dolphin/Source/Plugins
XTra.KrazzY 159e3f5b49 Fixed saving/loading states in OGL plugin.
Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
..
Plugin_DSP_HLE Cosmetic change to config dialog, the throttle explanation is already in the tooltip so no need to have an excessively long option name 2008-11-22 17:21:43 +00:00
Plugin_DSP_LLE make DSP LLE work on linux 2008-11-21 11:51:46 +00:00
Plugin_DSP_NULL let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h. 2008-11-15 03:53:00 +00:00
Plugin_PadSimple Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes. 2008-11-22 16:46:12 +00:00
Plugin_VideoDX9 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes. 2008-11-22 16:46:12 +00:00
Plugin_VideoOGL Fixed saving/loading states in OGL plugin. 2008-11-22 20:06:20 +00:00
Plugin_Wiimote_Test some cleanup 2008-11-20 14:38:32 +00:00
Plugin_nJoy_SDL No more Binary in svn + scons clean up 2008-11-13 08:12:48 +00:00