110 lines
4.0 KiB
C
110 lines
4.0 KiB
C
//__________________________________________________________________________________________________
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// Common wiimote plugin spec, unversioned
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//
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#ifndef _WIIMOTE_H_INCLUDED__
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#define _WIIMOTE_H_INCLUDED__
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#include "PluginSpecs.h"
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#include "ExportProlog.h"
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typedef void (*TLogv)(const char* _pMessage, int _v);
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// Called when the Wiimote sends input reports to the Core.
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// Payload: an L2CAP packet.
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typedef void (*TWiimoteInput)(u16 _channelID, const void* _pData, u32 _Size);
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// This data is passed from the core on initialization.
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typedef struct
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{
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HWND hWnd;
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TLogv pLog;
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TWiimoteInput pWiimoteInput;
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} SWiimoteInitialize;
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// I N T E R F A C E ////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// __________________________________________________________________________________________________
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// Function: GetDllInfo
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// Purpose: This function allows the emulator to gather information
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// about the DLL by filling in the PluginInfo structure.
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// input: a pointer to a PLUGIN_INFO structure that needs to be
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// filled by the function. (see def above)
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// output: none
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//
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EXPORT void CALL GetDllInfo(PLUGIN_INFO* _pPluginInfo);
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// __________________________________________________________________________________________________
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// Function: DllConfig
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// Purpose: This function is optional function that is provided
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// to allow the user to configure the DLL
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// input: a handle to the window that calls this function
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// output: none
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//
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EXPORT void CALL DllConfig(HWND _hParent);
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// __________________________________________________________________________________________________
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// Function:
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// Purpose:
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// input: WiimoteInitialize
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// output: none
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//
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EXPORT void CALL Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize);
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// __________________________________________________________________________________________________
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// Function: Wiimote_Shutdown
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// Purpose: This function is called when the emulator is closing
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// down allowing the DLL to de-initialise.
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// input: none
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// output: none
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//
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EXPORT void CALL Wiimote_Shutdown();
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// __________________________________________________________________________________________________
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// Function: Wiimote_Output
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// Purpose: An L2CAP packet is passed from the Core to the Wiimote,
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// on the HID CONTROL channel.
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// input: Da pakket.
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// output: none
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//
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EXPORT void CALL Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _Size);
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// __________________________________________________________________________________________________
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// Function: Wiimote_Input
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// Purpose: An L2CAP packet is passed from the Core to the Wiimote,
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// on the HID INTERRUPT channel.
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// input: Da pakket.
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// output: none
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//
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EXPORT void CALL Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
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// __________________________________________________________________________________________________
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// Function: Wiimote_Update
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// Purpose: This function is called periodically by the Core.
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// input: none
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// output: none
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//
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EXPORT void CALL Wiimote_Update();
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// __________________________________________________________________________________________________
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// Function: PAD_GetAttachedPads
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// Purpose: Get mask of attached pads (eg: controller 1 & 4 -> 0x9)
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// input: none
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// output: number of pads
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//
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EXPORT unsigned int CALL Wiimote_GetAttachedControllers();
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// __________________________________________________________________________________________________
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// Function: Wiimote_DoState
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// Purpose: Saves/load state
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// input/output: ptr
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// input: mode
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//
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EXPORT void CALL Wiimote_DoState(void *ptr, int mode);
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#include "ExportEpilog.h"
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#endif //_WIIMOTE_H_INCLUDED__
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