|
|
&ControllersWindow::SaveSettings);
|
|
connect(m_wiimote_speaker_data, &QCheckBox::toggled, this, &ControllersWindow::SaveSettings);
|
|
connect(m_wiimote_sync, &QPushButton::clicked, this,
|
|
&ControllersWindow::OnBluetoothPassthroughSyncPressed);
|
|
connect(m_wiimote_reset, &QPushButton::clicked, this,
|
|
&ControllersWindow::OnBluetoothPassthroughResetPressed);
|
|
connect(m_wiimote_refresh, &QPushButton::clicked, this,
|
|
&ControllersWindow::OnWiimoteRefreshPressed);
|
|
connect(m_button_box, &QDialogButtonBox::accepted, this, &ControllersWindow::accept);
|
|
|
|
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
|
{
|
|
connect(m_wiimote_boxes[i],
|
|
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
|
&ControllersWindow::SaveSettings);
|
|
connect(m_wiimote_boxes[i],
|
|
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
|
&ControllersWindow::OnWiimoteTypeChanged);
|
|
connect(m_wiimote_buttons[i], &QPushButton::clicked, this,
|
|
&ControllersWindow::OnWiimoteConfigure);
|
|
|
|
connect(m_gc_controller_boxes[i],
|
|
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
|
&ControllersWindow::SaveSettings);
|
|
connect(m_gc_controller_boxes[i],
|
|
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
|
&ControllersWindow::OnGCTypeChanged);
|
|
connect(m_gc_buttons[i], &QPushButton::clicked, this, &ControllersWindow::OnGCPadConfigure);
|
|
}
|
|
}
|
|
|
|
void ControllersWindow::OnWiimoteModeChanged(bool passthrough)
|
|
{
|
|
SaveSettings();
|
|
|
|
m_wiimote_sync->setEnabled(passthrough);
|
|
m_wiimote_reset->setEnabled(passthrough);
|
|
|
|
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
|
{
|
|
const int index = m_wiimote_boxes[i]->currentIndex();
|
|
|
|
if (i < 2)
|
|
m_wiimote_pt_labels[i]->setEnabled(passthrough);
|
|
|
|
m_wiimote_labels[i]->setEnabled(!passthrough);
|
|
m_wiimote_boxes[i]->setEnabled(!passthrough);
|
|
m_wiimote_buttons[i]->setEnabled(!passthrough && index != 0 && index != 2);
|
|
}
|
|
|
|
m_wiimote_refresh->setEnabled(!passthrough);
|
|
m_wiimote_real_balance_board->setEnabled(!passthrough);
|
|
m_wiimote_speaker_data->setEnabled(!passthrough);
|
|
m_wiimote_continuous_scanning->setEnabled(!passthrough);
|
|
}
|
|
|
|
void ControllersWindow::OnWiimoteTypeChanged(int type)
|
|
{
|
|
const auto* box = static_cast<QComboBox*>(QObject::sender());
|
|
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
|
{
|
|
if (m_wiimote_boxes[i] == box)
|
|
{
|
|
const int index = box->currentIndex();
|
|
m_wiimote_buttons[i]->setEnabled(index != 0 && index != 2);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ControllersWindow::OnGCTypeChanged(int type)
|
|
{
|
|
const auto* box = static_cast<QComboBox*>(QObject::sender());
|
|
|
|
for (size_t i = 0; i < m_gc_groups.size(); i++)
|
|
{
|
|
if (m_gc_controller_boxes[i] == box)
|
|
{
|
|
const int index = box->currentIndex();
|
|
m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ControllersWindow::OnBluetoothPassthroughResetPressed()
