188 lines
7.7 KiB
C++
188 lines
7.7 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <cstring>
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#include <limits>
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Crypto/SHA1.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Core/IOS/ES/Formats.h"
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#include "DiscIO/Enums.h"
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namespace DiscIO
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{
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class BlobReader;
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enum class BlobType;
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enum class DataSizeType;
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class FileSystem;
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class VolumeDisc;
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class VolumeWAD;
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struct Partition final
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{
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constexpr Partition() = default;
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constexpr explicit Partition(u64 offset_) : offset(offset_) {}
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constexpr bool operator==(const Partition& other) const { return offset == other.offset; }
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constexpr bool operator!=(const Partition& other) const { return !(*this == other); }
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constexpr bool operator<(const Partition& other) const { return offset < other.offset; }
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constexpr bool operator>(const Partition& other) const { return other < *this; }
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constexpr bool operator<=(const Partition& other) const { return !(*this < other); }
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constexpr bool operator>=(const Partition& other) const { return !(*this > other); }
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u64 offset{std::numeric_limits<u64>::max()};
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};
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constexpr Partition PARTITION_NONE(std::numeric_limits<u64>::max() - 1);
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class Volume
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{
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public:
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Volume() {}
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virtual ~Volume() {}
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virtual bool Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const = 0;
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template <typename T>
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std::optional<T> ReadSwapped(u64 offset, const Partition& partition) const
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{
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T temp;
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if (!Read(offset, sizeof(T), reinterpret_cast<u8*>(&temp), partition))
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return std::nullopt;
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return Common::FromBigEndian(temp);
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}
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std::optional<u64> ReadSwappedAndShifted(u64 offset, const Partition& partition) const
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{
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const std::optional<u32> temp = ReadSwapped<u32>(offset, partition);
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if (!temp)
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return std::nullopt;
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return static_cast<u64>(*temp) << GetOffsetShift();
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}
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virtual bool HasWiiHashes() const { return false; }
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virtual bool HasWiiEncryption() const { return false; }
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virtual std::vector<Partition> GetPartitions() const { return {}; }
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virtual Partition GetGamePartition() const { return PARTITION_NONE; }
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virtual std::optional<u32> GetPartitionType(const Partition& partition) const
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{
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return std::nullopt;
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}
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std::optional<u64> GetTitleID() const { return GetTitleID(GetGamePartition()); }
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virtual std::optional<u64> GetTitleID(const Partition& partition) const { return std::nullopt; }
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virtual const IOS::ES::TicketReader& GetTicket(const Partition& partition) const
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{
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return INVALID_TICKET;
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}
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virtual const IOS::ES::TMDReader& GetTMD(const Partition& partition) const { return INVALID_TMD; }
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virtual const std::vector<u8>& GetCertificateChain(const Partition& partition) const
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{
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return INVALID_CERT_CHAIN;
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}
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virtual std::vector<u8> GetContent(u16 index) const { return {}; }
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virtual std::vector<u64> GetContentOffsets() const { return {}; }
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virtual bool CheckContentIntegrity(const IOS::ES::Content& content,
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const std::vector<u8>& encrypted_data,
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const IOS::ES::TicketReader& ticket) const
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{
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return false;
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}
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virtual IOS::ES::TicketReader GetTicketWithFixedCommonKey() const { return {}; }
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// Returns a non-owning pointer. Returns nullptr if the file system couldn't be read.
