595 lines
17 KiB
C++
595 lines
17 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include <array>
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#include <chrono>
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#include <cstdio>
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#include <string>
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#include <vector>
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// clang-format off
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#include <wx/bitmap.h>
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#include <wx/image.h>
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#include <wx/listbox.h>
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#include <wx/menu.h>
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#include <wx/panel.h>
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#include <wx/srchctrl.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/thread.h>
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#include <wx/aui/auibar.h>
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#include <wx/aui/dockart.h>
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// clang-format on
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "Common/SymbolDB.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Debugger/Debugger_SymbolMap.h"
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#include "Core/Debugger/PPCDebugInterface.h"
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#include "Core/HW/CPU.h"
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#include "Core/PowerPC/BreakPoints.h"
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#include "Core/PowerPC/Gekko.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PPCTables.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/CodeView.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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#include "DolphinWX/Debugger/JitWindow.h"
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#include "DolphinWX/Debugger/MemoryWindow.h"
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#include "DolphinWX/Debugger/RegisterWindow.h"
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#include "DolphinWX/Debugger/WatchWindow.h"
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#include "DolphinWX/AuiToolBar.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/WxUtils.h"
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CCodeWindow::CCodeWindow(CFrame* parent, wxWindowID id, const wxPoint& position, const wxSize& size,
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long style, const wxString& name)
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: wxPanel(parent, id, position, size, style, name), Parent(parent)
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{
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DebugInterface* di = &PowerPC::debug_interface;
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codeview = new CCodeView(di, &g_symbolDB, this, wxID_ANY);
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callstack = new wxListBox(this, wxID_ANY);
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callstack->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallstackListChange, this);
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symbols = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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symbols->Bind(wxEVT_LISTBOX, &CCodeWindow::OnSymbolListChange, this);
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calls = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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calls->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallsListChange, this);
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callers = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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callers->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallersListChange, this);
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m_aui_toolbar = new DolphinAuiToolBar(this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxAUI_TB_HORIZONTAL | wxAUI_TB_PLAIN_BACKGROUND);
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wxSearchCtrl* const address_searchctrl = new wxSearchCtrl(m_aui_toolbar, IDM_ADDRBOX);
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address_searchctrl->Bind(wxEVT_TEXT, &CCodeWindow::OnAddrBoxChange, this);
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address_searchctrl->SetDescriptiveText(_("Search Address"));
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m_symbol_filter_ctrl = new wxSearchCtrl(m_aui_toolbar, wxID_ANY);
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m_symbol_filter_ctrl->Bind(wxEVT_TEXT, &CCodeWindow::OnSymbolFilterText, this);
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m_symbol_filter_ctrl->SetDescriptiveText(_("Filter Symbols"));
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m_symbol_filter_ctrl->SetToolTip(_("Filter the symbol list by name. This is case-sensitive."));
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m_aui_toolbar->AddControl(address_searchctrl);
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m_aui_toolbar->AddControl(m_symbol_filter_ctrl);
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m_aui_toolbar->Realize();
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m_aui_manager.SetManagedWindow(this);
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m_aui_manager.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
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m_aui_manager.AddPane(m_aui_toolbar, wxAuiPaneInfo().ToolbarPane().Top().Floatable(false));
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m_aui_manager.AddPane(callstack, wxAuiPaneInfo()
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.MinSize(FromDIP(wxSize(150, 100)))
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.Left()
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.CloseButton(false)
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.Floatable(false)
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.Caption(_("Callstack")));
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m_aui_manager.AddPane(symbols, wxAuiPaneInfo()
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.MinSize(FromDIP(wxSize(150, 100)))
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.Left()
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.CloseButton(false)
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.Floatable(false)
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.Caption(_("Symbols")));
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m_aui_manager.AddPane(calls, wxAuiPaneInfo()
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.MinSize(FromDIP(wxSize(150, 100)))
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.Left()
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.CloseButton(false)
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.Floatable(false)
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.Caption(_("Function calls")));
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m_aui_manager.AddPane(callers, wxAuiPaneInfo()
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.MinSize(FromDIP(wxSize(150, 100)))
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.Left()
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.CloseButton(false)
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.Floatable(false)
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.Caption(_("Function callers")));
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m_aui_manager.AddPane(codeview, wxAuiPaneInfo().CenterPane().CloseButton(false).Floatable(false));
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m_aui_manager.Update();
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// Menu
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Bind(wxEVT_MENU, &CCodeWindow::OnCPUMode, this, IDM_INTERPRETER, IDM_JIT_SR_OFF);
