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AOSoundStream.cpp
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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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2009-11-07 20:01:39 +00:00 |
AOSoundStream.h
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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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2009-11-07 20:01:39 +00:00 |
AlsaSoundStream.cpp
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Turns out that if one fails to use pkg-config to configure alsa, some other ancient library gets linked in or something. - TD-Linux
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2009-10-15 02:04:27 +00:00 |
AlsaSoundStream.h
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hopefully unbreak win32 build. yeah, this was sloppy of me :p
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2009-09-09 22:56:23 +00:00 |
AudioCommon.cpp
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Pulse audio empty struct implementation. Working on it though
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2009-10-15 17:28:23 +00:00 |
AudioCommon.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
AudioCommonConfig.cpp
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Audio: alsa is now default on linux, scons switch openal off by default (openal=yes to enabled)
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2009-10-15 06:50:04 +00:00 |
AudioCommonConfig.h
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Pulse audio empty struct implementation. Working on it though
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2009-10-15 17:28:23 +00:00 |
CoreAudioSoundStream.cpp
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CoreAudio for osx : replace all deprecated functions, now it not block dolphin, but it not work, i'm not a sound specialist
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2009-10-23 17:10:27 +00:00 |
CoreAudioSoundStream.h
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CoreAudio for osx : replace all deprecated functions, now it not block dolphin, but it not work, i'm not a sound specialist
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2009-10-23 17:10:27 +00:00 |
DSoundStream.cpp
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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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2009-11-07 20:01:39 +00:00 |
DSoundStream.h
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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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2009-11-07 20:01:39 +00:00 |
Mixer.cpp
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get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
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2009-09-08 16:07:13 +00:00 |
Mixer.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
NullSoundStream.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
OpenALStream.cpp
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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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2009-11-07 20:01:39 +00:00 |
OpenALStream.h
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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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2009-11-07 20:01:39 +00:00 |
PulseAudioStream.cpp
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Pulse audio empty struct implementation. Working on it though
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2009-10-15 17:28:23 +00:00 |
PulseAudioStream.h
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Pulse audio empty struct implementation. Working on it though
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2009-10-15 17:28:23 +00:00 |
SConscript
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Pulse audio empty struct implementation. Working on it though
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2009-10-15 17:28:23 +00:00 |
SoundStream.h
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LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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2009-11-07 20:01:39 +00:00 |
WaveFile.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
WaveFile.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
aldlist.cpp
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
aldlist.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |