dolphin/Source/Core/Core/Config/Config.h

82 lines
1.7 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/Config/Config.h"
#include "Common/Config/Enums.h"
namespace Config
{
struct ConfigLocation
{
System system;
std::string section;
std::string key;
bool operator==(const ConfigLocation& other) const;
bool operator!=(const ConfigLocation& other) const;
bool operator<(const ConfigLocation& other) const;
};
template <typename T>
struct ConfigInfo
{
ConfigLocation location;
T default_value;
};
template <typename T>
T Get(LayerType layer, const ConfigInfo<T>& info)
{
return GetLayer(layer)
->GetOrCreateSection(info.location.system, info.location.section)
->template Get<T>(info.location.key, info.default_value);
}
template <typename T>
T Get(const ConfigInfo<T>& info)
{
return Get(LayerType::Meta, info);
}
template <typename T>
T GetBase(const ConfigInfo<T>& info)
{
return Get(LayerType::Base, info);
}
LayerType GetActiveLayerForConfig(const ConfigLocation&);
template <typename T>
LayerType GetActiveLayerForConfig(const ConfigInfo<T>& info)
{
return GetActiveLayerForConfig(info.location);
}
template <typename T>
void Set(LayerType layer, const ConfigInfo<T>& info, const T& value)
{
GetLayer(layer)
->GetOrCreateSection(info.location.system, info.location.section)
->Set(info.location.key, value);
InvokeConfigChangedCallbacks();
}
template <typename T>
void SetBase(const ConfigInfo<T>& info, const T& value)
{
Set<T>(LayerType::Base, info, value);
}
template <typename T>
void SetCurrent(const ConfigInfo<T>& info, const T& value)
{
Set<T>(LayerType::CurrentRun, info, value);
}
} // namespace Config