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Bind(wxEVT_MENU, &CCodeWindow::OnChangeFont, this, IDM_FONT_PICKER);
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Bind(wxEVT_MENU, &CCodeWindow::OnJitMenu, this, IDM_CLEAR_CODE_CACHE, IDM_SEARCH_INSTRUCTION);
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Bind(wxEVT_MENU, &CCodeWindow::OnSymbolsMenu, this, IDM_CLEAR_SYMBOLS, IDM_PATCH_HLE_FUNCTIONS);
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Bind(wxEVT_MENU, &CCodeWindow::OnProfilerMenu, this, IDM_PROFILE_BLOCKS, IDM_WRITE_PROFILE);
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Bind(wxEVT_MENU, &CCodeWindow::OnBootToPauseSelected, this, IDM_BOOT_TO_PAUSE);
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Bind(wxEVT_MENU, &CCodeWindow::OnAutomaticStartSelected, this, IDM_AUTOMATIC_START);
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// Toolbar
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Bind(wxEVT_MENU, &CCodeWindow::OnCodeStep, this, IDM_STEP, IDM_GOTOPC);
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// Other
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Bind(wxEVT_HOST_COMMAND, &CCodeWindow::OnHostMessage, this);
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}
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CCodeWindow::~CCodeWindow()
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{
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m_aui_manager.UnInit();
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}
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wxMenuBar* CCodeWindow::GetParentMenuBar()
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{
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return Parent->GetMenuBar();
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}
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// ----------
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// Events
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_NOTIFY_MAP_LOADED:
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NotifyMapLoaded();
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if (HasPanel<CBreakPointWindow>())
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GetPanel<CBreakPointWindow>()->NotifyUpdate();
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break;
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case IDM_UPDATE_DISASM_DIALOG:
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codeview->Center(PC);
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Repopulate(false);
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if (HasPanel<CRegisterWindow>())
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GetPanel<CRegisterWindow>()->NotifyUpdate();
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if (HasPanel<CWatchWindow>())
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GetPanel<CWatchWindow>()->NotifyUpdate();
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if (HasPanel<CMemoryWindow>())
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GetPanel<CMemoryWindow>()->Refresh();
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break;
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case IDM_UPDATE_BREAKPOINTS:
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Repopulate();
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if (HasPanel<CBreakPointWindow>())
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GetPanel<CBreakPointWindow>()->NotifyUpdate();
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if (HasPanel<CMemoryWindow>())
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GetPanel<CMemoryWindow>()->Refresh();
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break;
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case IDM_UPDATE_JIT_PANE:
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RequirePanel<CJitWindow>()->ViewAddr(codeview->GetSelection());
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break;
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case IDM_RELOAD_THEME_BITMAPS:
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if (HasPanel<CBreakPointWindow>())
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GetPanel<CBreakPointWindow>()->ReloadBitmaps();
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if (HasPanel<CWatchWindow>())
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GetPanel<CWatchWindow>()->ReloadBitmaps();
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break;
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}
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}
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// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
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void CCodeWindow::OnCodeStep(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_STEP:
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SingleStep();
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break;
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case IDM_STEPOVER:
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StepOver();
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break;
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case IDM_STEPOUT:
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StepOut();
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break;
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case IDM_TOGGLE_BREAKPOINT:
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ToggleBreakpoint();
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break;
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case IDM_SKIP:
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PC += 4;
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codeview->Center(PC);
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Repopulate(false);
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break;
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case IDM_SETPC:
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PC = codeview->GetSelection();
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codeview->Center(PC);
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Repopulate(false);
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break;
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case IDM_GOTOPC:
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JumpToAddress(PC);
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break;
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}
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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bool CCodeWindow::JumpToAddress(u32 address)
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{
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// Jump to anywhere in memory
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if (address <= 0xFFFFFFFF)
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{
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codeview->Center(address);
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UpdateLists();
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return true;
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}
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return false;
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}
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void CCodeWindow::OnCodeViewChange(wxCommandEvent& event)
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{
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UpdateLists();
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}
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void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
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{
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wxSearchCtrl* pAddrCtrl = (wxSearchCtrl*)m_aui_toolbar->FindControl(IDM_ADDRBOX);
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// Trim leading and trailing whitespace.