|
|
{
|
|
const auto ios = IOS::HLE::GetIOS();
|
|
|
|
if (!ios)
|
|
{
|
|
QMessageBox error(this);
|
|
error.setIcon(QMessageBox::Warning);
|
|
error.setText(tr("Saved Wii Remote pairings can only be reset when a Wii game is running."));
|
|
error.exec();
|
|
return;
|
|
}
|
|
|
|
auto device = ios->GetDeviceByName("/dev/usb/oh1/57e/305");
|
|
if (device != nullptr)
|
|
{
|
|
std::static_pointer_cast<IOS::HLE::Device::BluetoothBase>(device)->TriggerSyncButtonHeldEvent();
|
|
}
|
|
}
|
|
|
|
void ControllersWindow::OnBluetoothPassthroughSyncPressed()
|
|
{
|
|
const auto ios = IOS::HLE::GetIOS();
|
|
|
|
if (!ios)
|
|
{
|
|
QMessageBox error(this);
|
|
error.setIcon(QMessageBox::Warning);
|
|
error.setText(tr("A sync can only be triggered when a Wii game is running."));
|
|
error.exec();
|
|
return;
|
|
}
|
|
|
|
auto device = ios->GetDeviceByName("/dev/usb/oh1/57e/305");
|
|
|
|
if (device != nullptr)
|
|
{
|
|
std::static_pointer_cast<IOS::HLE::Device::BluetoothBase>(device)
|
|
->TriggerSyncButtonPressedEvent();
|
|
}
|
|
}
|
|
|
|
void ControllersWindow::OnWiimoteRefreshPressed()
|
|
{
|
|
WiimoteReal::Refresh();
|
|
}
|
|
|
|
void ControllersWindow::OnEmulationStateChanged(bool running)
|
|
{
|
|
if (!SConfig::GetInstance().bWii || NetPlay::IsNetPlayRunning())
|
|
{
|
|
m_wiimote_sync->setEnabled(!running);
|
|
m_wiimote_reset->setEnabled(!running);
|
|
|
|
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
|
m_wiimote_boxes[i]->setEnabled(!running);
|
|
}
|
|
|
|
m_wiimote_emu->setEnabled(!running);
|
|
m_wiimote_passthrough->setEnabled(!running);
|
|
|
|
if (!SConfig::GetInstance().bWii)
|
|
{
|
|
m_wiimote_real_balance_board->setEnabled(!running);
|
|
m_wiimote_continuous_scanning->setEnabled(!running);
|
|
m_wiimote_speaker_data->setEnabled(!running);
|
|
}
|
|
}
|
|
|
|
void ControllersWindow::OnGCPadConfigure()
|
|
{
|
|
size_t index;
|
|
for (index = 0; index < m_gc_groups.size(); index++)
|
|
{
|
|
if (m_gc_buttons[index] == QObject::sender())
|
|
break;
|
|
}
|
|
|
|
MappingWindow::Type type;
|
|
|
|
switch (m_gc_controller_boxes[index]->currentIndex())
|
|
{
|
|
case 0: // None
|
|
case 6: // GBA
|
|
return;
|
|
case 1: // Standard Controller
|
|
type = MappingWindow::Type::MAPPING_GCPAD;
|
|
break;
|
|
case 2: // GameCube Adapter for Wii U
|
|
GCPadWiiUConfigDialog(static_cast<int>(index), this).exec();
|
|
return;
|
|
case 3: // Steering Wheel
|
|
type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;
|
|
break;
|
|
case 4: // Dance Mat
|
|
type = MappingWindow::Type::MAPPING_GC_DANCEMAT;
|
|
break;
|
|
case 5: // DK Bongos
|
|
type = MappingWindow::Type::MAPPING_GC_BONGOS;
|
|
break;
|
|
case 7: // Keyboard
|
|
type = MappingWindow::Type::MAPPING_GC_KEYBOARD;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
MappingWindow(this, type, static_cast<int>(index)).exec();
|
|
}
|
|
|
|
void ControllersWindow::OnWiimoteConfigure()
|