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virtual const FileSystem* GetFileSystem(const Partition& partition) const = 0;
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virtual u64 PartitionOffsetToRawOffset(u64 offset, const Partition& partition) const
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{
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return offset;
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}
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virtual std::string GetGameID(const Partition& partition = PARTITION_NONE) const = 0;
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virtual std::string GetGameTDBID(const Partition& partition = PARTITION_NONE) const = 0;
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virtual std::string GetMakerID(const Partition& partition = PARTITION_NONE) const = 0;
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virtual std::optional<u16> GetRevision(const Partition& partition = PARTITION_NONE) const = 0;
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virtual std::string GetInternalName(const Partition& partition = PARTITION_NONE) const = 0;
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virtual std::map<Language, std::string> GetShortNames() const { return {}; }
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virtual std::map<Language, std::string> GetLongNames() const { return {}; }
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virtual std::map<Language, std::string> GetShortMakers() const { return {}; }
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virtual std::map<Language, std::string> GetLongMakers() const { return {}; }
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virtual std::map<Language, std::string> GetDescriptions() const { return {}; }
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virtual std::vector<u32> GetBanner(u32* width, u32* height) const = 0;
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std::string GetApploaderDate() const { return GetApploaderDate(GetGamePartition()); }
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virtual std::string GetApploaderDate(const Partition& partition) const = 0;
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// 0 is the first disc, 1 is the second disc
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virtual std::optional<u8> GetDiscNumber(const Partition& partition = PARTITION_NONE) const
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{
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return 0;
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}
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virtual Platform GetVolumeType() const = 0;
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virtual bool IsDatelDisc() const = 0;
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virtual bool IsNKit() const = 0;
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virtual bool CheckH3TableIntegrity(const Partition& partition) const { return false; }
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virtual bool CheckBlockIntegrity(u64 block_index, const u8* encrypted_data,
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const Partition& partition) const
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{
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return false;
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}
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virtual bool CheckBlockIntegrity(u64 block_index, const Partition& partition) const
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{
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return false;
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}
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virtual Region GetRegion() const = 0;
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virtual Country GetCountry(const Partition& partition = PARTITION_NONE) const = 0;
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virtual BlobType GetBlobType() const = 0;
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// Size of virtual disc (may be inaccurate depending on the blob type)
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virtual u64 GetDataSize() const = 0;
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virtual DataSizeType GetDataSizeType() const = 0;
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// Size on disc (compressed size)
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virtual u64 GetRawSize() const = 0;
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virtual const BlobReader& GetBlobReader() const = 0;
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// This hash is intended to be (but is not guaranteed to be):
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// 1. Identical for discs with no differences that affect netplay/TAS sync
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// 2. Different for discs with differences that affect netplay/TAS sync
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// 3. Much faster than hashing the entire disc
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// The way the hash is calculated may change with updates to Dolphin.
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virtual std::array<u8, 20> GetSyncHash() const = 0;
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protected:
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template <u32 N>
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std::string DecodeString(const char (&data)[N]) const
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{
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// strnlen to trim NULLs
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std::string string(data, strnlen(data, sizeof(data)));
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if (GetRegion() == Region::NTSC_J)
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return SHIFTJISToUTF8(string);
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else
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return CP1252ToUTF8(string);
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}
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void ReadAndAddToSyncHash(Common::SHA1::Context* context, u64 offset, u64 length,
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const Partition& partition) const;
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void AddTMDToSyncHash(Common::SHA1::Context* context, const Partition& partition) const;
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virtual u32 GetOffsetShift() const { return 0; }
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static std::map<Language, std::string> ReadWiiNames(const std::vector<char16_t>& data);
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static const size_t NUMBER_OF_LANGUAGES = 10;
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static const size_t NAME_CHARS_LENGTH = 42;
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static const size_t NAME_BYTES_LENGTH = NAME_CHARS_LENGTH * sizeof(char16_t);
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static const size_t NAMES_TOTAL_CHARS = NAME_CHARS_LENGTH * NUMBER_OF_LANGUAGES;
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static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
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static const IOS::ES::TicketReader INVALID_TICKET;
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static const IOS::ES::TMDReader INVALID_TMD;
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static const std::vector<u8> INVALID_CERT_CHAIN;
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};
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std::unique_ptr<VolumeDisc> CreateDisc(std::unique_ptr<BlobReader> reader);
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std::unique_ptr<VolumeDisc> CreateDisc(const std::string& path);
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std::unique_ptr<VolumeWAD> CreateWAD(std::unique_ptr<BlobReader> reader);
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std::unique_ptr<VolumeWAD> CreateWAD(const std::string& path);
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std::unique_ptr<Volume> CreateVolume(std::unique_ptr<BlobReader> reader);
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std::unique_ptr<Volume> CreateVolume(const std::string& path);
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} // namespace DiscIO
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