dolphin/Source
donkopunchstania 14a67bc8bc Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 02:39:55 +00:00
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Core Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards. 2009-05-15 02:39:55 +00:00
DSPSpy just doing it while i remember :p 2009-05-14 10:57:35 +00:00
DSPTool debugfast build fixing. make the hle bios loading-or-not logic make sense. 2009-05-01 08:23:25 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
PluginSpecs DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes. 2009-04-08 20:26:33 +00:00
Plugins Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards. 2009-05-15 02:39:55 +00:00
TestSuite Dolphin connects to the virtual NIC device now, but for some reason it can't send out it's packet. 350 bytes, yet 0 get out >> 2009-05-13 03:49:13 +00:00
Dolphin.sln build DSPSpy for gc (make -f MakefileGC) - needs web server or something for easy result viewing :p 2009-05-14 05:28:05 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00