dolphin/Source/Core
XTra.KrazzY 159e3f5b49 Fixed saving/loading states in OGL plugin.
Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
..
Common Fixed saving/loading states in OGL plugin. 2008-11-22 20:06:20 +00:00
Core oprofile integration for jit, as described in issue 323. Disabled for 2008-11-22 19:38:18 +00:00
DebuggerWX Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes. 2008-11-22 16:46:12 +00:00
DiscIO small fix 2008-11-12 08:16:09 +00:00
DolphinWX Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes. 2008-11-22 16:46:12 +00:00
VideoCommon More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now. 2008-11-22 15:25:04 +00:00