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wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
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bool success = false;
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unsigned long addr;
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if (txt.ToULong(&addr, 16))
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{
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if (JumpToAddress(addr))
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success = true;
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}
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if (success)
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pAddrCtrl->SetBackgroundColour(wxNullColour);
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else if (!txt.empty())
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pAddrCtrl->SetBackgroundColour(*wxRED);
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pAddrCtrl->Refresh();
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event.Skip();
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}
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void CCodeWindow::OnSymbolFilterText(wxCommandEvent&)
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{
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ReloadSymbolListBox();
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}
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void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
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{
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int index = callstack->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callstack->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
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{
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int index = callers->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callers->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
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{
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int index = calls->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(calls->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::SingleStep()
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{
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if (CPU::IsStepping())
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{
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PowerPC::CoreMode old_mode = PowerPC::GetMode();
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PowerPC::SetMode(PowerPC::CoreMode::Interpreter);
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PowerPC::breakpoints.ClearAllTemporary();
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CPU::StepOpcode(&sync_event);
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sync_event.WaitFor(std::chrono::milliseconds(20));
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PowerPC::SetMode(old_mode);
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Core::DisplayMessage(_("Step successful!").ToStdString(), 2000);
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// Will get a IDM_UPDATE_DISASM_DIALOG. Don't update the GUI here.
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}
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}
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void CCodeWindow::StepOver()
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{
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if (CPU::IsStepping())
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{
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UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
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if (inst.LK)
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{
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PowerPC::breakpoints.ClearAllTemporary();
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PowerPC::breakpoints.Add(PC + 4, true);
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CPU::EnableStepping(false);
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Core::DisplayMessage(_("Step over in progress...").ToStdString(), 2000);
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}
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else
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{
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SingleStep();
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}
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}
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}
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// Returns true on a rfi, blr or on a bclr that evaluates to true.
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static bool WillInstructionReturn(UGeckoInstruction inst)
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{
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// Is a rfi instruction
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if (inst.hex == 0x4C000064u)
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return true;
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bool counter = (inst.BO_2 >> 2 & 1) != 0 || (CTR != 0) != ((inst.BO_2 >> 1 & 1) != 0);
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bool condition = inst.BO_2 >> 4 != 0 || PowerPC::GetCRBit(inst.BI_2) == (inst.BO_2 >> 3 & 1);
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bool isBclr = inst.OPCD_7 == 0b010011 && (inst.hex >> 1 & 0b10000) != 0;
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return isBclr && counter && condition && !inst.LK_3;
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}
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void CCodeWindow::StepOut()
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{
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if (CPU::IsStepping())
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{
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CPU::PauseAndLock(true, false);
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PowerPC::breakpoints.ClearAllTemporary();
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// Keep stepping until the next return instruction or timeout after five seconds
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using clock = std::chrono::steady_clock;
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clock::time_point timeout = clock::now() + std::chrono::seconds(5);
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PowerPC::CoreMode old_mode = PowerPC::GetMode();
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PowerPC::SetMode(PowerPC::CoreMode::Interpreter);
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// Loop until either the current instruction is a return instruction with no Link flag
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// or a breakpoint is detected so it can step at the breakpoint. If the PC is currently
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// on a breakpoint, skip it.
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UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
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do
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{
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if (WillInstructionReturn(inst))
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{
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PowerPC::SingleStep();
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break;
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}
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if (inst.LK)
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{
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// Step over branches
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u32 next_pc = PC + 4;
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do
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{
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PowerPC::SingleStep();
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} while (PC != next_pc && clock::now() < timeout &&
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!PowerPC::breakpoints.IsAddressBreakPoint(PC));
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}
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else
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{
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PowerPC::SingleStep();
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}
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inst = PowerPC::HostRead_Instruction(PC);
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} while (clock::now() < timeout && !PowerPC::breakpoints.IsAddressBreakPoint(PC));
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PowerPC::SetMode(old_mode);
