dolphin/Source/Core/Core/DSP/LabelMap.h

41 lines
798 B
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include <string_view>
#include <vector>
#include "Common/CommonTypes.h"
namespace DSP
{
enum LabelType
{
LABEL_IADDR = 1, // Jump addresses, etc
LABEL_DADDR = 2, // Data addresses, etc
LABEL_VALUE = 4,
LABEL_ANY = 0xFF,
};
class LabelMap
{
public:
LabelMap();
~LabelMap();
void RegisterDefaults();
void RegisterLabel(std::string label, u16 lval, LabelType type = LABEL_VALUE);
void DeleteLabel(std::string_view label);
std::optional<u16> GetLabelValue(const std::string& label, LabelType type = LABEL_ANY) const;
void Clear();
private:
struct Label;
std::vector<Label> labels;
};
} // namespace DSP