|
{
|
|
size_t index;
|
|
for (index = 0; index < m_wiimote_groups.size(); index++)
|
|
{
|
|
if (m_wiimote_buttons[index] == QObject::sender())
|
|
break;
|
|
}
|
|
|
|
MappingWindow::Type type;
|
|
switch (m_wiimote_boxes[index]->currentIndex())
|
|
{
|
|
case 0: // None
|
|
case 2: // Real Wii Remote
|
|
return;
|
|
case 1: // Emulated Wii Remote
|
|
type = MappingWindow::Type::MAPPING_WIIMOTE_EMU;
|
|
break;
|
|
case 3: // Hybrid Wii Remote
|
|
type = MappingWindow::Type::MAPPING_WIIMOTE_HYBRID;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
MappingWindow(this, type, static_cast<int>(index)).exec();
|
|
}
|
|
|
|
void ControllersWindow::UnimplementedButton()
|
|
{
|
|
QMessageBox error_dialog(this);
|
|
|
|
error_dialog.setIcon(QMessageBox::Warning);
|
|
error_dialog.setText(tr("Not implemented yet."));
|
|
error_dialog.exec();
|
|
}
|
|
|
|
void ControllersWindow::LoadSettings()
|
|
{
|
|
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
|
{
|
|
m_gc_controller_boxes[i]->setCurrentIndex(ToGCMenuIndex(SConfig::GetInstance().m_SIDevice[i]));
|
|
m_wiimote_boxes[i]->setCurrentIndex(ToWiimoteMenuIndex(g_wiimote_sources[i]));
|
|
}
|
|
m_wiimote_real_balance_board->setChecked(g_wiimote_sources[WIIMOTE_BALANCE_BOARD] ==
|
|
WIIMOTE_SRC_REAL);
|
|
m_wiimote_speaker_data->setChecked(SConfig::GetInstance().m_WiimoteEnableSpeaker);
|
|
m_wiimote_continuous_scanning->setChecked(SConfig::GetInstance().m_WiimoteContinuousScanning);
|
|
|
|
m_advanced_bg_input->setChecked(SConfig::GetInstance().m_BackgroundInput);
|
|
|
|
if (SConfig::GetInstance().m_bt_passthrough_enabled)
|
|
m_wiimote_passthrough->setChecked(true);
|
|
else
|
|
m_wiimote_emu->setChecked(true);
|
|
|
|
OnWiimoteModeChanged(SConfig::GetInstance().m_bt_passthrough_enabled);
|
|
}
|
|
|
|
void ControllersWindow::SaveSettings()
|
|
{
|
|
SConfig::GetInstance().m_WiimoteEnableSpeaker = m_wiimote_speaker_data->isChecked();
|
|
SConfig::GetInstance().m_WiimoteContinuousScanning = m_wiimote_continuous_scanning->isChecked();
|
|
SConfig::GetInstance().m_bt_passthrough_enabled = m_wiimote_passthrough->isChecked();
|
|
SConfig::GetInstance().m_BackgroundInput = m_advanced_bg_input->isChecked();
|
|
|
|
WiimoteReal::ChangeWiimoteSource(WIIMOTE_BALANCE_BOARD,
|
|
m_wiimote_real_balance_board->isChecked() ? WIIMOTE_SRC_REAL :
|
|
WIIMOTE_SRC_NONE);
|
|
|
|
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
|
|
{
|
|
const int index = m_wiimote_boxes[i]->currentIndex();
|
|
g_wiimote_sources[i] = FromWiimoteMenuIndex(index);
|
|
m_wiimote_buttons[i]->setEnabled(index != 0 && index != 2);
|
|
}
|
|
|
|
UICommon::SaveWiimoteSources();
|
|
|
|
for (size_t i = 0; i < m_gc_groups.size(); i++)
|
|
{
|
|
const int index = m_gc_controller_boxes[i]->currentIndex();
|
|
SConfig::GetInstance().m_SIDevice[i] = FromGCMenuIndex(index);
|
|
m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
|
|
}
|
|
SConfig::GetInstance().SaveSettings();
|
|
}
|