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CPU::PauseAndLock(false, false);
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wxCommandEvent ev(wxEVT_HOST_COMMAND, IDM_UPDATE_DISASM_DIALOG);
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GetEventHandler()->ProcessEvent(ev);
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if (PowerPC::breakpoints.IsAddressBreakPoint(PC))
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Core::DisplayMessage(_("Breakpoint encountered! Step out aborted.").ToStdString(), 2000);
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else if (clock::now() >= timeout)
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Core::DisplayMessage(_("Step out timed out!").ToStdString(), 2000);
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else
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Core::DisplayMessage(_("Step out successful!").ToStdString(), 2000);
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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}
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void CCodeWindow::ToggleBreakpoint()
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{
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if (CPU::IsStepping())
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{
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if (codeview)
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codeview->ToggleBreakpoint(codeview->GetSelection());
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Repopulate();
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}
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}
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void CCodeWindow::UpdateLists()
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{
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callers->Clear();
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u32 addr = codeview->GetSelection();
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Common::Symbol* symbol = g_symbolDB.GetSymbolFromAddr(addr);
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if (!symbol)
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return;
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for (auto& call : symbol->callers)
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{
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u32 caller_addr = call.call_address;
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Common::Symbol* caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
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if (caller_symbol)
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{
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int idx = callers->Append(StrToWxStr(
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StringFromFormat("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
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callers->SetClientData(idx, (void*)(u64)caller_addr);
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}
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}
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calls->Clear();
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for (auto& call : symbol->calls)
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{
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u32 call_addr = call.function;
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Common::Symbol* call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
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if (call_symbol)
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{
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int idx = calls->Append(StrToWxStr(
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StringFromFormat("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
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calls->SetClientData(idx, (void*)(u64)call_addr);
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}
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}
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}
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void CCodeWindow::UpdateCallstack()
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{
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if (Core::GetState() == Core::State::Stopping)
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return;
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callstack->Clear();
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std::vector<Dolphin_Debugger::CallstackEntry> stack;
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bool ret = Dolphin_Debugger::GetCallstack(stack);
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for (auto& frame : stack)
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{
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int idx = callstack->Append(StrToWxStr(frame.Name));
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callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
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}
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if (!ret)
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callstack->Append(StrToWxStr("invalid callstack"));
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}
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// CPU Mode and JIT Menu
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void CCodeWindow::OnCPUMode(wxCommandEvent& event)
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{
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Core::RunAsCPUThread([&event] {
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switch (event.GetId())
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{
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case IDM_INTERPRETER:
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PowerPC::SetMode(event.IsChecked() ? PowerPC::CoreMode::Interpreter : PowerPC::CoreMode::JIT);
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break;
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case IDM_JIT_OFF:
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SConfig::GetInstance().bJITOff = event.IsChecked();
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break;
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case IDM_JIT_LS_OFF:
|
|
SConfig::GetInstance().bJITLoadStoreOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLXZ_OFF:
|
|
SConfig::GetInstance().bJITLoadStorelXzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLWZ_OFF:
|
|
SConfig::GetInstance().bJITLoadStorelwzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLBZX_OFF:
|
|
SConfig::GetInstance().bJITLoadStorelbzxOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSF_OFF:
|
|
SConfig::GetInstance().bJITLoadStoreFloatingOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSP_OFF:
|
|
SConfig::GetInstance().bJITLoadStorePairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_FP_OFF:
|
|
SConfig::GetInstance().bJITFloatingPointOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_I_OFF:
|
|
SConfig::GetInstance().bJITIntegerOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_P_OFF:
|
|
SConfig::GetInstance().bJITPairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_SR_OFF:
|
|
SConfig::GetInstance().bJITSystemRegistersOff = event.IsChecked();
|
|
break;
|
|
}
|
|
|
|
// Clear the JIT cache to enable these changes
|
|
JitInterface::ClearCache();
|
|
});
|
|
}
|
|
|
|
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_LOG_INSTRUCTIONS:
|
|
PPCTables::LogCompiledInstructions();
|
|
break;
|
|
|
|
case IDM_CLEAR_CODE_CACHE:
|
|
Core::RunAsCPUThread(JitInterface::ClearCache);
|
|
break;
|
|
|
|
case IDM_SEARCH_INSTRUCTION:
|
|
{
|
|
wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
|
|
auto const wx_name = WxStrToStr(str);
|
|
bool found = false;
|
|
for (u32 addr = 0x80000000; addr < 0x80180000; addr += 4)
|
|
{
|
|
const char* name = PPCTables::GetInstructionName(PowerPC::HostRead_U32(addr));
|
|
if (name && (wx_name == name))
|
|
{
|
|
NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found)
|
|
NOTICE_LOG(POWERPC, "Opcode %s not found", wx_name.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update GUI
|
|
void CCodeWindow::Repopulate(bool refresh_codeview)
|
|
{
|
|
if (!codeview)
|
|
return;
|
|
|
|
if (refresh_codeview)
|
|
codeview->Refresh();
|
|
|
|
UpdateCallstack();
|
|
|
|
// Do not automatically show the current PC position when a breakpoint is hit or
|
|
// when we pause since this can be called at other times too.
|
|
// codeview->Center(PC);
|
|
}
|
|
|
|
void CCodeWindow::UpdateFonts()
|
|
{
|
|
callstack->SetFont(DebuggerFont);
|
|
symbols->SetFont(DebuggerFont);
|
|
callers->SetFont(DebuggerFont);
|
|
calls->SetFont(DebuggerFont);
|
|
m_aui_manager.GetArtProvider()->SetFont(wxAUI_DOCKART_CAPTION_FONT, DebuggerFont);
|
|
m_aui_manager.Update();
|
|
}
|